Literature DB >> 33338245

Internet, video game and mobile phone addiction in children and adolescents diagnosed with ADHD: A case-control study.

A Menéndez-García1, A Jiménez-Arroyo, M Rodrigo-Yanguas, M Marin-Vila, F Sánchez-Sánchez, E Roman-Riechmann, H Blasco-Fontecilla.   

Abstract

The use of new technologies has become widespread worldwide. There is increasing concern about "Internet addiction disorder" (IAD), "Internet gaming disorder" (IGD), and "Mobile phone addiction" (MPA). Attention Deficit Hyperactivity Disorder (ADHD) has been associated with IAD and IGD. However, evidence is lacking about the relationship between ADHD and MPA. Naturalistic case-control study. 112 patients (51 children with and 61 children without ADHD) between 7 and 17 years old were compared regarding IAD, IGD, and MPA. We used the TEA questionnaire for the assessment of executive function and ADHD (ATENTO), and the ADITEC questionnaire to get gender-differentiated information for IAD, IGD, and MPA. Female children scored higher on MPA (Mean ± Standard Deviation, M ± SD) (25.93 ±  17.64 vs. 14.77 ±  19.43, p=0.03), while male children scored higher on IGD (30.09 ± 21.65 vs. 12.51 ± 16.61, p < 10^-3). Severity of hyperactivity/impulsivity and IGD were moderately correlated (r=0.349, p=0.013), but the correlation disappeared after controlling for the impact on the social domain as measured by the ATENTO questionnaire (r=171, p=0.250). Most parents are concerned that their children may be addicted to IAD/IGD/MPA. Female gender is associated with MPA, while male gender is associated with IGD. ADHD is a risk factor for developing IAD and IGD. Combined type and predominantly hyperactive/impulsive ADHD are each associated with IGD. Good social adjustment protects against developing IGD. There are gender vulnerabilities for IAD/IGD/MPA. ADHD is a risk factor for IGD, but good social adjustment buffers this association.

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Year:  2022        PMID: 33338245     DOI: 10.20882/adicciones.1469

Source DB:  PubMed          Journal:  Adicciones        ISSN: 0214-4840            Impact factor:   4.102


  5 in total

1.  Serious Video Games: Angels or Demons in Patients With Attention-Deficit Hyperactivity Disorder? A Quasi-Systematic Review.

Authors:  María Rodrigo-Yanguas; Carlos González-Tardón; Marcos Bella-Fernández; Hilario Blasco-Fontecilla
Journal:  Front Psychiatry       Date:  2022-04-27       Impact factor: 5.435

2.  COVID-19-Related Social Isolation Predispose to Problematic Internet and Online Video Gaming Use in Italy.

Authors:  Umberto Volpe; Laura Orsolini; Virginio Salvi; Umberto Albert; Claudia Carmassi; Giuseppe Carrà; Francesca Cirulli; Bernardo Dell'Osso; Mario Luciano; Giulia Menculini; Maria Giulia Nanni; Maurizio Pompili; Gabriele Sani; Gaia Sampogna; Working Group; Andrea Fiorillo
Journal:  Int J Environ Res Public Health       Date:  2022-01-29       Impact factor: 3.390

3.  Development and validation of the smartphone addiction risk children questionnaire (SARCQ).

Authors:  Stella Conte; Carla Ghiani; Eraldo Nicotra; Andrea Bertucci; Roberto Truzoli
Journal:  Heliyon       Date:  2022-01-31

4.  Developing Serious Video Games to Treat Attention Deficit Hyperactivity Disorder: Tutorial Guide.

Authors:  Aarón Sújar; Marina Martín-Moratinos; María Rodrigo-Yanguas; Marcos Bella-Fernández; Carlos González-Tardón; David Delgado-Gómez; Hilario Blasco-Fontecilla
Journal:  JMIR Serious Games       Date:  2022-08-01       Impact factor: 3.364

Review 5.  Problematic use of digital media in children and adolescents with a diagnosis of attention-deficit/hyperactivity disorder compared to controls. A meta-analysis.

Authors:  Anna Maria Werling; Sajiv Kuzhippallil; Sophie Emery; Susanne Walitza; Renate Drechsler
Journal:  J Behav Addict       Date:  2022-05-13       Impact factor: 7.772

  5 in total

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