| Literature DB >> 31712998 |
Marie-Luise Brandi1, Daniela Kaifel2, Juha M Lahnakoski2, Leonhard Schilbach2.
Abstract
Sense of agency describes the experience of being the cause of one's own actions and the resulting effects. In a social interaction, one's actions may also have a perceivable effect on the actions of others. In this article, we refer to the experience of being responsible for the behavior of others as social agency, which has important implications for the success or failure of social interactions. Gaze-contingent eyetracking paradigms provide a useful tool to analyze social agency in an experimentally controlled manner, but the current methods are lacking in terms of their ecological validity. We applied this technique in a novel task using video stimuli of real gaze behavior to simulate a gaze-based social interaction. This enabled us to create the impression of a live interaction with another person while being able to manipulate the gaze contingency and congruency shown by the simulated interaction partner in a continuous manner. Behavioral data demonstrated that participants believed they were interacting with a real person and that systematic changes in the responsiveness of the simulated partner modulated the experience of social agency. More specifically, gaze contingency (temporal relatedness) and gaze congruency (gaze direction relative to the participant's gaze) influenced the explicit sense of being responsible for the behavior of the other. In general, our study introduces a new naturalistic task to simulate gaze-based social interactions and demonstrates that it is suitable to studying the explicit experience of social agency.Entities:
Keywords: Agency; Eyetracking; Gaze simulation; Social interaction
Mesh:
Year: 2020 PMID: 31712998 PMCID: PMC7280341 DOI: 10.3758/s13428-019-01299-x
Source DB: PubMed Journal: Behav Res Methods ISSN: 1554-351X
Fig. 1Experimental setup and design. (A) For generation of the video stimuli, the recorded person was seated in front of a monitor with a camera in front of the middle of the screen, with the head positioned in a headrest. The recorded person has to switch between five different gaze positions, indicated by a fixation cross (up, left, right, and down) or a box around the camera (center), leading to 20 different saccades. (B) Illustration of the experimental setup for both experimental groups. (Upper panel) Experimental setup for group A: 1, eyetracker; 2, black partition screen; 3, monitor; 4, headrest; 5, keyboard; 6, participant; 7, pseudo-interaction partner shown in the simulation. (Lower panel) Setup for group B, with no pseudo-interaction partner present. (C) During each trial, the participant interacts with an interaction partner (shown in the video), whose gaze behavior is controlled by the computer. Each interaction trial starts with a free interaction phase. In the choice phase, both the participant and the simulated interaction partner choose one of four objects. After this, during the rating phase, the participant has to judge the responsiveness of the simulated interaction partner on a 5-point scale. (D) Time course of the responsiveness (H, high; M, medium; L, low) shown by the simulated interaction partner over the 75 trials of the whole experiment.
Questionnaire items
| No. | Original | Rephrased | German | Source | Concept |
|---|---|---|---|---|---|
| 1 | How much were you able to control events? | PQ | CF | ||
| 2 | How responsive was the environment to actions that you initiated (or performed)? | How responsive was your interaction partner to actions that you initiated (or performed)? | PQ | CF | |
| 3 | Were you able to anticipate what would happen next in response to the actions that you performed? | To what extend were you able to anticipate what would happen next in response to the actions that you performed? | PQ | CF | |
| 4 | How involving was the experience? | SP | TP | ||
| 5 | How intense was the experience? | SP | TP | ||
| 6 | To what extent did you feel immersed in the environment you saw/heard? | SP | TP | ||
| 7 | I was interested in talking to my interaction partner. | I was interested in interacting with my partner. | SP | SRP | |
| 8 | I was intensely involved in this interaction. | SP | SRP | ||
| 9 | I wanted to maintain a sense of distance between us. | SP | SRP | ||
| 10 | I tried to create a sense of closeness between us. | SP | SRP | ||
| 11 | I did not want a deeper relationship with my interaction partner. | SP | SRP | ||
| 12 | My interaction partner was interested in talking to me. | SP | PC | ||
| 13 | My interaction partner was intensely involved in our interaction. | SP | PC | ||
| 14 | My interaction partner created a sense of distance between us. | SP | PC | ||
| 15 | My interaction partner seemed detached during our interaction. | SP | PC | ||
| 16 | My interaction partner created a sense of closeness between us. | SP | PC | ||
| 17 | To what extent did your partner seem “real”? | I had the impression to interact with a real person. | SP | SP |
Items 1–6 used a five-point scale, from 1 = not at all to 5 = very; for Items 7–17, the scales were 1 = completely disagree, 2 = mainly disagree, 3 = partly agree, 4 = mainly agree, 5 = completely agree.
Fig. 2Boxplots showing the median score, interquartile range, and minimum and maximum of the data for Item 17 (“I had the impression to interact with a ‘real’ person.”), in blue for group A, in which the interaction partner was present, and in yellow for group B, in which the interaction partner was not present. The raw data are shown as gray dots.
Descriptive statistic of questionnaires for the experience of presence and statistical measures for testing group differences
| Wilcoxon Signed-Rank Test | Mann–Whitney | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Group | Median | IQR | Rank-Biserial Correlation | |||||||
| TP | WG | 50 | 4.00 | 1.00 | 488.50 | < .001 | .564 | |||
| A | 25 | 4.00 | 1.00 | 300.00 | .800 | .038 | ||||
| B | 25 | 4.00 | 1.00 | |||||||
| CF | WG | 50 | 3.00 | 1.00 | 369.00 | .002 | .432 | |||
| A | 25 | 3.00 | 1.00 | 292.50 | .683 | .060 | ||||
| B | 25 | 3.00 | 1.00 | |||||||
| SRP | WG | 50 | 4.00 | 1.00 | 586.00 | .001 | .471 | |||
| A | 25 | 3.00 | 2.00 | 230.50 | .097 | .238 | ||||
| B | 25 | 4.00 | 1.25 | |||||||
| CP | WG | 50 | 4.00 | 1.00 | 485.00 | < .001 | .496 | |||
| A | 25 | 4.00 | 1.00 | 297.50 | .759 | .045 | ||||
| B | 25 | 4.00 | 1.00 | |||||||
WG, Whole group; A, group A; B, group B.
Fig. 3Subjective experience of social agency. (A) Time course of the trial-by-trial ratings. The simulated behavior of the interaction partner (experimental time course) is depicted as a red line; the group median is depicted as a blue line, whereas the lighter blue area indicates the interquartile range of the rated experience of social agency. (B) Averaged ratings for the different levels of responsiveness. Plots show the raw data points scattered over a 95% confidence interval (blue box) and one SD (vertical black line), as well as the mean (horizontal blue line).