Literature DB >> 32142189

Educational gaming for dental students: Design and assessment of a pilot endodontic-themed escape game.

Davy Aubeux1, Nuala Blanchflower2, Estelle Bray3, Roselyne Clouet2, Mathieu Remaud1, Zahi Badran4,5,2, Tony Prud'homme3,2, Alexis Gaudin1,5,2.   

Abstract

INTRODUCTION: The concept of escape games dedicated to dental students is a new learning experience that has not yet been extensively explored. The aim of this pilot study was to assess the impact and perceived value of an endodontic-themed escape game as assessed by fourth-year dental students.
METHODS: This study was conducted at the University of … School of Dental Surgery using a cross-sectional pre- and posttest research design to assess students' changes in performance. Students in the fourth year of dental surgery study (n=18) were divided in four groups for this study. The answers to the pretest/posttest were 50 true/false questions. Moreover, a 20-question perception survey was given to all the participants after completion of the escape game. The study data were collected in May 2019. An unpaired t-test analyzed the mean differences between the groups.
RESULTS: The results showed a statistically significant increase in posttest results (75.33 ±10.17% of correct answers) compared to the pretest results (67.33%±5.94 of correct answers) p<0.05. Analysis of variance revealed that this change in score was not significantly different between the four groups. The students perceived the endodontic themed escape game to be relevant. A one-sample t-test indicated that students' mean (SD) perception 4.4 (.7) was statistically significantly higher than the mean value of the evaluation scale p<0.001. The students found this educational game to be a useful experience that helped them recall/apply knowledge while promoting teamwork.
CONCLUSION: Therefore, this type of game can enhance students' learning and motivation. This article is protected by copyright. All rights reserved.

Entities:  

Keywords:  educational game; endodontics; escape room; serious gaming; simulation; teamwork

Year:  2020        PMID: 32142189     DOI: 10.1111/eje.12521

Source DB:  PubMed          Journal:  Eur J Dent Educ        ISSN: 1396-5883            Impact factor:   2.355


  2 in total

1.  Application of Serious Games in Health Care: Scoping Review and Bibliometric Analysis.

Authors:  Yue Wang; Zhao Wang; Guoqing Liu; Zhangyi Wang; Qinglong Wang; Yishan Yan; Jing Wang; Yue Zhu; Weijie Gao; Xiangling Kan; Zhiguo Zhang; Lixia Jia; Xiaoli Pang
Journal:  Front Public Health       Date:  2022-06-10

2.  A Virtual Escape Room versus Lecture on Infectious Disease Content: Effect on Resident Knowledge and Motivation.

Authors:  Sara P Dimeo; Caroline Astemborksi; Jonathan Smart; Emily L Jones
Journal:  West J Emerg Med       Date:  2022-01-03
  2 in total

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