| Literature DB >> 31436326 |
Mengyun Yao1,2, Yuhong Zhou1,2, Jiayu Li1,2, Xuemei Gao1,2.
Abstract
Based on the General Aggression Model (GAM), the current study investigated the interactive effect of personal factors (e.g., sensation-seeking) and situational factors (e.g., violent video games exposure [VVGE]) on the trait aggressive behavior, and the mediating role of individual difference trait (e.g., moral disengagement, anger, and hostility). We recruited 547 undergraduates (48.45% male) from five Chinese universities. The results showed that VVGE was positively associated with moral disengagement, disinhibition, and the four aggressive traits (physical aggression, verbal aggression, anger, and hostility), which were positively associated with each other. Moral disengagement was positively associated with both the disinhibition and the four aggressive traits. Disinhibition was positively associated with the four aggressive traits as well. When controlled for gender, moral disengagement, anger, and hostility wholly mediated the relationship between VVGE and aggression, but the moderation effect of disinhibition was not significant. These findings support the framework of GAM and indicate that moral disengagement, anger, and hostility may be the factors that increase the risk of a higher level of aggression following repeated exposure to violent video games.Entities:
Keywords: aggressive behavior; anger; disinhibition; hostility; moral disengagement; violent video games exposure
Mesh:
Year: 2019 PMID: 31436326 PMCID: PMC6790562 DOI: 10.1002/ab.21860
Source DB: PubMed Journal: Aggress Behav ISSN: 0096-140X Impact factor: 2.917
Correlations and means of study variables
|
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| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 VVGE | 74.95 | 64.37 | 1 | |||||||
| 2 Physical aggression | 18.51 | 6.10 | 0.30 | 1 | ||||||
| 3 Verbal aggression | 12.85 | 3.71 | 0.22 | 0.54 | 1 | |||||
| 4 Anger | 15.93 | 5.34 | 0.19 | 0.61 | 0.53 | 1 | ||||
| 5 Hostility | 19.29 | 5.57 | 0.16 | 0.52 | 0.47 | 0.63 | 1 | |||
| 6 Moral disengagement | 67.41 | 20.54 | 0.29 | 0.51 | 0.36 | 0.31 | 0.41 | 1 | ||
| 7 Disinhibition | 3.53 | 1.89 | 0.19 | 0.31 | 0.10 | 0.11 | 0.14 | 0.31 | 1 | |
| 8 Gender | 0.39 | 0.35 | 0.16 | 0.03 | 0.10 | 0.43 | 0.33 | 1 |
Abbreviation: VVGE, violent video games exposure.
p < .05.
p < .01.
p < .001.
Testing the mediation effect of violent video games exposure on aggression (standardized coefficient)
| Predictors |
|
|
|
| 95% CI | |
|---|---|---|---|---|---|---|
| Model 1 | VVGE | 0.20 | 67.94 | 0.14 | 3.46 | (0.06, 0.23) |
| (Moral disengagement) | Gender | 0.74 | 8.90 | (0.58, 0.91) | ||
| Model 2 | VVGE | 0.04 | 10.58 | 0.21 | 4.55 | (0.12, 0.30) |
| (Anger) | Gender | −0.10 | −1.12 | (−0.28, 0.08) | ||
| Model 3 | VVGE | 0.03 | 7.87 | 0.14 | 3.11 | (0.05, 0.23) |
| (Hostility) | Gender | 0.10 | 1.05 | (−0.08, 0.28) | ||
| Model 4 | VVGE | 0.57 | 145.30 | 0.06 | 1.95 | (−0.001, 0.12) |
| (Aggressive behavior) | Moral disengagement | 0.21 | 6.24 | (0.15, 0.28) | ||
| Anger | 0.46 | 12.69 | (0.39, 0.54) | |||
| Hostility | 0.16 | 4.36 | (0.09, 0.24) | |||
| Gender | 0.32 | 4.91 | (0.19, 0.45) |
Abbreviation: CI, confidence interval; VVGE, violent video games exposure.
p < .01.
p < .001.
The direct effect and the mediation effect of moral disengagement, anger, and hostility
|
|
| 95% CI | |
|---|---|---|---|
| Mediation effect 1 (moral disengagement) | 0.03 | 0.01 | (0.01, 0.06) |
| Mediation effect 2 (anger) | 0.10 | 0.03 | (0.05, 0.15) |
| Mediation effect 3 (hostility) | 0.02 | 0.01 | (0.01, 0.05) |
| Total indirect effect | 0.15 | 0.03 | (0.08, 0.22) |
| Direct effect | 0.06 | 0.03 | (−0.001, 0.12) |
Abbreviation: CI, confidence interval; ab, the mediation effect.
Figure 1The relationship between VVGE, moral disengagement, anger, hostility, and aggressive behavior. VVGE, violent video games exposure
Testing the moderation effect of violent video games on aggression (standardized coefficient)
| Outcome | Predictors |
|
|
|
| 95% CI |
|---|---|---|---|---|---|---|
| Aggressive behavior | VVGE | 0.16 | 25.41 | 0.21 | 4.75 | (0.12, 0.30) |
| Disinhibition | 0.16 | 3.85 | (0.08, 0.24) | |||
| VVGE × disinhibition | −0.04 | −0.90 | (−0.12, 0.04) | |||
| Gender | 0.35 | 3.94 | (0.18, 0.53) |
Abbreviation: CI, confidence interval; VVGE, violent video games exposure.
p < .001.