| Literature DB >> 32750033 |
Jérémie Richard1,2, Émilie Fletcher1,2, Stephanie Boutin1,2, Jeffrey Derevensky1,2, Caroline Temcheff1,2.
Abstract
BACKGROUND AND AIMS: Behavioral addictions such as gambling and gaming disorder are significant public health issues that are of increasing importance to policy makers and health care providers. Problem gambling and gaming behaviors have been identified as being associated with externalizing and internalizing problems, with theoretical models suggesting that both conduct problems and depressive symptoms may be significant risk factors in the development of problem gambling and gaming. As such, the purpose of this systematic review is to provide an overview of research identifying the relationship between conduct problems, depressive symptoms and problem gambling and gaming among adolescents and young adults.Entities:
Keywords: adolescents & young adults; conduct problems; depressive symptoms; problem gambling; problem gaming; systematic review
Mesh:
Year: 2020 PMID: 32750033 PMCID: PMC8943658 DOI: 10.1556/2006.2020.00045
Source DB: PubMed Journal: J Behav Addict ISSN: 2062-5871 Impact factor: 6.756
Keywords for database searches
| Grouping terms | Keywords |
| Gambling or gaming | (gambl* OR gambling OR “problem gambling” OR “disordered gambling” OR “gambling disorder” OR “pathological gambling” OR “video game” OR videogame OR games OR gamer OR “problem* use of video games” OR “Internet gaming disorder” OR “gaming disorder”) AND |
| Conduct problems or depressive symptoms | (conduct* OR “conduct problems” OR “conduct disorder” OR delinquency OR aggression OR externaliz* OR “externalizing problems” OR “externalizing symptoms” OR “oppositional defiant disorder” OR “antisocial personality disorder” OR “antisocial behavio*r” OR depression OR “major depression” OR “major depressive disorder” OR “major depressive episode” OR dysthymia OR “mood disorder” OR internaliz* OR “internalizing problems” OR “internalizing symptoms”) |
Fig. 1.Flow diagram of paper selection process for the systematic review
Summary of research articles investigating the association between conduct problems and problem gambling and gaming
| Authors | Country | Design and sampling method | Sample population | Sample characteristics | PG and PVG measure | CP measure | Findings |
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| United States | Cross-sectional survey | Representative household sample of adolescents and young adults | SOGS-RA | DISC-C | CP were correlated with PG ( | |
| Randomly selected telephone sample from a sampling frame of all working telephone blocks in the United States | Gender NR | Logistic regression results controlling for gender, age, socioeconomic status, and race/ethnicity indicated that CD increased the odds of being a problem gambler by 4.4 times ( | |||||
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| Canada (Quebec) | Cross-sectional survey | High-school students | DSM-IV-MR-J (French version) | MASPAQ | Male and female problem gamblers had higher average scores in all domains of CP including severe delinquency, fraud and theft, and vandalism and interpersonal violence compared to non-gamblers and non-problem gamblers (all significant at | |
| Convenience sampling | 54.1% female | ||||||
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| Canada (Quebec) | Cross-sectional survey | High-school students | DSM-IV-MR-J (French version) | MASPAQ | In both Internet and non-Internet gamblers, CP were associated with a greater severity of PG ( | |
| Convenience sampling | 54.1% female | ||||||
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| China | Cross-sectional survey | High-school students | DSM-IV-MR-J | Delinquency scale | Correlations between delinquency and gambling variables (problems, frequency, permissiveness) ranged from | |
| Stratified random sampling | 50.7% male | Logistic regression predicting PG indicated that delinquency predicted PG (AOR = 1.20 95% CI [1.17, 1.23]) while controlling for age, gender, SES, familial status. | |||||
| Delinquency remained significant in the model that also included tobacco and alcohol use (AOR = 1.11 95% CI [1.08, 1.15]). | |||||||
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| Canada (Ontario) | Cross-sectional survey | High-school students | SOGS-RA | Delinquency scale (violent and non-violent acts) | Correlation between delinquency and PG was significant ( | |
| Stratified (region and school type), two-stage (school, class) cluster sampling | 53% female | A multivariate logistic regression indicated that higher overall delinquency resulted in youth being 5.9 times ( | |||||
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| Australia | Cross-sectional study | Young adults | PGSI | CBCL Young Adult Self-Report | Individuals in the top 10% of externalizing problems had a greater likelihood of being categorized as at-risk for problem gambling compared to being categorized as non-gamblers (OR = 5.4, 95% CI [3.1, 9.4]). | |
| Convenience sampling | 47% male | ||||||
