| Literature DB >> 31398910 |
Florentino Huertas1, Rafael Ballester2, Honorato José Gines3, Abdel Karim Hamidi3, Consuelo Moratal4, Juan Lupiáñez5.
Abstract
The need to achieve short-term competitive outcomes in sports may influence the emergence of talent selection strategies, which could bias individuals' opportunities. The present study aimed to further explore the relative age effect (RAE), a phenomenon that strongly influences youth sport development. The RAE refers to a disproportionately high percentage in sport teams of athletes born early in the selection year. Our primary focus was to explore whether the RAE is supported by behavioral evidence in favor of better fitness-and especially cognitive-attentional functioning-of early as compared to late-born players. A cross-sectional study was conducted on 105 young athletes (u10, n = 52; 9.8 ± 0.3 years old, and u12, n = 53; 11.8 ± 0.2 years old) attending two youth elite soccer academies. Attentional functioning, anthropometrics, physical fitness, and game intelligence were compared across two Age Groups (u10 vs. u12) and four Birth Quarters (BQ1-BQ4). The RAE was statistically significant (p < 0.001), showing that about 50% of participants were born in the first quarter and 75% were born in the first half of the year. More importantly, U12 players outperformed u10 players in measures that were related to sustained attention (with faster and less variable responses; p < 0.001 and p < 0.05, respectively), and in all anthropometric measures (p < 0.001), physical-fitness capacities (p < 0.05). Crucially, neither the attentional measures, game intelligence, anthropometrics, nor physical fitness were affected by BQ (all ps > 0.1 and BF10 between 0.08 and 0.6, showing strong evidence for the null hypothesis). The present findings suggest that the early selection process that occurs during scouting in youth soccer academies offsets the age-related differences that could be anticipated in cognitive skills, anthropometrics, and physical abilities, due to growth and maturation. These birth asymmetries could lead teams to disregard later maturation athletes and athletes born later in the year inducing a larger dropout of those players with the consequent reduction in the talent pool.Entities:
Keywords: RAE; attention; maturation; youth sport talent selection
Mesh:
Year: 2019 PMID: 31398910 PMCID: PMC6719027 DOI: 10.3390/ijerph16162837
Source DB: PubMed Journal: Int J Environ Res Public Health ISSN: 1660-4601 Impact factor: 3.390
Figure 1Experimental procedure and stimuli sequence in the Attentional Networks Test for Interactions and Vigilance—executive and arousal components (ANTI-vea) task: ANTI trials (a), executive vigilance (EV) trials (b), and arousal vigilance (AV) trials (c).
Figure 2Set up of the modified T-test for agility measurement.
Players’ characteristics (mean ± standard deviations) according to Age Group (u10 and u12) and Birth Quarter (BQ1, BQ2, BQ3, and BQ4).
| u10 ( | u12 ( | Age Group Effect | BQ effect | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Variables | BQ1 | BQ2 | BQ3v ( | BQ4 | BQ1 | BQ2 | BQ3 ( | BQ4 | F ( | BF10 | F ( | BF10 | ||
| Age & Anthropometrics | Chronological Age (y) | 10.06 ± 0.09 | 9.83 ± 0.10 | 9.52 ± 0.13 | 9.35 ± 0.92 | 12.04 ± 0.08 | 11.8 ± 0.06 | 11.57 ± 0.07 | 11.27 ± 0.05 | 8667.39 (0.98) *** | >100 | 264.20 (0.89) *** | 9.132 | |
| Height (cm) | 141 ± 6 | 142 ± 7 | 138 ± 4 | 135 ± 7 | 152 ± 9 | 151 ± 6 | 156 ± 12 | 148 ± 3 | 56.705 (0.381) *** | >100 | 1.694 (0.052) | 0.65 | ||
| Weight (kg) | 34.17 ± 4.79 | 35.96 ± 6.58 | 33.44 ± 4.14 | 32.80 ± 5.26 | 38.48 ± 6.81 | 40.03 ± 5.31 | 45.91 ± 11.32 | 39.65 ± 6.32 | 29.019 (0.240) *** | >100 | 0.661 (0.021) | 0.133 | ||
