Literature DB >> 33717962

Active vs passive haptic feedback technology in virtual reality arthroscopy simulation: Which is most realistic?

Kalpesh R Vaghela1, Amaury Trockels2, Marco Carobene3.   

Abstract

BACKGROUND: Virtual Reality (VR) simulators are playing an increasingly prominent role in orthopaedic training and education. Face-validity - the degree to which reality is accurately represented - underpins the value of a VR simulator as a learning tool for trainees. Despite the importance of tactile feedback in arthroscopy, there is a paucity for evidence regarding the role of haptics in VR arthroscopy simulator realism.
PURPOSE: To assess the difference in face validity between two high fidelity VR simulators employing passive and active haptic feedback technology respectively.
METHOD: 38 participants were recruited and divided into intermediate and expert groups based on orthopaedic training grade. Each participant completed a 12-point diagnostic knee arthroscopy VR module using the active haptic Simbionix ARTHRO Mentor and passive haptic VirtaMed ArthroS simulators. Subsequently, each participant completed a validated simulator face validity questionnaire.
RESULTS: The ARTHRO Mentor active haptic system failed to achieve face validity with mean scores for external appearance (6.61), intra-articular appearance (4.78) and instrumentation (4.36) falling below the acceptable threshold (≥7.0). The ArthroS passive haptic simulator demonstrated satisfactory scores in all domains: external appearance (8.42), intra-articular appearance (7.65), instrumentation (7.21) and was significantly (p < 0.001) more realistic than ARTHRO Mentor for all metrics. 61% of participants gave scores ≥7.0 for questions pertaining to haptic feedback realism from intra-articular structures such as menisci and ACL/PCL for the ArthroS vs. 12% for ARTHRO Mentor. There was no difference in face-validity perception between intermediate and expert groups for either simulator (p > 0.05).
CONCLUSION: Current active haptic technology which employs motors to simulate tactile feedback fails to demonstrate sufficient face-validity or match the sophistication of passive haptic systems in high fidelity arthroscopy simulators. Textured rubber phantoms that mirror the anatomy and haptic properties of the knee joint provide a significantly more realistic training experience for both intermediate and expert arthroscopists.
© 2021 Delhi Orthopedic Association. All rights reserved.

Entities:  

Keywords:  Arthroscopy; Simulation; Training; Virtual reality

Year:  2021        PMID: 33717962      PMCID: PMC7920125          DOI: 10.1016/j.jcot.2021.02.014

Source DB:  PubMed          Journal:  J Clin Orthop Trauma        ISSN: 0976-5662


  22 in total

1.  Surgical residents' perceptions of the effects of the ACGME duty hour requirements 1 year after implementation.

Authors:  Jennifer L Irani; Michelle M Mello; Stanley W Ashley; Edward E Whang; Michael J Zinner; Elizabeth Breen
Journal:  Surgery       Date:  2005-08       Impact factor: 3.982

2.  The effect of trainee involvement on procedure and list times: A statistical analysis with discussion of current issues affecting orthopaedic training in UK.

Authors:  T Wilson; A Sahu; D S Johnson; P G Turner
Journal:  Surgeon       Date:  2010-02       Impact factor: 2.392

3.  Testing the Construct Validity of a Virtual Reality Hip Arthroscopy Simulator.

Authors:  Vikas Khanduja; John E Lawrence; Emmanuel Audenaert
Journal:  Arthroscopy       Date:  2016-12-16       Impact factor: 4.772

4.  Adaptive space warping to enhance passive haptics in an arthroscopy surgical simulator.

Authors:  Jonas Spillmann; Stefan Tuchschmid; Matthias Harders
Journal:  IEEE Trans Vis Comput Graph       Date:  2013-04       Impact factor: 4.579

5.  Evaluation of skill level between trainees and community orthopaedic surgeons using a virtual reality arthroscopic knee simulator.

Authors:  W Dilworth Cannon; Gregg T Nicandri; Karl Reinig; Howard Mevis; Jocelyn Wittstein
Journal:  J Bone Joint Surg Am       Date:  2014-04-02       Impact factor: 5.284

6.  Comparison of Three Virtual Reality Arthroscopic Simulators as Part of an Orthopedic Residency Educational Curriculum.

Authors:  Kevin D Martin; Craig C Akoh; Annunziato Amendola; Phinit Phisitkul
Journal:  Iowa Orthop J       Date:  2016

7.  The role of haptic feedback in laparoscopic simulation training.

Authors:  Lucian Panait; Ehab Akkary; Robert L Bell; Kurt E Roberts; Stanley J Dudrick; Andrew J Duffy
Journal:  J Surg Res       Date:  2009-05-14       Impact factor: 2.192

8.  Evaluation of a virtual-reality-based simulator using passive haptic feedback for knee arthroscopy.

Authors:  Sandro F Fucentese; Stefan Rahm; Karl Wieser; Jonas Spillmann; Matthias Harders; Peter P Koch
Journal:  Knee Surg Sports Traumatol Arthrosc       Date:  2014-02-12       Impact factor: 4.342

9.  Does perception of usefulness of arthroscopic simulators differ with levels of experience?

Authors:  Gabriëlle J M Tuijthof; P Visser; Inger N Sierevelt; C Niek Van Dijk; Gino M M J Kerkhoffs
Journal:  Clin Orthop Relat Res       Date:  2011-02-03       Impact factor: 4.176

10.  In vivo biomechanical measurement and haptic simulation of portal placement procedure in shoulder arthroscopic surgery.

Authors:  Sanghoon Chae; Sung-Weon Jung; Hyung-Soon Park
Journal:  PLoS One       Date:  2018-03-01       Impact factor: 3.240

View more
  1 in total

1.  Virtual Reality and Three-Dimensional Printed Models Improve the Morphological Understanding in Learning Mandibular Sagittal Split Ramus Osteotomy: A Randomized Controlled Study.

Authors:  Henglei Zhang; Yu He; Ying Chen; Jianfeng Liu; Qi Jin; Shixing Xu; Xi Fu; Jia Qiao; Bing Yu; Feng Niu
Journal:  Front Surg       Date:  2021-12-22
  1 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.