Literature DB >> 31972694

Improved Complex Skill Acquisition by Immersive Virtual Reality Training: A Randomized Controlled Trial.

Ryan Lohre1, Aaron J Bois2, George S Athwal3, Danny P Goel1.   

Abstract

BACKGROUND: There has been limited literature on immersive virtual reality (VR) simulation in orthopaedic education. The purpose of this multicenter, blinded, randomized controlled trial was to determine the validity and efficacy of immersive VR training in orthopaedic resident education.
METHODS: Nineteen senior orthopaedic residents (resident group) and 7 consultant shoulder arthroplasty surgeons (expert group) participated in the trial comparing immersive VR with traditional learning using a technical journal article as a control. The examined task focused on achieving optimal glenoid exposure. Participants completed demographic questionnaires, knowledge tests, and a glenoid exposure on fresh-frozen cadavers while being examined by blinded shoulder arthroplasty surgeons. Training superiority was determined by the outcome measures of the Objective Structured Assessment of Technical Skills (OSATS) score, a developed laboratory metric, verbal answers, and time to task completion.
RESULTS: Immersive VR had greater realism and was superior in teaching glenoid exposure than the control (p = 0.01). The expert group outperformed the resident group on knowledge testing (p = 0.04). The immersive VR group completed the learning activity and knowledge tests significantly faster (p < 0.001) at a mean time (and standard deviation) of 11 ± 3 minutes than the control group at 20 ± 4 minutes, performing 3 to 5 VR repeats for a reduction in learning time of 570%. The immersive VR group completed the glenoid exposure significantly faster (p = 0.04) at a mean time of 14 ± 7 minutes than the control group at 21 ± 6 minutes, with superior OSATS instrument handling scores (p = 0.03). The immersive VR group scored equivalently in surprise verbal scores (p = 0.85) and written knowledge scores (p = 1.0).
CONCLUSIONS: Immersive VR demonstrated substantially improved translational technical and nontechnical skills acquisition over traditional learning in senior orthopaedic residents. Additionally, the results demonstrate the face, content, construct, and transfer validity for immersive VR. CLINICAL RELEVANCE: This adequately powered, randomized controlled trial demonstrated how an immersive VR system can efficiently (570%) teach a complex surgical procedure and also demonstrate improved translational skill and knowledge acquisition when compared with a traditional learning method.

Entities:  

Mesh:

Year:  2020        PMID: 31972694     DOI: 10.2106/JBJS.19.00982

Source DB:  PubMed          Journal:  J Bone Joint Surg Am        ISSN: 0021-9355            Impact factor:   5.284


  8 in total

1.  Novel Application of Immersive Virtual Reality Simulation Training: A Case Report.

Authors:  Ryan Lohre; Lise Leveille; Danny P Goel
Journal:  J Am Acad Orthop Surg Glob Res Rev       Date:  2021-11-18

Review 2.  The evolution of virtual reality in shoulder and elbow surgery.

Authors:  Ryan Lohre; Jon J P Warner; George S Athwal; Danny P Goel
Journal:  JSES Int       Date:  2020-05-07

3.  Evaluating the effect of immersive virtual reality technology on gait rehabilitation in stroke patients: a study protocol for a randomized controlled trial.

Authors:  Huihui Cai; Tao Lin; Lina Chen; Huidan Weng; Ruihan Zhu; Ying Chen; Guoen Cai
Journal:  Trials       Date:  2021-01-25       Impact factor: 2.279

4.  A Portable Hip Arthroscopy Simulator Demonstrates Good Face and Content Validity with Incomplete Construct Validity.

Authors:  Aoife Feeley; Luke Turley; Eoin Sheehan; Khalid Merghani
Journal:  Arthrosc Sports Med Rehabil       Date:  2021-07-17

5.  Effect of Artificial Intelligence Tutoring vs Expert Instruction on Learning Simulated Surgical Skills Among Medical Students: A Randomized Clinical Trial.

Authors:  Ali M Fazlollahi; Mohamad Bakhaidar; Ahmad Alsayegh; Recai Yilmaz; Alexander Winkler-Schwartz; Nykan Mirchi; Ian Langleben; Nicole Ledwos; Abdulrahman J Sabbagh; Khalid Bajunaid; Jason M Harley; Rolando F Del Maestro
Journal:  JAMA Netw Open       Date:  2022-02-01

6.  Collaborative and individual learning of geography in immersive virtual reality: An effectiveness study.

Authors:  Michal Sedlák; Čeněk Šašinka; Zdeněk Stachoň; Jiří Chmelík; Milan Doležal
Journal:  PLoS One       Date:  2022-10-18       Impact factor: 3.752

7.  The impact of COVID-19 on the future of orthopaedic training in the UK.

Authors:  Rupen Dattani; Catrin Morgan; Lily Li; Katharine Bennett-Brown; Rupert M H Wharton
Journal:  Acta Orthop       Date:  2020-07-31       Impact factor: 3.717

Review 8.  State-of-the-Art Review on Immersive Virtual Reality Interventions for Colonoscopy-Induced Anxiety and Pain.

Authors:  Marcel-Alexandru Găină; Andreea Silvana Szalontay; Gabriela Ștefănescu; Gheorghe Gh Bălan; Cristina Mihaela Ghiciuc; Alexandra Boloș; Alexandra-Maria Găină; Cristinel Ștefănescu
Journal:  J Clin Med       Date:  2022-03-17       Impact factor: 4.241

  8 in total

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