| Physical Fitness | Agility T-Test (sec) | 8.09 ± 0.57 | 7.96 ± 0.38 | 8.00 ± 0.49 | 8.30 ± 0.68 | 6.87 ± 2.00 | 7.25 ± 0.42 | 7.56 ± 0.33 | 7.65 ± 0.29 | 6.699 (0.071) * | >100 | 0.598 (0.02) | 0.157 | |
| Speed 24 m (sec) | 4.59 ± 0.24 | 4.57 ± 0.26 | 4.52 ± 0.18 | 4.55 ± 0.19 | 4.22 ± 0.27 | 4.19 ± 0.24 | 4.15 ± 0.26 | 4.40 ± 0.08 | 26.435 (0.233) *** | >100 | 0.666 (0.022) | 0.114 | ||
| Endurance—TTE (min) | 6.50 ± 2.37 | 6.40 ± 1.83 | 6.11 ± 1.75 | 6.76 ± 1.51 | 8.78 ± 1.55 | 9.62 ± 1.54 | 8.68 ± 1.41 | 8.16 ± 1.16 | 20.324 (0.220) *** | >100 | 0.313 (0.013) | 0.187 | ||
| Game Intelligence | 3.19 ± 0.96 | 3.28 ± 1.08 | 3.24 ± 0.78 | 2.63 ± 1.01 | 3.25 ±0.93 | 3.20 ± 1.03 | 2.90 ± 1.45 | 2.65 ± 1.28 | 0.139 (0.001) | 0.206 | 1.059 (0.032) | 0.202 | ||
| Attentional Functioning | ANTI trials | Mean RT ANTI (ms) | 812 ± 176 | 7781 ± 142 | 864 ± 77 | 831 ± 125 | 723 ± 124 | 722 ± 11 | 659 ± 98 | 668 ± 58 | 13.937 (0.150) *** | 83.896 | 0.088 (0.003) | 0.086 |
| Mean RT SD ANTI (ms) | 153 ± 38 | 143 ± 42 | 173 ± 12 | 162 ± 28 | 148 ± 34 | 149 ± 20 | 139 ±22 | 135 ± 10 | 3.341 (0.041) | 0.5 | 0.243 (0.009) | 0.097 | ||
| Mean Error ANTI Rate (%) | 9.0 ± 9.4 | 14.6 ± 13.5 | 5.7 ± 2.4 | 5.2± 4.8 | 6.5 ± 4.5 | 6.6 ± 6.7 | 8.9 ± 8.5 | 7.8 ± 5.4 | 0.368 (0.005) | 0.452 | 0.876 (0.032) | 0.146 | ||
| Alertness Index RT (ms) | 35 ± 53 | 56 ± 52 | 76 ± 61 | 51 ± 78 | 38 ± 68 | 48 ±65 | 63 ± 27 | 60 ± 42 | 0.024 (0.000) | 0.226 | 1.143 (0.042) | 0.282 | ||
| Alertness Index Error Rate (%) | −3.3 ± 11.7 | 5.4 ± 7.4 | −0.2 ± 7.6 | 2.9 ± 2.7 | 1.3 ± 5.3 | −0.5 ± 6.3 | 4.4 ± 6.3 | −3.1 ± 12.4 | 0.109 (0.001) | 0.27 | 1.007 (0.037) | 0.185 | ||
| Orienting Index RT (ms) | 23 ± 28 | 24 ± 63 | 33 ± 38 | 25 ± 41 | 34 ± 33 | 31 ± 31 | 44 ± 21 | 38 ± 27 | 1.288 (0.016) | 0.501 | 0.286 (0.011) | 0.102 | ||
| Orienting Index Error Rate (%) | 1.9 ± 6.9 | 2.5 ± 4.6 | −0.6 ± 2.8 | 2.3 ± 2.1 | 1.7 ± 6.5 | 0.9 ± 4.1 | 3.5 ± 3.4 | 5.3 ± 8.7 | 0.789 (0.016) | 0.232 | 0.373 (0.014) | 0.102 | ||
| Control Index RT(ms) | 74 ± 49 | 80 ± 39 | 72 ± 23 | 79 ± 46 | 67 ± 42 | 69 ± 31 | 71 ± 18 | 51 ± 52 | 1.248 (0.016) | 0.372 | 0.107 (0.004) | 0.082 | ||
| Control Index Error Rate (%) | 7.8 ± 8.6 | 15.2 ± 16.6 | 1.9 ± 5.2 | 4.5 ± 5.8 | 3.4 ± 6.3 | 5.9 ± 7.9 | 6.9 ± 6.5 | 3.9 ± 4.7 | 1.157 (0.014) | 0.921 | 2.101 (0.174) | 0.377 | ||
| VE Trials | Mean RT HIT (ms) | 888 ± 2204 | 812 ± 203 | 999 ± 90 | 879 ± 145 | 799 ± 143 | 757 ± 118 | 730 ± 168 | 734 ± 116 | 11.119 (0.123) *** | 20.971 | 0.763 (0.027) | 0.172 | |
| Mean RT SD HIT (ms) | 173 ± 31 | 149 ± 55 | 181 ± 29 | 171 ± 29 | 160 ± 31 | 136 ± 24 | 155 ± 30 | 148 ± 18 | 4.852 (0.058) * | 2.305 | 2.821 (0.093) * | 1.589 | ||
| Hits (%) | 64.9 ± 31.0 | 60.3 ± 36.5 | 80.0 ± 18.2 | 78.9 ± 19.4 | 70.9 ± 27.5 | 74.6 ± 21.3 | 64.8 ± 26.2 | 65.1 ± 24.8 | 0.092 (0.001) | 0.24 | 0.159 (0.006) | 0.092 | ||
| False Alarms (%) | 7.1 ± 10.1 | 8.4 ± 10.7 | 5.8 ± 5.5 | 6.0 ± 4.6 | 5.7 ± 4.4 | 3.4 ± 4.6 | 6.6 ± 6.6 | 7.6 ± 6.4 | 0.307 (0.004) | 0.366 | 0.079 (0.003) | 0.085 | ||
| AV trials | AV RT (ms) | 661 ± 105 | 610 ± 78 | 653 ± 118 | 602 ± 73 | 556 ± 93 | 536 ± 82 | 542 ± 54 | 547 ± 116 | 22.22 (0.207) *** | >100 | 0.697 (0.025) | 0.172 | |
| AV SD (ms) | 127 ± 54 | 98 ± 24 | 136 ± 43 | 133 ± 43 | 98 ± 33 | 90 ± 35 | 72 ± 16 | 66 ± 9 | 15.37 (0.153) *** | >100 | 0.844 (0.03) | 0.204 | ||
Note: Results of ANOVAs (F value and estimated effect sizes) and Bayesian analyses (Bayes factors, BF10) are included. * p < 0.05, ** p < 0.01, *** p < 0.001.
Figure 3Percentage of players per Birth Quarter (BQ) and Age Group.
Figure 4Mean standardized Z-scores for anthropometrics, physical fitness and cognitive measures showing a statistically significant main effect of Age Group.