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| United States | 14-year longitudinal study | Urban males from predominantly low SES neighborhoods | Age 17, 19, & 20: SOGS-RA | Grade 1–3: Childhood aggressive behaviors (Teacher Observation of Classroom Adaptation-Revised) | General growth mixture modeling based on the longitudinal development of CP indicated that those who had chronically high CP throughout childhood were 2.6 times more likely (95% CI [1.06, 6.38]) to meet the criteria for at-risk or PG. | |
| Convenience sampling | 100% male | Grade 6–10: | |||||
| Adolescent aggressive behaviors (Teacher Report of Classroom Behavior-Checklist Form) | Those with chronically high CP throughout adolescence were 3.19 times more likely (95% CI [1.18, 8.64]) to meet the criteria for at-risk or PG. | ||||||
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| United States | 17-year longitudinal study | Urban youth from predominantly low SES neighborhood | Age 17, 19, & 20: SOGS-RA | Age 13–17: DISC-C | A greater proportion of problem gamblers (65%) were arrested before the age of 23 compared to social (38%) and non-gamblers (24%). PG was significantly associated with the hazard of first arrest by age 23 in both the unadjusted (HR = 3.6, | |
| Convenience sampling | 53% male | Age 17–23: Arrest history | |||||
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| Italy | Cross-sectional study | High-school students | SOGS | CBCL Youth Self-Report | The group of at-risk and pathological gamblers compared to non-gamblers did not endorse higher levels of CP ( | |
| Convenience sampling | 100% male | In the discriminant function analysis, higher CP was one of the variables that best differentiated at-risk gamblers from pathological gamblers (pathological gamblers having slightly more CP) but did not differentiate between non-gamblers and at-risk gamblers. | |||||
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| Italy | Cross-sectional study | High-school students | SOGS | CBCL Youth Self-Report | Utilizing attachment style as a moderator, there was a significant positive association between CP and PG only among the dismissing-detached group ( | |
| Convenience sampling | 65.96% male | ||||||
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| Canada (Quebec) | 5-year longitudinal study (2 year period reporting CP and PG) | Adolescent boys from disadvantaged neighborhoods | Age 16–17: SOGS-RA | Age 16–17: Self-Reported Delinquency Scale | Delinquency at age 16 was positively correlated with PG at age 16 ( | |
| Convenience sampling | 100% male | ||||||
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| Canada (Quebec) | 7-year longitudinal study | Sample 1: Low SES youth | Sample 1: | SOGS-RA | Sample 1: | In both samples, there were significant correlations ( |
| Convenience sampling | Sample 2: Community youth | Self-Report Delinquency Questionnaire | Investigating the cross-lagged models, CP at age 16 were not prospectively linked to PG at age 23, when accounting for gambling participation, PG, and substance use at age 16. | ||||
| 100% male | Sample 2: | ||||||
| Time 1: | DISC-C (delinquency) | ||||||
| Time 2: | |||||||
| Sample 2: | |||||||
| 100% male | |||||||
| Time 1: | |||||||
| Time 2: | |||||||
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| United States | Cross-sectional study | United States residents | SOGS-RA | DISC-C | Those who had current CP had a 6.1% rate of current PG (vs. 1.7% in non-CP) and a 22.9% rate of current at-risk/PG (vs. 5.2% in non-CP). | |
| Stratified sample by county and telephone block within county across the United States | Gender NR | In the logistic regression, with each additional DISC-C symptom, odds of at-risk/PG increased (OR = 1.4 (95% CI [1.3, 1.6]). This effect was most striking for those aged 14–15, with an odds ratio of 1.8 (95% CI [1.3, 2.2]). By age 20–21, this relationship was no longer significant ( | |||||
| In the multinomial logistic regression predicting at-risk/PG age of onset, each additional DISC-C symptom increased the odds that one would have a gambling problem before age 14 (OR = 1.6, 95% CI [1.4, 1.8]), and age 15 and later (OR = 1.2, 95% CI [1.0, 1.4]). | |||||||
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| Sweden | Cross-sectional study | Violent offenders in prison | SCID DSM-IV | SCID Conduct Disorder | Rates of gambling disorder were not higher among those with a conduct disorder ( | |
| Convenience sampling | 100% male | ||||||
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| Canada (Ontario) | Cross-sectional study | High-school students | SOGS-RA | Delinquency (minor and major) and aggression (direct and indirect) | Correlations between CP and PG were significant ranging from | |
| Convenience sampling | 47.7% male | ||||||
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| South Korea | Cross-sectional study | First year middle-school students | IGUESS | BPAQ | Correlation analyses indicated a positive correlation between CP and PVG ( | |
| Convenience sampling | 55.5% male | ||||||
