Literature DB >> 32379498

Using Virtual Agents and Activity Monitors to Autonomously Track and Assess Self-Determined Physical Activity Among Young Children: A 6-Week Feasibility Field Study.

Lindsay Hahn1, Stephen L Rathbun2, Michael D Schmidt3, Kyle Johnsen4, James J Annesi5, Sun Joo Grace Ahn6.   

Abstract

The majority of youth fail to get the recommended amount of physical activity (PA), and there is a precipitous decline in PA among children as they get older. Guided by self-determination theory and social cognitive theory, we designed an interactive, mixed reality PA intervention for 6-10-year-old children. Capitalizing on the features of consumer-grade interactive communication technologies, the intervention features a kiosk-based system that houses a virtual agent programmed to encourage children to set self-determined PA goals. This intervention aims to resolve many practical challenges in designing and administering a personalized, intrinsically motivated PA intervention for this age group. We pilot tested the feasibility of this kiosk across 6 weeks with n = 42 child/parent dyads. The kiosk tracked and logged children's daily PA and engagement with the intervention without having to rely on human reporting, provided tailored evaluation and feedback whenever children requested it, informed parents about their child's PA progress, and employed a virtual agent (a dog) to offer social support to children. The virtual agent prompted users to set PA goals, and as children met these goals over time, their personalized dog became happier, more fit, and better at tricks. Each time a child engaged with the kiosk the system automatically sent a text message to his/her parent with details about the child's PA progress. The current study demonstrated the kiosk's feasibility in the field over 6 weeks, illustrating the potential of using interactive technologies as tools for disseminating self-sufficient, and truly self-determined health interventions for children at scale.

Entities:  

Keywords:  health intervention; mixed reality; physical activity; social support; virtual agent

Mesh:

Year:  2020        PMID: 32379498      PMCID: PMC7374619          DOI: 10.1089/cyber.2019.0491

Source DB:  PubMed          Journal:  Cyberpsychol Behav Soc Netw        ISSN: 2152-2715


  38 in total

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  2 in total

1.  Scaling the Virtual Fitness Buddy Ecosystem as a School-Based Physical Activity Intervention for Children.

Authors:  Catherine Ball; Eric Novotny; Sun Joo Ahn; Lindsay Hahn; Michael D Schmidt; Stephen L Rathbun; Kyle Johnsen; Mike Potel
Journal:  IEEE Comput Graph Appl       Date:  2022-01-25       Impact factor: 1.909

2.  Using virtual agents to increase physical activity in young children with the virtual fitness buddy ecosystem: Study protocol for a cluster randomized trial.

Authors:  Lindsay Hahn; Michael D Schmidt; Stephen L Rathbun; Kyle Johnsen; James J Annesi; Sun Joo Grace Ahn
Journal:  Contemp Clin Trials       Date:  2020-10-20       Impact factor: 2.226

  2 in total

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