| Literature DB >> 32408507 |
Michal Prokop1, Ladislav Pilař1, Ivana Tichá1.
Abstract
Simulations and games bring the possibility to research complex processes of managerial decision-making. However, this modern field requires adequate methodological procedures. Many authors recommend the use of a combination of concurrent think-aloud (CTA) or retrospective think-aloud (RTA) with eye-tracking to investigate cognitive processes such as decision-making. Nevertheless, previous studies have little or no consideration of the possible differential impact of both think-aloud methods on data provided by eye-tracking. Therefore, the main aim of this study is to compare and assess if and how these methods differ in terms of their impact on eye-tracking. The experiment was conducted for this purpose. Participants were 14 managers who played a specific simulation game with CTA use and 17 managers who played the same game with RTA use. The results empirically prove that CTA significantly distorts data provided by eye-tracking, whereas data gathered when RTA is used, provide independent pieces of evidence about the participants' behavior. These findings suggest that RTA is more suitable for combined use with eye-tracking for the purpose of the research of decision-making in the game environment.Entities:
Keywords: decision-making; eye-tracking; games; simulation game; think-aloud
Mesh:
Year: 2020 PMID: 32408507 PMCID: PMC7294419 DOI: 10.3390/s20102750
Source DB: PubMed Journal: Sensors (Basel) ISSN: 1424-8220 Impact factor: 3.576
Figure 1The game window of FactOrEasy® with the areas of interest (AOIs), that contain figures necessary for the decision in the selling phase.
The number of segments included in the analysis.
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| CTA | 14 | 14 | 14 | 14 | 13 | 14 | 13 | 14 | 12 | 13 | 11 | 12 | 10 | 10 | 9 | 8 | 9 | 7 |
| RTA | 17 | 17 | 17 | 16 | 17 | 16 | 15 | 15 | 14 | 14 | 15 | 12 | 13 | 15 | 14 | 11 | 12 | 12 |
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| CTA | 6 | 6 | 6 | 4 | 6 | 5 | 5 | 5 | 5 | 5 | 5 | 4 | 5 | 3 | 2 | 1 | 2 | 3 |
| RTA | 11 | 11 | 10 | 8 | 9 | 10 | 2 | 3 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Net cash in finished games and overall standings.
| Indicator | CTA | RTA | Test of Statistical Difference | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Median | Mean | SD | Test of Normality | Median | Mean | SD | Test of Normality | ||
| Net cash in finished games | 19776 | 19458 | 10540 | 19032 | 17935 | 13288 | t-test | ||
| Overall standings | 2 | 2.25 | 1.36 | 1.5 | 2.36 | 1.477 | Mann-Whitney | ||
Number of bankruptcy games.
| Indicator | CTA | RTA | Test of Statistical Difference | ||
|---|---|---|---|---|---|
| Count | % | Count | % | ||
| Bankruptcy games | 12 | 33.32% | 10 | 27.78% | |
| Total games | 36 | 100% | 36 | 100% | - |
Overall comparison of eye-tracking metrics.
| Indicator | CTA | RTA | Test of Statistical Difference (Mann-Whitney) | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Median | Mean | SD | Test of Normality (Shapiro-Wilk) | Median | Mean | SD | Test of Normality (Shapiro-Wilk) | ||
| Number of fixations | 92 | 128.31 | 116.91 | 64 | 82.29 | 69.68 | |||
| Average duration of fixation | 187 ms | 184 ms | 44 ms | 208 ms | 211 ms | 47 ms | |||
| Total fixation duration | 17.02 s | 25.83 s | 25.9 s | 13.04 s | 17.89 s | 17.21s | |||
| Dwell time ratio | 0.67% | 0.66% | 0.16% | 0.75% | 0.72% | 0.17% | |||
Figure 2Number of fixations.
Figure 3Average duration of fixation.
Figure 4Total fixation duration.
Figure 5Dwell time ratio.
Comparison of the data gathered by CTA and RTA.
| Data Assessment | CTA | RTA | Test of Statistical Difference | ||
|---|---|---|---|---|---|
| Count | % | Count | % | ||
| Valid information | 770 | 89.1% | 715 | 72.4% | |
| Omitted information | 90 | 10.4% | 268 | 27.2% | |
| Fabricated information | 0 | 0% | 0 | 0% | N/A |
| Unidentified information | 4 | 0.5% | 4 | 0.4% | |
| Total | 864 | 100% | 987 | 100% | - |