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| Singapore | Cross-sectional study | Adolescents presenting at an addiction treatment center (for substance or behavioral addictions) | Pathological gaming based on DSM-IV-R-PG; | Delinquent behavior based on violent and non-violent crimes | Adolescents with a history of delinquency were less likely to report PVG compared to adolescents without a history of delinquency ( | |
| Convenience sampling | 81.2% male | PIUQ; | |||||
| GAS | |||||||
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| Spain | Cross-sectional study | High-school students | PVP | Anti-Social Illegal Behaviors Questionnaire | The cluster analysis indicated three clusters in the data; 1) comorbid-PVG, 2) social-PVG and 3) non-PVG. The comorbid-PVG cluster, had significantly higher levels of CP compared to the non-PVG group ( | |
| Convenience sampling | 52% male | ||||||
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| Germany | Cross-sectional study | Family dyads (adolescent and related caregiver). 98.8% of caregivers were biological parents (85% mothers) | IGDS | RAASI subscale for antisocial behavior | Two regression models were conducted (linear and logistic) controlling for gender, anger control problems, self-esteem problems, hyperactivity/inattention, parental depression and anxiety. | |
| Convenience sampling | 50.8% male | In the linear regression model, CP predicted PVG ( | |||||
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| Germany | 1-year longitudinal study | Family dyads (adolescent and related caregiver). 98.8% of caregivers were biological parents (85% mothers) | IGDS | RAASI subscale for antisocial behavior | CP and PVG were correlated at Time 1 ( | |
| Convenience sampling | 50.7% male | In the cross-lagged panel design (controlling for anger control problems, emotional distress, self-esteem, hyperactivity/inattention, parental depression and anxiety), CP at Time 1 did not predict PVG at Time 2 ( | |||||
| Time 1: | |||||||
| Time 2: | |||||||
Note. BPAQ = Buss-Perry Aggression Questionnaire, CBCL = Child Behavior Checklist, DISC-C = Diagnostic Interview Schedule for Children for Conduct Disorder, DSM-IV-R-PG = Diagnostic and Statistical Manual-IV-Revised-Pathological Gambling, CP = conduct problems, GAS = Game Addiction Scale, IGDS = Internet Gaming Disorder Scale, IGUESS = Internet Game Use-Elicited Symptom Screen, MASPAQ = Mesure de l'adaptation sociale et personnelle pour adolescents Quebecois, PIUQ = Problematic Internet Use Questionnaire, PG = problem gambling, PGSI = Problem Gambling Severity Index, PVG = problem video gaming, PVP = Problem Video Game Playing, RAASI = Reynolds Adolescent Adjustment Screening Inventory, SCID = Structured Clinical Interview for DSM-IV, SOGS = South Oaks Gambling Screen, SOGS-RA = South Oaks Gambling Screen – Revised Adolescent.
Summary of research articles investigating the association between depressive symptoms and problem gambling and gaming
| Authors | Country | Design and sampling method | Sample population | Sample characteristics | PG and PVG measure | DS measure | Findings |
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| Canada (Manitoba) | 5-year longitudinal survey | Representative sample of young adults | Time 1: | PGSI | CIDI-SF | Cross-sectional analyses indicated that at-risk or PG was associated with an increased risk of major depressive disorder (AOR = 2.33, 95% CI [1.47, 3.68]) |
| Random sampling, snowball recruitment, and convenience sampling | Longitudinal findings indicated that at-risk or PG at T1 was associated with increased odds of major depressive disorder at Time 2 through 4 (AOR = 1.98, 95% CI [1.14, 3.44]). Major depressive disorder at T1 was not significantly associated with increased odds of at-risk or PG at Time 2 through 4 ( | ||||||
| Time 4: | |||||||
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| Canada (Manitoba) | 1-month longitudinal survey | University students | Time 1: | PGSI | DASS depression subscale | DS were correlated with PG symptoms at both T1 ( |
| Convenience sampling through an online participant pool of psychology students | Mediation analyses indicated that after controlling for baseline PG, there was a significant positive indirect relationship between DS and PG which was partially mediated by high levels of shame ( | ||||||
| Gender NR | |||||||
| Time 2: | |||||||
| 76% female | |||||||
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| Canada (Manitoba) | 4-year longitudinal survey | Representative sample of young adults | Time 1: | PGSI | CIDI-SF | At T1, DS and PG were positively correlated ( |
| Random sampling, snowball recruitment, and convenience sampling | |||||||
| 51.8% female | |||||||
| Time 4: | |||||||
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| Italy | Cross-sectional survey | High-school students | SOGS-RA | DASS depression subscale | DS was correlated with PG ( | |
| Convenience sampling | 45.5% male | Those with PG had higher levels of DS compared to the non-PG group. In the regression model, DS predicted PG ( | |||||
|
| Australia | Cross-sectional survey | High-school students | DSM-IV-MR-J | Negative Mood Checklist | Those reporting PG had greater negative mood ( | |
