Literature DB >> 32861894

A commentary on "Impact of the Coronavirus (COVID-19) pandemic on surgical practice - Part 1″.

Jubilent Amalendran1, Youssef Chedid2, Yaser Hamza1, Immanuel Sani3, Hassan Ubaide1, Mohammed Abdalla1.   

Abstract

Entities:  

Keywords:  COVID-19; Coronavirus; Global surgery; Remote surgery; Robotic-assisted surgery; Telesurgery

Mesh:

Year:  2020        PMID: 32861894      PMCID: PMC7453208          DOI: 10.1016/j.ijsu.2020.08.031

Source DB:  PubMed          Journal:  Int J Surg        ISSN: 1743-9159            Impact factor:   13.400


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Dear Editor, We read with great interest an insightful article by Al-Jabir et al. exploring the global disruption that has been caused by the coronavirus pandemic on various aspects of surgical practice and surgical training [1]. In the paper, the authors also make interesting recommendations for changes to surgical practice to help minimise disruption. In this letter we endeavour to further explore the alternative modalities through which surgical practice can evolve to cope with new challenges, providing high-quality, safe and efficient patient care. The pandemic has indefinitely modified surgical procedure around the globe. From re-organising entire surgical teams and repurposing theatres to educating clinicians on PPE and COVID-19 management, every effort has been made to minimise transmission whilst maintaining the best possible standard of care. We propose that the current situation has demonstrated a demand for robotic and remote surgery as it enables elective procedures to be carried out with a decreased risk of contamination and transmission of the virus [2]. One obvious benefit of robot-assisted procedures is the need for fewer staff members in the operating theatre thus, decreasing the chances of bodily fluid contamination and subsequent viral transmission [2]. Moreover, by having less staff in theatre, not only is the use of PPE (that is required to treat COVID-19 patients) minimised, but those staff members can be instead redirected to COVID response teams. Additionally, it is recognised that robotic surgery is associated with a decreased risk of overnight admission in comparison to more traditional laparoscopic surgery [2]. Prolonged hospital admission places patients at an unnecessarily high risk of viral transmission and therefore surgeons must take steps to minimise time spent recovering in hospital. Furthermore, robot-assisted surgery can allow clinicians to operate from distance [3]. This offers a host of benefits. Clinicians' travel times to distant hospitals is minimised, potentially enabling more operations to be performed, whilst at the same time reducing the risk of transmission to and from centres. Remote surgery may allow a single surgeon to operate across active, high-risk COVID areas and lower risk areas without concerns of cross-contamination. One current strategy in response to COVID-19 has been rotating surgical teams [1]. Employing a remote surgery approach may comply with this current tactic whilst also allowing ‘off-rotation’ surgeons to continue operating whilst off a high-risk shift. A shift towards adopting a virtual approach to surgery can also alleviate the financial consequences seen with cancellations and postponement of elective procedures. Growing safety concerns and increased transmission of COVID-19 resulted in many hospitals freezing elective surgical procedures which could have avoided had these novel techniques been adopted. In addition to employing telesurgery as an immediate solution, it is crucial to prepare trainee surgeons for this method of operating. The use of video gaming may be a potentially effective approach to circumvent the need for on-site training. The positive influence of video gaming on cognitive skills essential for surgical performance namely, perceptual understanding under enhanced attentional weighting, has been well-documented in the literature [4]. It is known that experienced video game users attain endoscopic techniques faster than robotic techniques. However, trainees with extensive video game usage display greater hazard avoidance during basic robotic surgical procedures as evidenced in the observational study by Hvolbek et al. [5]. It is important to note that video games are heterogeneous in nature and advancement in perceptual ability is largely derived from video games that utilise a virtual 3D environment with greater kinematic degrees of freedom. As such, we recommend widespread implementation of virtual reality gaming in surgical training curricula for the purpose of developing basic robotic surgery technical skills amongst trainees. During these unprecedented times, novel and efficient surgical methods are essential for the continuation of patient care. The challenges of this transmissible disease demonstrated a demand for innovative techniques to prevent COVID-19 transmission and associated surgical complications. Telesurgery has the capacity to safely alleviate some of the many challenges faced during the current pandemic. In order to ensure safe and widespread implementation; tele-surgery requires optimisation and warrants further high-quality randomised controlled trials, in addition to ubiquitous surgical training for trainees.

Ethical approval

No ethical approval necessary.

Sources of funding

None to declare.

Author contribution

Jubilent Amalendran - Writing. Youssef Chedid– Writing. Yaser Hamza – Writing. Immanuel Sani – Writing. Hassan Ubaide – Reviewing. Mohamed Abdalla - Reviewing.

Research registration Unique Identifying number (UIN)

Name of the registry: Unique Identifying number or registration ID: Hyperlink to your specific registration (must be publicly accessible and will be checked):

Guarantor

Jubilent Amalendran.

Provenance and peer review

Commentary, internally reviewed.

Declaration of competing interest

None to declare.
  5 in total

Review 1.  The effects of video games on laparoscopic simulator skills.

Authors:  Maarten B Jalink; Jetse Goris; Erik Heineman; Jean-Pierre E N Pierie; Henk O ten Cate Hoedemaker
Journal:  Am J Surg       Date:  2014-03-26       Impact factor: 2.565

2.  A prospective study of the effect of video games on robotic surgery skills using the high-fidelity virtual reality RobotiX simulator.

Authors:  Andreas Pierre Hvolbek; Philip Mørkeberg Nilsson; Francesco Sanguedolce; Lars Lund
Journal:  Adv Med Educ Pract       Date:  2019-08-14

Review 3.  Impact of the Coronavirus (COVID-19) pandemic on surgical practice - Part 1.

Authors:  Ahmed Al-Jabir; Ahmed Kerwan; Maria Nicola; Zaid Alsafi; Mehdi Khan; Catrin Sohrabi; Niamh O'Neill; Christos Iosifidis; Michelle Griffin; Ginimol Mathew; Riaz Agha
Journal:  Int J Surg       Date:  2020-05-12       Impact factor: 6.071

Review 4.  Telesurgery: Past, Present, and Future.

Authors:  Paul J Choi; Rod J Oskouian; R Shane Tubbs
Journal:  Cureus       Date:  2018-05-31

5.  Robotic surgery during the COVID pandemic: why now and why for the future.

Authors:  Gaby N Moawad; Sara Rahman; Martin A Martino; Jordan S Klebanoff
Journal:  J Robot Surg       Date:  2020-07-20
  5 in total

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