| Literature DB >> 32182247 |
Eric M Clark1,2, Scott C Merrill1,2,3, Luke Trinity1,4, Gabriela Bucini1,2, Nicholas Cheney1,5, Ollin Langle-Chimal1,4, Trisha Shrum1,6, Christopher Koliba1,3,6, Asim Zia1,3,6, Julia M Smith1,7.
Abstract
Failing to mitigate propagation of disease spread can result in dire economic consequences for agricultural networks. Pathogens like Porcine Epidemic Diarrhea virus, can quickly spread among producers. Biosecurity is designed to prevent infection transmission. When considering biosecurity investments, management must balance the cost of protection versus the consequences of contracting an infection. Thus, an examination of the decision making processes associated with investment in biosecurity is important for enhancing system wide biosecurity. Data gathered from experimental gaming simulations can provide insights into behavioral strategies and inform the development of decision support systems. We created an online digital experiment to simulate outbreak scenarios among swine production supply chains, where participants were tasked with making biosecurity investment decisions. In Experiment One, we quantified the risk associated with each participant's decisions and delineated three dominant categories of risk attitudes: risk averse, risk tolerant, and opportunistic. Each risk class exhibited unique approaches in reaction to risk and disease information. We also tested how information uncertainty affects risk aversion, by varying the amount of visibility of the infection as well as the amount of biosecurity implemented across the system. We found evidence that more visibility in the number of infected sites increases risk averse behaviors, while more visibility in the amount of neighboring biosecurity increased risk taking behaviors. In Experiment Two, we were surprised to find no evidence for differences in behavior of livestock specialists compared to Amazon Mechanical Turk participants. Our findings provide support for using experimental gaming simulations to study how risk communication affects behavior, which can provide insights towards more effective messaging strategies.Entities:
Mesh:
Year: 2020 PMID: 32182247 PMCID: PMC7077803 DOI: 10.1371/journal.pone.0228983
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Fig 1User interface.
The red arrow marks an infected facility (red dot). The player’s facility is enclosed by a triangle. Each round spans 6 decision months, where the player can remain at the current level of biosecurity or invest in increased biosecurity from None to Low, Medium, and High. An indicator for the infection status is presented to the participant.
Fig 2Risk K means clustering.
For each clustering coefficient, K, the sum of the squared errors are plotted using participant’s Biosecurity Adoption Ratings, .
Fig 3Risk cluster analysis.
Participant biosecurity adoption ratings are clustered using the K-means algorithm with K = 3. The circles represent each player’s two dimensional risk attitude rating, . The diamonds portray the center of each cluster. The x axis scores their decisions using a low infection rate (0.08) while the y axis represents scores from a high infection rate (0.3). Near the origin, (0,0) players adopted very little biosecurity during their game-play. In the upper right corner, players adopted the most biosecurity for both infection rates. Points close to the main diagonal do not modify their behavior in response to the game context, while points off the main diagonal show players who differ their behavior in response to simulated opportunities.
Biosecurity level expected returns.
Expected Returns in experimental dollars for each level of biosecurity adopted. The probability of infection (p) is estimated using several hundred trials at each specified biosecurity level. Recall, the the probability of infection depends on the infection rate and distance to each infected facility.
| Biosecurity Level | Expected Earnings Low Infection Rate ( | Expected Earnings High Infection Rate ( |
|---|---|---|
| None | $12,204.30 (7%) | -$1,729.22 (41.8%) |
| Low | $12,357.89 (4.2%) | -$2,044.30 (41.1%) |
| Medium | $11,400.00 (4.2%) | $400.00 (33.2%) |
| High | $11,406.42 (1.6%) | $4,857.91 (19.3%) |
Fig 4Cluster comparison.
Histograms of the proportions of all decisions to remain with no biosecurity (“None”) or increase from None—to Low—Medium—and finally to High as a function of decision month. Biosecurity can only increase one level per month. Less biosecurity was implemented when the infection rate, p, was Low (= 0:08); the number of decisions to invest in biosecurity increased with higher infection rates. The Risk tolerant cluster (left column) implements the least biosecurity, while the Risk Averse cluster (right column) invests the most biosecurity under both infection rates. After attaining a High biosecurity level, no more decisions can be logged for the simulated year, which is why most of the decisions from the risk averse cluster are completed by the third decision month. The Opportunistic cluster (middle column) behave like the risk averse group under high infection rate scenarios, and implement less biosecurity during low infection rates.
Fig 5Mturk—Industry comparison.
Biosecurity Adoption Ratings from 50 industry professionals who attended the 2018 World Pork Expo were compared to 50 participants recruited online from Amazon Mechanical Turk. Each participant’s rating (R) was calculated from a single infection rate (0.15) across 192 decision months for a total of 19,200 choices.