| Convenience sampling | 51% male | In the regression model, DS was non-significant in predicting PG when accounting for other psychosocial predictors including self-esteem, health, social alienation, and relative deprivation. Only social alienation was significant. | |||||
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| Canada (Manitoba) | Cross-sectional survey | Representative sample of young adults | PGSI | CIDI-SF | Results from the latent class analysis indicated that 27.4% of sample were the emotionally vulnerable type of problem gambler, with higher levels of DS. This was compared to a larger class of non-problem gamblers (59.90%) and impulsive problem gamblers (12.72%). | |
| Random sampling, snowball recruitment, and convenience sampling | 47.8% male | ||||||
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| Canada (Quebec) | 9-year longitudinal survey (PG and DS measured over a 6-year period) | Boys living in economically disadvantaged areas | N = 1,004 | Age 17: SOGS-RA | Age 17: CDI | Correlations between DS and PG at age 17 and 23 were of |
| Convenience sampling | 100% male | Age 23: | Age 23: DISC-D | Longitudinal associations indicated that PG at age 17 predicted increases in DS at age 23 ( | |||
| Time 1: | SOGS | ||||||
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| Canada (Manitoba) | 4-year longitudinal survey | Representative sample of young adults | Time 1: | PGSI | CIDI-SF | The increased probability of DS were associated with increased initial PG severity scores at Time 1 ( |
| Random sampling, snowball recruitment, and convenience sampling | |||||||
| 51.8% female | |||||||
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| Canada (Manitoba) | 4-year longitudinal survey | Representative sample of young adults | Time 1: | PGSI | CIDI-SF | Correlations between DS and PG from Time 1 to 4 ranged from |
| Random sampling, snowball recruitment, and convenience sampling | Five classes were identified, with only one class indicating PG: moderate and stable PG with no DS (2.06%). Overall, there was no evidence of reciprocal growth in PG and DS in any of the classes. | ||||||
| 51.8% female | |||||||
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| Canada (Ontario & Quebec) | Cross-sectional survey | High-school or junior college students | DSM-IV-MR-J | RADS | Non-PG, females were more likely to report DS. However, among those with PG, both males and females reported higher rates of DS. Rates of DS among PG were approximately 2–4 times higher than for social gamblers. | |
| Convenience sampling | 51.8% male | ||||||
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| United States | Cross-sectional study | University students | DSM-IV-MR-J | PHQ-9 | Correlations for DS and PG were significant ( | |
| Convenience sampling | 64.4% female | When compared to non-PG, PG had higher rates of DS (40.0%, OR = 3.3, 95% CI [1.9, 5.6]). | |||||
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| Western Norway | Cross-sectional study | High-school students (11th-13th grade) | MAGS | HADS depression subscale | In the univariate logistic regression, DS predicted PG (OR = 14.4, | |
| Random sampling from total population of high-school students | 52.9% male | ||||||
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| Italy | Cross-sectional study | Middle- and high-school students | SOGS-RA | DASS depression subscale | Significant correlations were reported between DS and PG ( | |
| Convenience sampling | 47.5% male | ||||||
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| Canada (Quebec & Ontario) | Cross-sectional study | Three combined samples of high-school students (two in Quebec, one in Ontario) | N = 3,941 | Sample 1 & 2 (S1 & 2): DSM-IV-MR-J | RADS | In all three samples, those with PG reported significantly higher DS compared to non-gamblers and social gamblers ( |
| Convenience sampling | 49.15% male | Sample 3 (S3): DSM-IV-MR-J & | |||||
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| Canada (Ontario) | Cross-sectional study | University students | SOGS | BDI-II | Descriptive statistics indicated that 7.5% ( | |
| Convenience sampling | 88.5% female | ||||||
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| Canada (Manitoba) | Cross-sectional study | University students | PGSI | CES-D | Latent class analysis results yielded a four-class solution: 1) casual gamblers; 2) skill-interactive gamblers; 3) chance-passive gamblers; and 4) extensive gamblers. Extensive gamblers and chance-passive classes had higher rates of PG compared to the casual and skill-based gamblers. Chance-passive gamblers had greater DS compared to casual gamblers ( | |
| Convenience sampling | 43.1% male | ||||||
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| United States | Cross-sectional study | University students | Four criteria for PG: gambling-related harms and help-seeking behaviors | BDI | Comparisons for DS were conducted for each of the four criteria for PG. Results indicate that for all four criteria there was a greater proportion of individuals with a positive score for DS. | |
| Convenience sampling | 58% female | ||||||
