Literature DB >> 32486836

A Scoping Review Identifying the Need for Quality Research on the Use of Virtual Reality in Workplace Settings for Stress Management.

Matthew Naylor1, Brad Ridout1, Andrew Campbell1.   

Abstract

Workplace stress management is a growing problem that can have significant mental health and financial impact for workers and their employers. There is a growing body of evidence supporting the efficacy of Virtual Reality (VR) treatments for stress and anxiety, however no reviews of VR to date have looked specifically into the use of VR for this purpose in the workplace. This scoping review aimed to identify available evidence in this environment (i.e., workplace) and investigate whether using VR might reduce workplace stress levels. The academic databases, CINAHL, Medline, Proquest, PsychINFO, PubMed, Scopus, and Web of Science, were searched using terms focused on VR, stress or relaxation, and workplaces. Results from the articles reviewed demonstrate a wide variety of study designs and techniques, with a general indication that the interventions reduce stress. Commonalities, differences, and levels of workplace focus are examined. Areas for future studies are highlighted, and the importance of the unique contribution VR can make to stress management in the workplace is identified as a gap in the research to be filled.

Entities:  

Keywords:  scoping review; stress; virtual reality; workplace

Mesh:

Year:  2020        PMID: 32486836     DOI: 10.1089/cyber.2019.0287

Source DB:  PubMed          Journal:  Cyberpsychol Behav Soc Netw        ISSN: 2152-2715


  4 in total

1.  Virtual reality as a tool to promote wellbeing in the workplace.

Authors:  Jai Shree Adhyaru; Charlotte Kemp
Journal:  Digit Health       Date:  2022-03-04

2.  Technostress causes cognitive overload in high-stress people: Eye tracking analysis in a virtual kiosk test.

Authors:  Se Young Kim; Hahyeon Park; Hongbum Kim; Joon Kim; Kyoungwon Seo
Journal:  Inf Process Manag       Date:  2022-09-11       Impact factor: 7.466

Review 3.  Virtual reality relaxation for the general population: a systematic review.

Authors:  Simon Riches; Lisa Azevedo; Leanne Bird; Sara Pisani; Lucia Valmaggia
Journal:  Soc Psychiatry Psychiatr Epidemiol       Date:  2021-06-13       Impact factor: 4.328

4.  Effectiveness of Virtual Reality Interventions for Adolescent Patients in Hospital Settings: Systematic Review.

Authors:  Brad Ridout; Joshua Kelson; Andrew Campbell; Kate Steinbeck
Journal:  J Med Internet Res       Date:  2021-06-28       Impact factor: 5.428

  4 in total

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