| Literature DB >> 33559014 |
James Stafford1, Matthew Rodger2, Luis I Gómez-Jordana3, Caroline Whyatt4, Cathy M Craig5,6.
Abstract
Perceptual information about unfolding events is important for guiding decisions about when and how to move in real-world action situations. As an exemplary case, road-crossing is a perceptual-motor task where age has been shown to be a strong predictor of risk due to errors in action-based decisions. The present study investigated age differences between three age groups (Children: 10-12 years old; Adults: 19-39 years old; Older Adults: 65 + year olds) in the use of perceptual information for selection, timing, and control of action when crossing a two-way street in an immersive, interactive virtual reality environment. Adults and children selected gaps to cross that were consistent with the use of a time-based information variable (tau), whereas older adults tuned less into the time-based variable (tau) to guide road-crossing decisions. For action initiation and control, children and adults also showed a strong ability to precisely time their entry with respect to the lead vehicle maximising the available time to cross and coordinating walking movements with the tail vehicle to ensure they were not on a collision course. In contrast, older adults delayed action initiation and showed difficulty coordinating self-movement with the approaching vehicle. This study and its results tie together age-based differences in the three components of action decision-making (selection, timing and control) within a unified framework based on perceptual information. The implications of these age-related differences in action decisions and crossing behaviours are discussed in the context of road safety.Entities:
Mesh:
Year: 2021 PMID: 33559014 PMCID: PMC8821498 DOI: 10.1007/s00426-021-01476-8
Source DB: PubMed Journal: Psychol Res ISSN: 0340-0727
Fig. 1a Photograph (left) of a participant walking during a trial wearing the head-mounted display (HMD) with the Intersense IS-900 bar placed on top of the headset. An experimenter followed behind the participant carrying the cables to ensure safety. b One of the two rigid bodies attached to each foot to allow the participant to see a representation of their feet in the virtual environment
Table displaying the 18 unique combinations of speed, distance, and the resulting time-to-arrival
| Speed (KPH) | Distance (M) | Time-to-arrival (speed/distance) |
|---|---|---|
| 32 | 30 | 1.69 |
| 48 | 30 | 2.24 |
| 32 | 40 | 2.25 |
| 32 | 50 | 2.81 |
| 48 | 40 | 2.96 |
| 64 | 30 | 3.36 |
| 32 | 60 | 3.37 |
| 48 | 50 | 3.73 |
| 32 | 70 | 3.93 |
| 64 | 40 | 4.47 |
| 48 | 60 | 4.48 |
| 32 | 80 | 4.49 |
| 48 | 70 | 5.22 |
| 64 | 50 | 5.59 |
| 48 | 80 | 5.97 |
| 64 | 60 | 6.71 |
| 64 | 70 | 7.83 |
| 64 | 80 | 8.95 |
Fig. 2A schematic diagram showing the axes of movement of the two lanes of cars and the gaps between them. The initial tau is represented by the X gap between the participant and the second vehicle at the moment the rear bumper of the first vehicle passes the participant
Fig. 3Figure showing the logistic functions (dashed lines) for the various tau values of the inter-vehicle gap when the gap first opens and the % average cross responses (circles) for children (blue), adults (red), and older adults (green).
Means (SDs) for each age group for action timing measures, including initiation time, timing variability, crossing time, and time to spare for adults, children, and older adults in the road-crossing task
| Age group | Initiation time (s) | Timing variability (s) | Crossing time (s) | Time to spare (s) |
|---|---|---|---|---|
| Children | 0.52 s (0.2) | 0.42 (0.24) | 3.62 (0.42) | 2.01 (0.77) |
| Adults | 0.59 (0.27) | 0.31 (0.17) | 3.8 (0.62) | 2.28 (0.42) |
| Older Adults | 0.93 (0.59) | 0.42 (0.24) | 3.82 (0.63) | 1.77 (0.74) |
Fig. 4a Figure showing an adult’s successful cross represented by tauZ (action gap) closing (i.e. reaching zero) above tauX (information gap). b Figure showing an older adult’s unsuccessful cross represented by tauX (information gap) closing (i.e. reaching zero) above tauZ (action gap)