Literature DB >> 31892500

Advertising Placement in Digital Game Design Influences Children's Choices of Advertised Snacks: A Randomized Trial.

Rachel Smith, Bridget Kelly, Heather Yeatman, Christopher Moore, Louise Baur, Lesley King, Emma Boyland, Kathy Chapman, Clare Hughes, Adrian Bauman.   

Abstract

BACKGROUND: Children are inhabitants of a media-rich environment rife in extensive, sophisticated, and persistent techniques that are used to market unhealthy food. Exposure is known to influence children's attitudes, choices, and consumption, yet further research is required to explore the influence of contemporary techniques within online games.
OBJECTIVE: To explore the influence of modern advertising on children's attitudes, choices, and consumption, techniques (ie, banner advertising, advergame, and rewarded video advertising) were used to promote an unfamiliar confectionery brand within an online game.
DESIGN: A between-subjects randomized experimental study. PARTICIPANTS/
SETTING: Children (aged 7 to 12 years [n=156]) were recruited in New South Wales, Australia, between September and November 2017. INTERVENTION: Children were required to play a 4-minute online game, complete some questionnaires, and choose one snack to consume afterward. Children were randomly assigned to one of four conditions: a control group with no advertising, and three experimental conditions that promoted an unfamiliar confectionery brand via a banner advertisement, advergame, or rewarded video advertisement. MAIN OUTCOME MEASURES: Questionnaires included the assessment of attitudes to the test brand before and after the game, enjoyment of the game, and children's awareness of advertising. Food choice was recorded and food consumption was measured by weighing the snack in grams, which was translated into kilocalories. STATISTICAL ANALYSES PERFORMED: Statistical tests included analyses of variance, Kruskal-Wallis test, and χ2 test.
RESULTS: Attitudes toward the perception of fun (P=0.06) and taste (P=0.21) of the test brand were not influenced by condition. Children who were exposed to the rewarded video advertising chose the test brand significantly more than children in the other three conditions (P<0.002). Condition did not influence overall energy intake measured in grams (P=0.78) or kilocalories (P=0.46).
CONCLUSIONS: Children's choice of the test brand was significantly influenced by the rewarded video advertising condition (compared with control, banner advertising, and advergame conditions). This technique is prevalent across online and application games that children play yet the effects of using rewarded video advertising to promote food brands have not been explored from a public health perspective. This study contributes to the understanding of modern strategies used to market unhealthy foods to children.
Copyright © 2020 Academy of Nutrition and Dietetics. Published by Elsevier Inc. All rights reserved.

Entities:  

Keywords:  Advergames; Childhood obesity; Food marketing; In-game advertising; Online games

Mesh:

Year:  2019        PMID: 31892500     DOI: 10.1016/j.jand.2019.07.017

Source DB:  PubMed          Journal:  J Acad Nutr Diet        ISSN: 2212-2672            Impact factor:   4.910


  4 in total

1.  Adolescents' media usage and self-reported exposure to advertising across six countries: implications for less healthy food and beverage marketing.

Authors:  Élisabeth Demers-Potvin; Martin White; Monique Potvin Kent; Claudia Nieto; Christine M White; Xueying Zheng; David Hammond; Lana Vanderlee
Journal:  BMJ Open       Date:  2022-05-19       Impact factor: 3.006

Review 2.  The influence of unhealthy food and beverage marketing through social media and advergaming on diet-related outcomes in children-A systematic review.

Authors:  Catherine M Mc Carthy; Ralph de Vries; Joreintje D Mackenbach
Journal:  Obes Rev       Date:  2022-03-17       Impact factor: 10.867

Review 3.  The impact on dietary outcomes of licensed and brand equity characters in marketing unhealthy foods to children: A systematic review and meta-analysis.

Authors:  Jessica Packer; Simon J Russell; Katie McLaren; Gabriela Siovolgyi; Claire Stansfield; Russell M Viner; Helen Croker
Journal:  Obes Rev       Date:  2022-03-09       Impact factor: 10.867

4.  Associations between Screen-Based Activities, Physical Activity, and Dietary Habits in Mexican Schoolchildren.

Authors:  Erica G Soltero; Alejandra Jáuregui; Edith Hernandez; Simón Barquera; Edtna Jáuregui; Juan Ricardo López-Taylor; Luis Ortiz-Hernández; Lucie Lévesque; Rebecca E Lee
Journal:  Int J Environ Res Public Health       Date:  2021-06-24       Impact factor: 3.390

  4 in total

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