| Literature DB >> 32090159 |
Dhanush Rachaveti1, Varadhan Skm1.
Abstract
The dataset presented in the article includes the timestamp of key press and key release data of individual participants during a novel finger thumb opposition typing task. The novel task involves touching different segments (phalanges) of fingers with the thumb to type a specific symbol on the computer screen. This task involves learning of set of sequences by typing or touching them using the finger thumb opposition movements is termed as motor sequence learning task or paradigm. The symbol set comprised of nine most frequently used symbols in English. From the nine symbols, a set of 281 meaningful five lettered words (sequences) were formed. These sequences were presented to the participants in a game-like interface. Once a specific symbol was pressed and released the time stamp was registered in the computer as key (symbol) press and key release information. The dataset consists of three columns, first column shows the pressed key, second column the registered timestamp and final column shows the symbol activity with respect to the first symbol in terms of milliseconds. Key press information is followed by key release information. This is represented in the dataset as "LCONTROL" in the first column of the data. Changes of this key press and key release information over the course of practice can be used to understand change in performance of this novel tying task.Entities:
Keywords: And key release; Finger thumb opposition task; Glove-based device; Key press; Motor sequence learning; Sequences; Typing task
Year: 2020 PMID: 32090159 PMCID: PMC7026280 DOI: 10.1016/j.dib.2020.105234
Source DB: PubMed Journal: Data Brief ISSN: 2352-3409
Fig. 1Block diagram showing the functioning of the glove based typing device. Participants wore gloves (showed with dotted lines) such that the tactile switches on the glove faced towards the participants. The hand is represented with bold lines. Key patches (showed as square around the alphabets) were sewed on the dorsal side of each finger segment on the gloves. Conductive threads, sewed on the glove were used to connect the key patches to a button connector, which was used to interface with the microcontroller. When an symbol patch was touched with thumb, a custom-written code in the microcontroller converted the touch into text. This was shown on the computer monitor.
Fig. 2Practice interface used in the experiment, a. The sequence of finger opposition movements performed by participants to type the word “SAINT”. Practice interface (Game) used in the experiment shows movement words from right to left as participants typed the words. The word “SAINT” shown on the game was typed correctly and hence the word was highlighted in green color. The objective of the game was to type the words as fast and accurately as possible so that the Glider moves from left to right towards the destination. The object will lose altitude and crash with low speed and accuracy (high errors). SP, CL, BS denotes “SPACE”, “Caps Lock”, “Back Space”. Participants begin the experiment with hand in the rest position. b. Each symbol when typed two information were logged one is Key Press (KP) and another is Key Release (KR). Using this two information, Dwell time (DT) and movement time (MT) were calculated for each symbol. Completion time (CT) is calculated for a word.
List of words shown to participants in every block: Words of five letter length shown to the participants from blocks one to twelve (B1 to B12). Words could repeat within a block but not between blocks, and words on a given block remained same across all days. All blocks had approximately 23 number of words except the last block of practice, which had five sequences extra than other eleven blocks (28 sequences).
| B1 | B2 | B3 | B4 | B5 | B6 | B7 | B8 | B9 | B10 | B11 | B12 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| aeons | sitin | atone | tonne | short | tires | senna | toner | shins | rinse | norse | heron |
| ashen | trots | noons | sorts | sties | rants | noses | shore | tress | tiara | hints | arson |
| easer | rises | shone | shoer | eater | risen | snits | shies | raise | roars | shoes | saith |
| hirer | stern | honor | sarin | saris | henna | snore | tarsi | inert | toast | tenth | areas |
| hones | arose | tatar | state | antra | sites | stare | tithe | siren | ashes | rites | arise |
| rarer | rears | tones | stash | anise | hares | iotas | horse | thens | trees | teeth | tooth |
| reins | snort | arias | rents | trash | satan | tarts | nears | reset | roost | shier | honer |
| roans | seers | oases | titan | sates | stent | sheet | enter | sires | there | their | atria |
| saint | nines | nests | irate | trent | oasis | asset | heirs | sheen | oaths | tenet | eosin |
| satin | nares | hater | ratio | tarot | tents | heart | thats | north | taste | totes | rains |
| setae | store | start | ethos | sines | neons | stats | asses | tense | hoser | inset | torte |
| sitar | trite | theta | tines | those | tetra | taros | nitro | shire | hairs | eaten | onset |
| snots | heros | steno | toter | seine | soots | share | terse | tints | stain | sense | eases |
| sonar | hosts | rests | notes | earns | ester | naira | hoses | sorer | trier | thine | shear |
| stars | thorn | ninth | rosin | hoist | ether | shahs | airer | trios | sores | onion | tenor |
| stein | seres | otter | rhino | other | rares | saner | orate | reran | three | tares | roist |
| taint | senor | sheer | stair | torso | stone | train | arena | resit | tears | hires | renin |
| teats | sears | eerie | heath | teens | inter | heist | tinea | inner | astir | sneer | shoot |
| tenon | irons | erase | hears | aster | roses | riots | hoots | snare | heres | harsh | thins |
| terns | retie | hosta | shine | shish | soars | rater | shots | roots | haste | snoot | asher |
| tests | heats | these | noise | trait | horns | resin | tiers | tatoo | aerie | shorn | hates |
| throe | anion | retro | shirt | stirs | aorta | tarns | torts | stint | tries | ortho | sanes |
| tsars | rates | serer | roast | toots | resat | steer | riser | seats | inane | treat | torah |
| error | |||||||||||
| rotor | |||||||||||
| earth | |||||||||||
| tease | |||||||||||
| noose | |||||||||||
Data representation in data file: The column shows the keypress and release activity of a specific letter (in this case “S” and “T”). Column 2 represents the time stamp of the key press and release activities. The third column indicates key press and release activities in terms of seconds.