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| Canada | Cross-sectional study | First-year university students reporting gambling in the past year | DSM-IV-MR-J | BDI | DS scores varied between gamblers, where pathological gamblers endorsed significantly more DS ( | |
| Convenience sampling | 58.4% male | ||||||
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| France | Cross-sectional study | Online forums | GAS Short Version | HADS depression subscale | Compared to non-PVG, PVG had higher DS ( | |
| Convenience sampling | 71.3% male | In the logistic regression analysis, DS significantly predicted PVG (OR = 1.2, 95% CI [1.1–1.3], | |||||
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| China | 1-year longitudinal study | University students with gaming experience | N = 282 | DSM-5 criteria for IGD | DASS depression subscale | DS and PVG were significantly correlated at both time points ( |
| Convenience sampling | 39.4% male | ||||||
| Time 1: | |||||||
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| Belgium | Cross-sectional study | First-year university medical students | PVP | MADRS-S | As the severity of DS increased (none, minor, moderate), the average PVG score increased from | |
| Convenience sampling | 29.5% male | ||||||
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| United States | 1-year longitudinal study (9–18-month range) | Emerging adults, former attendees of alternative high-schools, and prior participants in a school-based substance abuse prevention program | N = 503 | Video Game Addiction (1 item) | Snaith-Hamilton Pleasure Scale | Anhedonia predicted greater levels of PVG one year later (OR = 1.33, 95% CI [1.11, 1.60], |
| Convenience sampling | 47.7% male | ||||||
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| Turkey | Cross-sectional study | High-school students | IGDT-10 | SDHS | DS were positively correlated with PVG ( | |
| Convenience sampling | 40.4% male | ||||||
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| Singapore | Cross-sectional study | Adolescents with massively multiplayer online gaming experience | Pathological gaming based on DSM-IV-R-PG | Asian adolescent depression scale | DS and PVG were positively correlated ( | |
| Convenience sampling | 49.1% male | ||||||
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| China | Study 1: 4-year longitudinal study | Study 1: University students with experience playing online games, spending on average 20% of their daily time gaming | Study 1: | Chinese Internet Addiction Scale | SCL-90 depressive symptoms | Across the four time points, higher DS at T1 were associated with greater PVG severity from Time 2 to 4 ( |
| Convenience sampling | N = 563 | ||||||
| 78% male | |||||||
| Time 1: | |||||||
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| Finland | Cross-sectional study | Adolescents and young adults | GAS | Depression (frequency of feeling depressed) | DS and PVG were positively correlated ( | |
| Random sampling stratified for age and gender | 51% male | ||||||
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| Sweden | Cross-sectional study | Sample 1: | Sample 1: | GAIT | DSRS-A | In the multivariable logistic regression analysis adjusting for sex, age, school bullying, and family maltreatment, attention problems, and anxiety, adolescents with DS were 2.47 times more likely to be PVG (95% CI [1.44, 4.25], |
| Sample 1: Total population sampling | Community sample of adolescents | ||||||
| Sample 2: Consecutive sampling at child and adolescent psychiatric clinics | Sample 2: | 55.4% female | |||||
| Clinical sample of adolescents in psychiatric clinics | |||||||
| Sample 2: | |||||||
| 69.8% female | |||||||
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| Netherlands | Cross-sectional study | High-school students | VAT | Depressive Mood List (Dutch translation) | Analyses were conducted separately by gender. In males, DS were associated with an increase in PVG ( | |
| Stratified sampling of schools based on region, urbanization and education level | 49% male | ||||||
Note. BDI = Beck Depression Inventory, CDI = Child Depression Inventory, CES-D = Center for Epidemiologic Studies Depression Scale, CIDI-SF = Composite International Diagnostic Interview-Short Form, DASS = Depression Anxiety Stress Scale, DISC-D = Diagnostic Interview Schedule for Children for Depressive Symptoms, DS = depressive symptoms, DSM-IV-R-PG = Diagnostic and Statistical Manual - IV - Revised - Pathological Gambling, DSRS-A = Depression Self-Rating Scale Adolescent Version, GAIT = Gaming Addiction Identification Test, GAS = Game Addiction Scale, HADS = Hospital Anxiety and Depression Scale, IGD = Internet Gaming Disorder, IGDT-10 = Internet Gaming Disorder Test, MADRS-S = Montgomery and Asberg Depression Rating Scale, MAGS = Massachusetts Gambling Screen DSM-IV subscale, PG = problem gambling, PGSI = Problem Gambling Severity Index, PHQ-9 = Patient Health Questionnaire-9, PVG = problem video gaming, PVP = Problem Video Game Playing, RADS = Reynolds Adolescent Depression Scale, SCL-90 = Symptom Checklist, SDHS = Short Depression Happiness Scale, SOGS = South Oaks Gambling Screen, SOGS-RA = South Oaks Gambling Screen – Revised Adolescent, VAT = Video Game Addiction Test.
