| Literature DB >> 31877882 |
Simran K Ghoman1,2, Georg M Schmölzer1,2.
Abstract
Background: Each year, over 13 million babies worldwide need help to breathe at birth. While guidelines recommend the Neonatal Resuscitation Program course, medical errors remain common. Frequent simulation training and assessment is needed to address this competence gap; however, alternative approaches are needed to overcome barriers to access. The RETAIN (REsuscitation TrAINing) simulation-based serious game (Retain Labs Medical Inc., Edmonton, AB, Canada) may provide a solution to supplement traditional training. This paper aims to review the available evidence about RETAIN for improving neonatal resuscitation education. Method: Literature searches of PubMed, Google Scholar, Cochrane Central Register of Controlled Trials, CINAHL, Web of Science, and EMBASE databases were performed to identify studies examining the RETAIN serious game for neonatal resuscitation training. All of the studies describing the RETAIN board game and computer game were included.Entities:
Keywords: RETAIN; board game; computer game; digital simulation; infants; neonatal resuscitation; neonatology; newborn; serious game; simulation-based education
Year: 2019 PMID: 31877882 PMCID: PMC7151097 DOI: 10.3390/healthcare8010003
Source DB: PubMed Journal: Healthcare (Basel) ISSN: 2227-9032
Figure 1The RETAIN (REsuscitation TrAINing) board game table-top training simulator. Permission for reprint obtained from Retain Labs Medical Inc. Available online: https://playretain.com (accessed on 30 November 2019) [12].
Figure 2The RETAIN computer game digital training simulator. Permission for reprint obtained from Retain Labs Medical Inc. Available online: https://playretain.com (accessed on 30 November 2019) [12].
Summary of the RETAIN board game and computer game. Healthcare professional is abbreviated as HCP. Neonatal resuscitation program is abbreviated as NRP.
| Reference | Participants | Objectives | Study Design | Outcome |
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| Cutumisu et. al 2019 [ | 30 neonatal HCPs | Improves short-term knowledge retention | Compared HCPs’ performance on a written simulation scenario before and after playing the game | HCPs knowledge of the correct steps of neonatal resuscitation improved by 12%; biggest improvement in steps of temperature management |
| Ghoman et. al 2019 [ | 20 neonatal HCPs | Functional as a summative assessment tool | Compared HCPs’ performance on a written simulation scenario to performance on the game | HCPs performed better on the game compared to a traditional assessment, and enjoyed |
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| Bulitko et. al 2015 [ | Game developers, computer science students, and two neonatologists | Development and Pilot testing | Preliminary observational data collection and pilot play testing sessions of the game | The game was reported as well-received, eliciting stress, clinically valid, engaging, and useful for basic neonatal resuscitation training |
| Cutumisu et. al 2018 [ | 50 neonatal HCPs | Effect of mindset in moderating performance | Analyzed HCPs’ time elapsed since NRP-training, self-reported growth mindset, and performance on the game | Time since last NRP course predicted number of tries needed to successfully complete the game when moderated by mindset; HCPs with higher growth mindset made fewer mistakes |