| Literature DB >> 33260356 |
Jaehee Jeon1, Jin Hee Kim2, Eun Hee Choi3.
Abstract
Virtual reality programs are being actively utilized in various education fields, but not many have been developed/used in nursing. This study aimed to explore the essential components and improvements needed in an adult nursing VR-based simulation training program for nursing students through focus group interviews (FGIs). This was a qualitative study. Fourteen nursing students from three cities in Korea who had experienced clinical practice and simulation training participated. They were divided into three FGIs. Data were collected from February-March 2020. We analyzed the data from the FGIs using Colaizzi's phenomenological methodology. In total, 40 themes emerged, divided into 13 theme clusters and the following four categories. When developing an adult nursing VR-based simulation training program, the development should focus on addressing the limitations of conventional clinical practice, and these should be analyzed; it should also reflect students' needs, including the following: provide an array of scenarios/skills to be trained; difficulty-specific learning scenarios; immediate feedback (e.g., those in computerized games); simulate emergency situations; simulate clinical cases that are difficult to experience in clinical practice; and allow for the training of patient-nurse communication skills.Entities:
Keywords: focus groups; interview; nursing; student; virtual reality
Year: 2020 PMID: 33260356 PMCID: PMC7729664 DOI: 10.3390/ijerph17238880
Source DB: PubMed Journal: Int J Environ Res Public Health ISSN: 1660-4601 Impact factor: 3.390
Questions for focus group interviews.
| Categories | Questions |
|---|---|
| Introductory Questions | “Have you undergone clinical practice?” |
| Transition Questions | “What were some of the challenges you had during clinical practice?” |
| Key Questions | “What would you like to have experienced during clinical practice or simulation training?” |
| Ending Question | “Do you have any additional comments?” |
Participants’ demographic characteristics (n = 14).
| ID | Gender | Age | Total Clinical Experience (Number of Semesters/Subjects) | Adult Nursing Clinical Experience (Number of Subjects) | Simulation Training Experience (Number of Semesters) | Adult Simulation Training Experience (Number) |
|---|---|---|---|---|---|---|
| A | Female | 23 | 4/6 | 4 | 2 | 5 |
| B | Female | 22 | 4/6 | 4 | 2 | 5 |
| C | Male | 26 | 4/6 | 4 | 4 | 7 |
| D | Female | 23 | 4/6 | 4 | 4 | 5 |
| E | Female | 22 | 4/6 | 4 | 4 | 5 |
| F | Female | 22 | 4/14 | 5 | 1 | 1 |
| G | Male | 26 | 4/12 | 4 | 2 | 4 |
| H | Male | 24 | 4/12 | 4 | 2 | 4 |
| I | Female | 22 | 4/14 | 5 | 1 | 1 |
| J | Female | 25 | 4/14 | 5 | 1 | 1 |
| K | Male | 25 | 4/14 | 5 | 1 | 5 |
| L | Male | 26 | 4/8 | 4 | 2 | 3 |
| M | Female | 22 | 4/14 | 5 | 1 | 5 |
| N | Male | 27 | 4/12 | 4 | 2 | 4 |
Needs for a VR-based simulation training program in adult nursing for nursing students.
| Themes | Theme Clusters | Categories |
|---|---|---|
|
Feeling awkward for getting in the way of nurses’ work Patients do not want students’ participation in nursing care |
Feeling awkward | Limitations of clinical practice |
|
Flustered by an unexpected situation or care instruction Difficult to adapt to training because many parts were not covered at school |
Confounded | |
|
Limited training that only addresses some skills Only able to observe in most situations |
Limited training | |
|
Learning what is appropriate to do in clinical settings by hands-on practice Things learned in simulation training are helpful in clinical practice Learning in advance helped gain a different perspective during clinical practice |
Extremely helpful because it can be applied to clinical practice | Benefits of simulation training |
|
Able to give patients an explanation after simulation training Dealing with patients became easier after simulation training |
Become confident in clinical practice | |
|
Undeveloped nursing skills are discovered by hands-on practice Review mistakes through debriefing |
Improve on undeveloped nursing skills | |
|
Carelessly treat the unrealistic subjects in the simulation Subjects in the simulation cannot give feedback It is regrettable to be confined to only doing the actions determined according to the scenario |
Not so realistic | Need to improve simulation training |
|
Teaching method differs across instructors Competence varies across instructors |
Difference in effectiveness according to the instructor | |
|
Want to go to clinical practice only after learning how to deal with urgent situations Experiencing rare diseases helps during clinical practice Want to learn how to talk to patients and caregivers |
Want to experience diverse clinical situations | |
|
Not enough opportunities to undergo simulation training Want to be able to choose the desired case |
Want more simulation training opportunities | |
|
It will be helpful in learning skills Everything in the simulation feels real Diverse scenarios can be used, so it will be fun Relieve the gap in knowledge between theory and practice Standardized simulation training |
Great expectations for VR-based simulation training | Need for VR-based simulation training |
|
Partake in an environment just like the clinical setting Phased learning scenarios Immediate feedback, like in games Cases difficult to experience in clinical settings How to deal with urgent situations Practice core skills in real-world–like settings Practice communication Learn how to operate machines |
Using desired scenarios during VR-based simulation training | |
|
Want to learn how to deal with important situations in clinical practice prior to the actual training Want to undergo VR-based simulation training after experiencing the actual clinical setting Need to undergo simulation both before and after training Run simulation as an elective for advanced learning |
Various ways of running VR-based simulation training |