Literature DB >> 31579548

Face Validity and Content Validity of a Game for Distal Radius Fracture Rehabilitation.

Henriëtte A W Meijer1, Maurits Graafland2, Miryam C Obdeijn3, J Carel Goslings4, Marlies P Schijven5.   

Abstract

Background  Patients recovering from a variety of wrist injuries are frequently advised to exercise to regain lost wrist and hand function. Treatment regimens to regain motion in the wrist are highly variable, and adherence to exercise protocols is known to be low. A serious game ReValidate! incorporating standardized exercise regimens was developed to motivate patients. In this study, the game is evaluated regarding its face validity and content validity. Methods  In this cross-sectional study, a mixed group of "users" ( n  = 53) including patients currently recovering from wrist injury, and a mixed group of "experts" ( n  = 46) including professionals advising patients on therapy regimen after wrist injury played at least one complete level of the serious game. Players evaluated the game by means of a structured questionnaire regarding its content, clinical applicability, and user experience. Questions were answered on a Likert scale ranging from 1 (strongly disagree) to 5 (strongly agree). Results  All groups valued the game as being able to support wrist rehabilitation and being of use to patients recovering from a distal radius fracture (users: median 4, P25-P75 3-4 vs. experts: median 4, P25-P75 3.50-5; p  = not significant). The types of exercises performed during the game were considered to be both realistic and complete compared with regular physiotherapy exercises (users: median 4, P25-P75 3-4 vs. experts: median 4, P25-P75 3-5, p  = not significant). Conclusions  The ReValidate! serious game can be regarded as a valid tool for patients to regain their wrist function after injury. Level of evidence  This is a Level II study. © Thieme Medical Publishers.

Entities:  

Keywords:  distal radius fracture; e-health; games; mobile technology; physiotherapy; rehabilitation; serious gaming; treatment adherence

Year:  2019        PMID: 31579548      PMCID: PMC6773587          DOI: 10.1055/s-0039-1688948

Source DB:  PubMed          Journal:  J Wrist Surg        ISSN: 2163-3916


  29 in total

1.  Wearable sensors/systems and their impact on biomedical engineering.

Authors:  Paolo Bonato
Journal:  IEEE Eng Med Biol Mag       Date:  2003 May-Jun

2.  Comparison between Nintendo Wii Fit and conventional rehabilitation on functional performance outcomes after hamstring anterior cruciate ligament reconstruction: prospective, randomized, controlled, double-blind clinical trial.

Authors:  Gul Baltaci; Gulcan Harput; Bunyamin Haksever; Burak Ulusoy; Hamza Ozer
Journal:  Knee Surg Sports Traumatol Arthrosc       Date:  2012-04-29       Impact factor: 4.342

Review 3.  Shared Decision Making-The Importance of Diagnosing Preferences.

Authors:  Glyn Elwyn; Nan Cochran; Michael Pignone
Journal:  JAMA Intern Med       Date:  2017-09-01       Impact factor: 21.873

4.  Injuries to the hand and wrist. A study of 50,272 injuries.

Authors:  P Angermann; M Lohmann
Journal:  J Hand Surg Br       Date:  1993-10

Review 5.  Serious games in health care: a survey.

Authors:  C Gaudet-Blavignac; A Geissbuhler
Journal:  Yearb Med Inform       Date:  2012

Review 6.  The epidemiology of distal radius fractures.

Authors:  Kate W Nellans; Evan Kowalski; Kevin C Chung
Journal:  Hand Clin       Date:  2012-04-14       Impact factor: 1.907

7.  Survival among elderly patients after fractures of the distal radius.

Authors:  Tamara D Rozental; Charles C Branas; David J Bozentka; Pedro K Beredjiklian
Journal:  J Hand Surg Am       Date:  2002-11       Impact factor: 2.230

8.  The epidemiology of hand injuries in The Netherlands and Denmark.

Authors:  Claus Falck Larsen; Saakje Mulder; Anne Mette Tranberg Johansen; Christine Stam
Journal:  Eur J Epidemiol       Date:  2004       Impact factor: 8.082

Review 9.  Virtual reality for stroke rehabilitation.

Authors:  Kate E Laver; Stacey George; Susie Thomas; Judith E Deutsch; Maria Crotty
Journal:  Cochrane Database Syst Rev       Date:  2015-02-12

10.  How to systematically assess serious games applied to health care.

Authors:  Maurits Graafland; Mary Dankbaar; Agali Mert; Joep Lagro; Laura De Wit-Zuurendonk; Stephanie Schuit; Alma Schaafstal; Marlies Schijven
Journal:  JMIR Serious Games       Date:  2014-11-11       Impact factor: 4.143

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  3 in total

1.  Intelligent Rehabilitation Assistance Tools for Distal Radius Fracture: A Systematic Review Based on Literatures and Mobile Application Stores.

Authors:  Yalan Chen; Yijun Yu; Xin Lin; Zhenwei Han; Zhe Feng; Xinyi Hua; Dongliang Chen; Xiaotao Xu; Yuanpeng Zhang; Guheng Wang
Journal:  Comput Math Methods Med       Date:  2020-09-29       Impact factor: 2.238

2.  Serious game versus standard care for rehabilitation after distal radius fractures: a protocol for a multicentre randomised controlled trial.

Authors:  Henriëtte A W Meijer; Maurits Graafland; Miryam C Obdeijn; Susan van Dieren; J Carel Goslings; Marlies P Schijven
Journal:  BMJ Open       Date:  2021-03-30       Impact factor: 2.692

3.  A research protocol on leap motion tracking device: A novel intervention method in distal radial fracture rehabilitation.

Authors:  Sakshi P Arora; Waqar M Naqvi
Journal:  PLoS One       Date:  2022-05-06       Impact factor: 3.752

  3 in total

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