| Literature DB >> 33704083 |
Shan-Shan Ma1, Chiang-Shan R Li2,3, Sheng Zhang2, Patrick D Worhunsky2, Nan Zhou4, Jin-Tao Zhang5,6,7, Lu Liu1,8, Yuan-Wei Yao5,9, Xiao-Yi Fang1.
Abstract
BACKGROUND AND AIMS: Deficits in cognitive control represent a core feature of addiction. Internet Gaming Disorder (IGD) offers an ideal model to study the mechanisms underlying cognitive control deficits in addiction, eliminating the confounding effects of substance use. Studies have reported behavioral and neural deficits in reactive control in IGD, but it remains unclear whether individuals with IGD are compromised in proactive control or behavioral adjustment by learning from the changing contexts.Entities:
Keywords: Internet gaming disorder; bayesian learning; functional brain networks; independent component analysis; post-error adjustment; stop-signal task
Mesh:
Year: 2021 PMID: 33704083 PMCID: PMC8969861 DOI: 10.1556/2006.2021.00010
Source DB: PubMed Journal: J Behav Addict ISSN: 2062-5871 Impact factor: 6.756
Participants' characteristics and behavioral performance in the SST
| IGD ( | HC ( |
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| Age (years) | 22.29 ± 1.42 | 21.82 ± 1.85 | 0.84 | 0.405 |
| Education (years) | 16.14 ± 1.32 | 16.00 ± 1.82 | 0.29 | 0.772 |
| YIAT score | 69.62 ± 12.48 | 25.19 ± 6.74 | 14.35 | <0.001*** |
| Internet gaming (h/wk) | 31.83 ± 9.64 | – | 5.59 | <0.001*** |
| Alcohol use (at least once/month) | 6 | 13 | 4.71 | 0.030* |
| Cigarette use (at least once/month) | 0 | 0 | – | – |
| BAI score | 4.57 ± 4.82 | 1.81 ± 2.80 | 2.27 | 0.030* |
| BDI score | 6.38 ± 7.69 | 3.38 ± 4.50 | 1.54 | 0.131 |
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| Mean number of trials (per session) | 78.09 ± 1.92 | 77.46 ± 1.55 | 1.16 | 0.252 |
| Mean number of G (per session) | 52.39 ± 5.70 | 48.35 ± 9.36 | 1.69 | 0.099 |
| Mean number of F (per session) | 5.14 ± 3.91 | 8.88 ± 7.63 | −2.00 | 0.053 |
| Mean number of SS (per session) | 11.02 ± 1.03 | 11.21 ± 1.33 | −0.54 | 0.591 |
| Mean number of SE (per session) | 9.54 ± 1.81 | 9.02 ± 1.07 | 1.14 | 0.261 |
| GS % | 91.10 ± 6.91 | 84.41 ± 13.62 | 2.00 | 0.054 |
| SS % | 53.78 ± 4.39 | 55.76 ± 2.32 | −2.71 | 0.073 |
| Mean GoRT (ms) | 690.42 ± 109.94 | 721.94 ± 77.37 | −1.07 | 0.289 |
| Critical SSD | 473.63 ± 133.07 | 495.89 ± 113.83 | −0.58 | 0.563 |
| SSRT | 212.41 ± 56.12 | 226.80 ± 61.77 | −0.79 | 0.434 |
| PES effect (ms) | 32.92 ± 61.54 | 47.8 ± 81.67 | −0.66 | 0.512 |
| Sequential effect | 0.15 ± 0.19 | 0.09 ± 0.14 | 1.23 | 0.225 |
| Mean FD | 0.13 ± 0.05 | 0.12 ± 0.06 | 0.38 | 0.704 |
Abbreviations: SD = standard deviation; IGD = Internet gaming disorder; HC = healthy control; YIAT = Young's online Internet addiction test; Internet gaming (hrs/wk) = Internet gaming hours per week; BAI = Back Anxiety Inventory; BDI = Beck Depression Inventory; Mean number of trials (per session) = the average number of trials per session; Mean number of G (per session) = the average number of successful go trials per session; Mean number of F (per session) = the average number of failed go trials per session; Mean number of SS (per session) = the average number of successful stop trials per session; Mean number of SE (per session) = the average number of stop error trials per session; GS (%) and SS (%) = percentage of successful go and stop trials; Mean GoRT (ms) = the mean reaction time of successful go trials; PES effect (ms) = the RT difference between the go trials that followed a stop error (pSE) and those that followed another go trial (pG); Critical SSD = Critical stop-signal delay; SSRT = Stop-signal reaction time; Sequential effect= Pearson correlation between P(Stop) and RT on go trials for individual subjects; Mean FD = the frame-wise displacement (FD) of head position.
U value.
the number of participants.
the rate of alcohol and cigarette use.
χ2 value.
Fig. 1.The left fronto-parietal network (lFPN). A: Spatial map displayed at a threshold at p = 0.00001; B: Lower engagement in lFPN during post-error slowing in IGD
Fig. 2.The right fronto-parietal network (rFPN). A: Spatial map displayed at a threshold at p = 0.00001; B: Lower engagement in rFPN during post-error slowing in IGD
Fig. 3.The ventral attention network (VAN) coding of P(Stop). A: Spatial map displayed at a threshold at p = 0.00001; B: Lower engagement in ventral attention network coding of P(Stop) in IGD
Fig. 4.The coding of P(Stop) in anterior default mode network (aDMN). A: Spatial map displayed at a threshold at p = 0.00001; B: Higher disengagement in aDMN coding of P(Stop) in IGD