Literature DB >> 31969473

Digital Technology Distraction for Acute Pain in Children: A Meta-analysis.

Michelle Gates1,2, Lisa Hartling3,2, Jocelyn Shulhan-Kilroy1,2, Tara MacGregor1,2, Samantha Guitard1,2, Aireen Wingert1,2, Robin Featherstone1,2, Ben Vandermeer1,2, Naveen Poonai4, Janeva Kircher1,5, Shirley Perry6, Timothy A D Graham5,7, Shannon D Scott8, Samina Ali1,5,6.   

Abstract

CONTEXT: Digital distraction is being integrated into pediatric pain care, but its efficacy is currently unknown.
OBJECTIVE: To determine the effect of digital technology distraction on pain and distress in children experiencing acutely painful conditions or procedures. DATA SOURCES: Medline, Embase, Cochrane Library, Cumulative Index to Nursing and Allied Health Literature, PsycINFO, Institute of Electrical and Electronics Engineers Xplore, Ei Compendex, Web of Science, and gray literature sources. STUDY SELECTION: Quantitative studies of digital technology distraction for acutely painful conditions or procedures in children. DATA EXTRACTION: Performed by 1 reviewer with verification. Outcomes were child pain and distress.
RESULTS: There were 106 studies (n = 7820) that reported on digital technology distractors (eg, virtual reality and video games) used during common procedures (eg, venipuncture, dental, and burn treatments). No studies reported on painful conditions. For painful procedures, digital distraction resulted in a modest but clinically important reduction in self-reported pain (standardized mean difference [SMD] -0.48; 95% confidence interval [CI] -0.66 to -0.29; 46 randomized controlled trials [RCTs]; n = 3200), observer-reported pain (SMD -0.68; 95% CI -0.91 to -0.45; 17 RCTs; n = 1199), behavioral pain (SMD -0.57; 95% CI -0.94 to -0.19; 19 RCTs; n = 1173), self-reported distress (SMD -0.49; 95% CI -0.70 to -0.27; 19 RCTs; n = 1818), observer-reported distress (SMD -0.47; 95% CI -0.77 to -0.17; 10 RCTs; n = 826), and behavioral distress (SMD -0.35; 95% CI -0.59 to -0.12; 17 RCTs; n = 1264) compared with usual care. LIMITATIONS: Few studies directly compared different distractors or provided subgroup data to inform applicability.
CONCLUSIONS: Digital distraction provides modest pain and distress reduction for children undergoing painful procedures; its superiority over nondigital distractors is not established. Context, preferences, and availability should inform the choice of distractor.
Copyright © 2020 by the American Academy of Pediatrics.

Entities:  

Year:  2020        PMID: 31969473     DOI: 10.1542/peds.2019-1139

Source DB:  PubMed          Journal:  Pediatrics        ISSN: 0031-4005            Impact factor:   7.124


  12 in total

1.  Implementation of virtual reality technology to decrease patients' pain and nervousness during colonoscopies: a prospective randomised controlled single-blinded trial.

Authors:  Qizhi Liu; Yunhua Zang; Wei Zang; Wenpeng Cai; Weiwei Li; Ya'nan Guo; Cheng Xin; Xiaohuang Tu
Journal:  Clin Med (Lond)       Date:  2022-04-20       Impact factor: 5.410

2.  Triage through telemedicine in paediatric emergency care-Results of a concordance study.

Authors:  Angelika Beyer; Kilson Moon; Peter Penndorf; Thomas Hirsch; Uta Zahn-Tesch; Wolfgang Hoffmann; Holger N Lode; Neeltje van den Berg
Journal:  PLoS One       Date:  2022-05-26       Impact factor: 3.752

3.  Aromatherapy massage seems effective in critically ill children: an observational before-after study.

Authors:  Marianne J E van der Heijden; Linda-Anne O'Flaherty; Joost van Rosmalen; Simone de Vos; Mignon McCulloch; Monique van Dijk
Journal:  Paediatr Neonatal Pain       Date:  2022-02-07

Review 4.  Factors mediating pain-related risk for opioid use disorder.

Authors:  Arbi Nazarian; S Stevens Negus; Thomas J Martin
Journal:  Neuropharmacology       Date:  2021-01-30       Impact factor: 5.250

5.  Virtual reality-based distraction for intravenous insertion-related distress in children: a study protocol for a randomised controlled trial.

Authors:  Samina Ali; Manasi Rajagopal; Jennifer Stinson; Keon Ma; Ben Vandermeer; Bailey Felkar; Kurt Schreiner; Amanda Proctor; Jennifer Plume; Lisa Hartling
Journal:  BMJ Open       Date:  2022-03-30       Impact factor: 2.692

Review 6.  Digital Health Interventions for Delivery of Mental Health Care: Systematic and Comprehensive Meta-Review.

Authors:  Tristan J Philippe; Naureen Sikder; Anna Jackson; Maya E Koblanski; Eric Liow; Andreas Pilarinos; Krisztina Vasarhelyi
Journal:  JMIR Ment Health       Date:  2022-05-12

Review 7.  Effect of Virtual Reality on Pediatric Pain and Fear During Procedures Involving Needles: Systematic Review and Meta-analysis.

Authors:  Marta Lluesma-Vidal; Raquel Carcelén González; Cayetana Ruiz-Zaldibar; Laura García-Garcés; María I Sánchez-López; Loreto Peyro
Journal:  JMIR Serious Games       Date:  2022-08-09       Impact factor: 3.364

8.  Interaction Matters: The Effect of Touching the Social Robot PARO on Pain and Stress is Stronger When Turned ON vs. OFF.

Authors:  Nirit Geva; Netta Hermoni; Shelly Levy-Tzedek
Journal:  Front Robot AI       Date:  2022-07-08

9.  Memory for a virtual reality experience in children and adults according to image quality, emotion, and sense of presence.

Authors:  Lénaïc B Cadet; Emanuelle Reynaud; Hanna Chainay
Journal:  Virtual Real       Date:  2021-05-26       Impact factor: 4.697

10.  Development and validation of the Distracting Ingenuity Promotion Scale for paediatric nurses to support the psychological outcomes of paediatric patients and their families: A survey-based cross-sectional cohort study.

Authors:  Hiroyuki Ogihara
Journal:  Nurs Open       Date:  2022-03-11
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