Summary of research articles investigating the association between both conduct problems, depressive symptoms and problem gambling and gaming
| Authors | Country | Design and sampling method | Sample population | Sample characteristics | PG and PVG measure | CP and DS measure | Findings |
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| Canada (Quebec) | 11-year longitudinal survey | Sample 1: Low SES francophone adolescents | Sample 1: | Age 16: SOGS-RA | CP: Age 12: Teacher report (antisocial & aggressive behavior) | Latent profile analysis results indicated 4 classes, with two classes having higher CP and DS respectively: a biologically vulnerable (BV) class and an emotionally vulnerable (EV) class |
| Sample 1: Convenience sampling (high-risk) | Sample 2: Representative francophone school students | Time 1: | Age 23: SOGS | DS: Age 12: Teacher report (DS) | Longitudinal findings indicated that being in either the BV or EV subgroup at age 12 was a risk for PG at age 23, but not age 16. This relationship was strongest for the BV class, reporting significantly more PG than behaviorally conditioned gamblers and significantly more PG than EV gamblers. By age 23, the proportion of BV gamblers increased from what it was at age 16. For EV gamblers, class proportions were stable. | ||
| Sample 2: Convenience sampling (partly probabilistic) | |||||||
| Time 4: | |||||||
| 100% male | |||||||
| Sample 2: | |||||||
| Time 1: | |||||||
| Time 4: | |||||||
| 58% male | |||||||
|
| Canada (Quebec) | 11-year longitudinal survey | Sample 1: Low SES francophone adolescents | Sample 1: | Age 16: SOGS-RA | CP: Age 12: Teacher report (antisocial & aggressive behavior) | Correlation analyses indicated significant correlations between CP and PG ( |
| Sample 1: Convenience sampling (high-risk group) | Sample 2: Representative francophone school students | Time 1: | Age 23: SOGS | DS: Age 12: Teacher report (DS) | Latent profile analysis results identified an externalizing (high CP), an internalizing (high DS) and a comorbid class (high CP and DS). | ||
| Sample 2: Convenience sampling (partly probabilistic) | At age 16 and 23, both externalizing and comorbid classes had greater PG symptoms compared to the well-adjusted class. The internalizing class did not report greater PG compared to the well-adjusted class. | ||||||
| Time 4: | |||||||
| 100% male | |||||||
| Sample 2: | |||||||
| Time 1: | |||||||
| Time 4: | |||||||
| 58% male | |||||||
|
| Germany | Cross-sectional study | Adolescents | DSM-IV-MR-J | CP & DS: Strengths and Difficulties Questionnaire | When covarying for age, DS (boys | |
| Two samples based on random probability sampling with a stratification by school type and regional population density | 49.4% male | ||||||
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| Canada (Quebec & Ontario) | Cross-sectional study | High-school students reporting problem gambling | DSM-IV-MR-J | CP & DS: Millon Adolescent Clinical Inventory | Results from the latent class analyses identified 5 classes. These classes support the groups identified within the | |
| Convenience sampling | 72% male | ||||||
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| Canada (Ontario) | Cross-sectional study | High-school students | N = 2,336 | DSM-IV-MR-J | CP & DS: Conners-Wells Adolescent Self-Report Scale | CP were the largest clinical problem for probable PG, with 55% of the latter reporting clinical levels of CP, which was greater than the CP reported by non-gamblers and social gamblers ( |
| Convenience sampling | 42% male | In the regression model controlling for family problems, anger control problems, hyperactivity, and inattention, CP was significant in predicting at-risk/probable PG ( | |||||
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| United States | Cross-sectional study | Adolescents diagnosed with psychoactive substance use disorders (DSM-III-R) | N = 97 | MAGS | CP & DS: DISC-C & SCID | In the sample, 34% never gambled, 57% were social/non-problem gamblers, 8% ( |
| Convenience sampling | 66% male | Bivariate analyses indicated that there was no correlation between DS and PG ( | |||||
|
| United States | Cross-sectional study | High-school students | MAGS | CP: Aggression (2 items; weapon carrying or serious fights) | Latent class analysis results indicated that compared to the low-risk gambling class, all three other classes (including the at-risk chasing gambling, at-risk negative consequences gambling, and problem gambling) were more likely to experience CP ( | |