| Column 1 | Column 2 | Column 3 |
|---|---|---|
| Letters typed | Timestamp | Time in seconds with respect to the first letter typed. |
| S (Key press) | DD-MMYYYYhhmmss.yy | x.xx (seconds) |
| LCONTROL (Key release of “S”) | DD-MMYYYYhhmmss.yy | x.xx (seconds) |
| T (Key press) | DD-MMYYYYhhmmss.yy | x.xx (seconds) |
| LCONTROL (Key release of “T”) | DD-MMYYYYhhmmss.yy | x.xx (seconds) |
Participant information: The participants recruited for the experiment were six males and two females. Only right-handed (RH) participants were recruited with no prior history of finger or hand fracture. The experiment was conducted for participants based on their circadian rhythm, the inventory showed that they were “Morning”/“Evening” people, then the experiment was conducted during forenoon session. Participants were instructed to come maintain same timing for next practice session till the last session. They were also instructed to have 8 hrs sleep during the experiment days.
| S.No | Participant id | G | Age | Weight (Kg) | Height (cm) | Handed condition | Hand/finger fracture | Continuous practice sessions | Sleep hrs | Circadian rhythm |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | S1 | M | 29 | 65 | 179 | RH | No | 15 days | 8 hrs | Morning |
| 2 | S2 | M | 24 | 68 | 171 | RH | No | 15 days | 8 hrs | Evening |
| 3 | S3 | M | 28 | 83 | 174 | RH | No | 15 days | 8 hrs | Evening |
| 4 | S4 | M | 29 | 74 | 173 | RH | No | 15 days | 8 hrs | Morning |
| 5 | S5 | M | 25 | 70 | 169 | RH | No | 15 days | 8 hrs | Evening |
| 6 | S6 | M | 29 | 83 | 167 | RH | No | 15 days | 8 hrs | Evening |
| 7 | S7 | F | 27 | 54 | 153 | RH | No | 15 days | 8 hrs | Morning |
| 8 | S8 | F | 26 | 66 | 155 | RH | No | 15 days | 8 hrs | Morning |
Specification table:
| Subject | Behavioural Neuroscience |
| Specific subject area | Motor sequence learning |
| Type of data | Figures, tables and Key press and key release data (timestamps). |
| How data were acquired | The data was acquired using a glove-based typing device developed in our lab. Customized software was developed using LabVIEW to collect the data from glove-based typing device at 1000Hz |
| Data format | Raw data,.txt format |
| Parameters (experimental factors) for data collection | The data was segregated as different practice sessions (15 days) and different blocks of practice (12) within each practice session. Hence practice session and blocks on a given day can be considered as two experimental factors. |
| Description of data collection (experimental features) | Each practice session consisted of 30 minutes of data collection (2 min x 12 blocks; 30 seconds rest between blocks) per day. There were fifteen such sessions on fifteen consecutive days (including weekends/holidays). Participants performed the gloved based typing task in the lab every day. This experiment was performed to explore how learning evolves in a novel glove-based typing task using nine symbols and 281 sequence set. |
| Data source location | Chennai, TamilNadu, India |
| Data accessibility |
The data can be used to understand how learning of a novel task evolves or changes with substantial practice over a period of time. The data is valuable as the participants physically came to the lab and performed the task continuously for fifteen days unlike the similar learning experiments that involve home training sessions. The dataset presented in this article will help people who work extensively in the field of cognition for understanding the cognitive aspects of learning, such as memory consolidation, representations, and sleep patterns [ The present data set includes nine symbols and 281 sequences. Hence such large dataset can be used to understand context-specific learning similar to the domains of American sign language, handwriting, piano playing, conventional typing [ New experiments in the field can be designed by changing the number of symbols and sequences to address a specific phenomenon of interest. The performance measures determined from the current data set will enable future experimenters to find when the performance saturates or in other words when to stop such learning experiments. |