Literature DB >> 33514779

Learning a reach trajectory based on binary reward feedback.

Katinka van der Kooij1, Nina M van Mastrigt2, Emily M Crowe2, Jeroen B J Smeets3.   

Abstract

Binary reward feedback on movement success is sufficient for learning some simple sensorimotor mappings in a reaching task, but not for some other tasks in which multiple kinematic factors contribute to performance. The critical condition for learning in more complex tasks remains unclear. Here, we investigate whether reward-based motor learning is possible in a multi-dimensional trajectory matching task and whether simplifying the task by providing feedback on one factor at a time ('factorized feedback') can improve learning. In two experiments, participants performed a trajectory matching task in which learning was measured as a reduction in the error. In Experiment 1, participants matched a straight trajectory slanted in depth. We factorized the task by providing feedback on the slant error, the length error, or on their composite. In Experiment 2, participants matched a curved trajectory, also slanted in depth. In this experiment, we factorized the feedback by providing feedback on the slant error, the curvature error, or on the integral difference between the matched and target trajectory. In Experiment 1, there was anecdotal evidence that participants learnt the multidimensional task. Factorization did not improve learning. In Experiment 2, there was anecdotal evidence the multidimensional task could not be learnt. We conclude that, within a complexity range, multiple kinematic factors can be learnt in parallel.

Entities:  

Year:  2021        PMID: 33514779     DOI: 10.1038/s41598-020-80155-x

Source DB:  PubMed          Journal:  Sci Rep        ISSN: 2045-2322            Impact factor:   4.379


  5 in total

1.  Visuo-Proprioceptive Matching Errors Are Consistent with Biases in Distance Judgments.

Authors:  Irene A Kuling; Willem J de Bruijne; Kimberley Burgering; Eli Brenner; Jeroen B J Smeets
Journal:  J Mot Behav       Date:  2018-10-30       Impact factor: 1.328

2.  Grip force preparation for collisions.

Authors:  Irene A Kuling; Florian Salmen; Philippe Lefèvre
Journal:  Exp Brain Res       Date:  2019-08-01       Impact factor: 1.972

3.  Inferring relevance in a changing world.

Authors:  Robert C Wilson; Yael Niv
Journal:  Front Hum Neurosci       Date:  2012-01-24       Impact factor: 3.169

4.  Gamification as a Sustainable Source of Enjoyment During Balance and Gait Exercises.

Authors:  Katinka van der Kooij; Rosanne van Dijsseldonk; Milou van Veen; Frans Steenbrink; Coen de Weerd; Krista E Overvliet
Journal:  Front Psychol       Date:  2019-03-01

5.  The relationship between reinforcement and explicit control during visuomotor adaptation.

Authors:  Olivier Codol; Peter J Holland; Joseph M Galea
Journal:  Sci Rep       Date:  2018-06-14       Impact factor: 4.379

  5 in total
  1 in total

1.  Reward boosts reinforcement-based motor learning.

Authors:  Pierre Vassiliadis; Gerard Derosiere; Cecile Dubuc; Aegryan Lete; Frederic Crevecoeur; Friedhelm C Hummel; Julie Duque
Journal:  iScience       Date:  2021-07-07
  1 in total

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