| Non-random, yet all schools in Connecticut were invited to participate. | 48.5% male | DS: Depression (1 item; feeling sad or hopeless almost every day for 2 or more weeks) | For DS, only the at-risk negative consequences and problem gambling classes were more likely to experience DS compared to the low-risk gambling group ( | ||||
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| United States | Cross-sectional study | High-school students | SOGS-RA | CP: 2 items (getting in trouble more than others your age; more trouble in school than others your age) | Five groups were identified from the discriminant function analyses: 1) non-gambler; 2) non-problem gambler; 3) at-risk gambler; 4) problem gambler and; 5) pathological gamblers. CP were a significant predictor in the linear progression from least to most PG, DS were not a significant predictor. | |
| Convenience sample | Gender NR | DS: CES-D | Pathological gamblers reported significantly more CP ( | ||||
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| United States | Cross-sectional study | Adolescents entering treatment for marijuana abuse | GAIN & DSM-IV-MR-J | CP & DS: GAIN | In the multivariate model examining differences between PG and non-PG (controlling for race, age and gender), PG were more likely ( | |
| Convenience sampling | 83.92% male | ||||||
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| United States | Cross-sectional study | High-school students | MAGS | CP: Aggression (2 items; weapon carrying or serious fights) | Comparing at-risk PG and PG to low risk gamblers, at-risk PG were more likely to report DS among both Internet (29% vs 20%, | |
| Convenience sampling | 59.92% male | DS: Depression (1 item; feeling sad or hopeless almost every day for 2 or more weeks) | |||||
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| Norway | 2-year longitudinal study | Late adolescents/young adults | PGSI | CP: BPAQ-SF | Latent class analyses indicated a three-class solution provided the best fit for patterns of gambling from age 17 to 19: 1) consistent non-gambling (71%); 2) consistent non-risk gambling (23.8%); 3) risk-and-problem gambling (5.1%). | |
| Random sampling based on national population registry. | 67.1% female | DS: HADS depression subscale | Correlates of the risk-and-problem gambling class at age 17 include greater CP (physical aggression, OR = 1.58, | ||||
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| United States | Cross-sectional study | University students | N = 4,751 | SOGS | CP: Zuckerberg-Kuhlman Personality Questionnaire: Aggression/Hostility & BSI | After accounting for the shared variance between PG and alcohol problems, personality correlates of PG among men included CP (aggression/hostility; |
| Convenience sampling | 55.1% male | DS: BSI | For the mental health correlates, among men, DS were non-significant yet CP (hostility; | ||||
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| United States | Cross-sectional study | High-school students | N = 2,484 | MAGS | CP: Aggression (2 items; weapon carrying or serious fights) | Individuals with PG were more likely to report past year DS in comparison to low-risk (OR = 4.15, |
| Convenience sampling | 55.84% male | DS: Depression (1 item; feeling sad or hopeless almost every day for 2 or more weeks) | |||||
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| Australia | 6-year longitudinal study | Adolescents | SOGS-RA | CP: CBCL Parent Report | There were no significant differences across gambling risk categories with regards to DS ( | |
| Convenience sampling | 51.3% male | DS: CES-D | Longitudinal change scores in DS and CP did not predict at-risk gambling in the entire sample or in the sample separated by sex. In the model investigating interaction effects by sex, higher aggression predicted PG in females and lower aggression predicted PG in males ( | ||||
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| United States | Cross-sectional study | High-school students | Problem video gaming (3 items: unsuccessful attempts to cut back; irresistible urges to play; tension only relieved by gaming. | CP: Aggression (2 items; weapon carrying or getting into serious fights) | Among boys, PVG was associated with DS (11.37% vs. 4.3%, | |
| Convenience sampling | 45.8% male | DS: | |||||
