Literature DB >> 32375184

A Systematic Review of Active Video Games on Youth's Body Composition and Physical Activity.

Zan Gao1, Nan Zeng2, Daniel J McDonough1, Xiwen Su1.   

Abstract

In the past decade, active video games (AVGs) have started to find their way into communities, schools, and homes as a possible solution to promote physical activity (PA) and prevent childhood obesity. However, the evidence regarding its effectiveness on body composition and objectively measured PA in youth remains inconclusive. Thus, a systematic review on this topic is needed. This review synthesizes effects of AVGs on body composition and PA in youth. The initial search yielded 260 articles from 10 databases and 18 randomized-controlled trials were included after evaluating against eligibility and removing duplicates. Overall, AVGs showed positive effects in improving body composition and PA in overweight/obese youth as compared to the control conditions with only 2 studies displaying neutral effects on these outcomes as compared to traditional PA or comparison programs. For healthy youth, more than half of the studies (n = 10) demonstrated neutral effects of AVGs on these outcomes whereas only 6 yielded positive effects compared to the control conditions. Further, one study indicated that the control condition observed greater improvement in body composition compared with an AVG intervention in healthy youth. In summary, AVGs are deemed a promising addition to promote PA and health among overweight/obese youth with the goal of fighting childhood obesity. © Georg Thieme Verlag KG Stuttgart · New York.

Entities:  

Year:  2020        PMID: 32375184     DOI: 10.1055/a-1152-4959

Source DB:  PubMed          Journal:  Int J Sports Med        ISSN: 0172-4622            Impact factor:   3.118


  5 in total

1.  Application of e-health programs in physical activity and health promotion.

Authors:  Zan Gao; Ru Wang
Journal:  J Sport Health Sci       Date:  2021-09-20       Impact factor: 13.077

Review 2.  The Effects of Active Video Games on Health-Related Physical Fitness and Motor Competence in Children and Adolescents with Healthy Weight: A Systematic Review and Meta-Analysis.

Authors:  Cristina Comeras-Chueca; Jorge Marin-Puyalto; Angel Matute-Llorente; German Vicente-Rodriguez; Jose A Casajus; Alex Gonzalez-Aguero
Journal:  Int J Environ Res Public Health       Date:  2021-06-29       Impact factor: 3.390

3.  Effectiveness of digital primary prevention interventions targeting physical activity, motor skills and nutrition in children aged 3-10 years in the setting of day care and primary school: protocol for a systematic review.

Authors:  Patrick Timpel; Sandra Herrmann; Philipp Flößel; Heidrun Beck; Peter Eh Schwarz
Journal:  BMJ Open       Date:  2021-12-23       Impact factor: 2.692

4.  Integrating Regular Exergaming Sessions in the ExerCube into a School Setting Increases Physical Fitness in Elementary School Children: A Randomized Controlled Trial.

Authors:  Sascha Ketelhut; Lisa Röglin; Anna Lisa Martin-Niedecken; Claudio R Nigg; Kerstin Ketelhut
Journal:  J Clin Med       Date:  2022-03-12       Impact factor: 4.241

5.  Active Video Games Improve Muscular Fitness and Motor Skills in Children with Overweight or Obesity.

Authors:  Cristina Comeras-Chueca; Lorena Villalba-Heredia; Jose Luis Perez-Lasierra; Jorge Marín-Puyalto; Gabriel Lozano-Berges; Ángel Matute-Llorente; Germán Vicente-Rodríguez; Alex Gonzalez-Aguero; José A Casajús
Journal:  Int J Environ Res Public Health       Date:  2022-02-24       Impact factor: 3.390

  5 in total

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