| Depression (1 item; feeling sad or hopeless almost every day for 2 or more weeks) | |||||||
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| Norway | 3-year longitudinal study | Adolescents and young adults | GAS | CP: BPAQ-SF | In the unrestricted path model, DS were reciprocally related to PVG (as both an antecedent [ | |
| Random sampling | 61.7% female | DS: HADS depression subscale | |||||
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| Europe (7 countries) | Cross-sectional study | High-school students | Assessment of Internet and Computer Game Addiction-Gaming Module | CP: CBCL Youth Self-Report | Correlations indicate a positive relationship between PVG and CP ( | |
| Random probability clustered sample | 52.9% male | DS: CBCL Youth Self-Report | Large effect sizes were identified within the specific domains of rule-breaking behavior ( | ||||
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| Norway | Cross-sectional study | Adolescents and young adults | GAS-A | CP: BPAQ-SF | Latent class analyses identified 5 classes: 1) no symptoms of PVG (46%); 2) rare symptoms of PVG (22%); 3) occasional symptoms of PVG (23%); 4) often symptoms of PVG (7%); 5) very often symptoms of PVG (1.2%). Differences in DS were reported between the classes (η2 = 0.04, | |
| Random sampling | 52.9% male | DS: HADS depression subscale | |||||
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| United States | Cross-sectional study | University students (87 game addicts and 87 matched healthy controls) | IGDS | CP: BPAQ-SF | Comparing the group with PVG to the non-PVG group, the PVG group reported greater DS ( | |
| Convenience sampling | 48.85% male | DS: PROMIS Emotional Distress-Depression-Short Form 8a. | |||||
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| European (5 countries) | Cross-sectional study | High-school students | N = 8,807 | Young Internet Addiction Test | CP: DISC-C | The PVG group reported greater CP ( |
| Random sampling stratified by school | 45.5% male | DS: BDI-II | In a multinomial logistic regression, DS (RR = 1.25, 95% CI [1.10, 1.43], | ||||
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| Spain | Cross-sectional study | Adolescents with a diagnosis of Internet Gaming Disorder seeking mental health treatment | DSM-5 criteria for IGD & IGD-20 | CP: CBCL Youth Self-Report | Within the sample of problem video gamers, 64.5% were in the clinical range for DS and 6.4% were in the borderline range (SCL-90). | |
| Convenience sampling | 100% male | DS: SCL-90 depressive symptoms & CBCL Youth Self-Report | Based on the CBCL, there were correlations between DS and PVG ( | ||||
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| South Korea | Cross-sectional study | Middle-school students | IGDS (Modified Korean adaptation) | CP: BPAQ | Analyses indicated that the PVG group reported a significantly higher mean score of DS ( | |
| Multiple-stage cluster sampling with stratification by region, grade level and sex. Three or more schools from each of the 15 districts were randomly selected, then, one 8th and one 9th grade from each selected middle school was randomly selected. | 50.6% male | DS: Short Version of Online Psychological Tests | Significant correlations are reported between DS and PVG ( | ||||
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| Germany | Cross-sectional survey | Secondary and vocational school students | PG: SOGS-RA | CP: Rating Scale of Oppositional Defiant/Conduct Disorders | Univariate analyses indicate that both PG ( | |
| Random sample of 15 public schools | 50.7% male | PVG: Video Game Dependency Scale | DS: Depression scale adapted from | ||||
Note. BPAQ-SF = Buss-Perry Aggression Questionnaire - Short Form, BSI = Brief Symptoms Inventory, CBCL = Child Behavior Checklist, CES-D = Center for Epidemiologic Studies Depression Scale, CP = conduct problems, DS = depressive symptoms, HADS = Hospital Anxiety and Depression Scale, IGDS = Internet Gaming Disorder Scale, IGD = Internet Gaming Disorder, IGD-20 = Internet Gaming Disorder Test, GAIN = Global Assessment of Individual Needs, GAS-A = Gaming Addiction Scale-Adolescents, MAGS = Massachusetts Gambling Screen DSM-IV subscale, PG = problem gambling, PGSI = Problem Gambling Severity Index, PVG = problem video gaming, SCID = Structured Clinical Interview for DSM-IV, SCL-90 = Symptom Checklist, SOGS = South Oaks Gambling Screen, SOGS-RA = South Oaks Gambling Screen – Revised Adolescent.