| Literature DB >> 31141442 |
Belén Rubio Ballester1, Martina Maier1, Armin Duff1, Mónica Cameirão2, Sergi Bermúdez2, Esther Duarte3, Ampar Cuxart4, Susana Rodríguez4, Rosa María San Segundo Mozo5, Paul F M J Verschure1,6.
Abstract
The impact of rehabilitation on post-stroke motor recovery and its dependency on the patient's chronicity remain unclear. The field has widely accepted the notion of a proportional recovery rule with a "critical window for recovery" within the first 3-6 mo poststroke. This hypothesis justifies the general cessation of physical therapy at chronic stages. However, the limits of this critical window have, so far, been poorly defined. In this analysis, we address this question, and we further explore the temporal structure of motor recovery using individual patient data from a homogeneous sample of 219 individuals with mild to moderate upper-limb hemiparesis. We observed that improvement in body function and structure was possible even at late chronic stages. A bootstrapping analysis revealed a gradient of enhanced sensitivity to treatment that extended beyond 12 mo poststroke. Clinical guidelines for rehabilitation should be revised in the context of this temporal structure. NEW & NOTEWORTHY Previous studies in humans suggest that there is a 3- to 6-mo "critical window" of heightened neuroplasticity poststroke. We analyze the temporal structure of recovery in patients with hemiparesis and uncover a precise gradient of enhanced sensitivity to treatment that expands far beyond the limits of the so-called critical window. These findings highlight the need for providing therapy to patients at the chronic and late chronic stages.Entities:
Keywords: motor recovery; neuroplasticity; neurorehabilitation; stroke recovery; virtual reality
Year: 2019 PMID: 31141442 PMCID: PMC6689791 DOI: 10.1152/jn.00762.2018
Source DB: PubMed Journal: J Neurophysiol ISSN: 0022-3077 Impact factor: 2.714
Overview of therapy conditions
| ID | Group | Average Chronicity | Intervention | Mean Age (SD) | TSO (SD) | HA (%left) | Sex (%men) | Oxf. Class. | References | |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Control | Acute | 12w;5d/w;20min | 5 | 69 (19) | 9 (15) | 40 | 80 | 2/1/0/1/1 | ( |
| 2 | RGS | Acute | 3w;5d/w;20min | 5 | 70 (22) | 11 (4) | 60 | 20 | 1/2/0/1/1 | ( |
| 3 | RGS | Acute | 12w;3d/w;20min | 10 | 63.5 (29) | 11 (17) | 40 | 30 | 2/2/2/3/1 | ( |
| 4 | Control | Acute | 3w;5d/w;20min | 5 | 64 (16) | 13 (5) | 60 | 60 | 2/2/0/0/1 | ( |
| 5 | Control | Acute | 12w;3d/w;20min; NSG | 4 | 65 (28) | 13 (12) | 75 | 50 | 1/0/1/1/1 | ( |
| 6 | Control | Acute | 12w;3d/w;20min; IOT | 5 | 56 (27) | 15 (11) | 40 | 40 | 1/1/2/0/1 | ( |
| 7 | RGS | Subacute | 3w;5d/w;20min | 49 | 61 (43) | 70 (375) | 30.6 | 30.6 | 11/9/13/1/15 | (See Supplemental Material) |
| 8 | Control | Subacute | 3w;5d/w;20min | 4 | 57 (17) | 90 (226) | 0 | 50 | 4/0/0/0/0 | (See Supplemental Material) |
| 9 | RGS | Chronic | 6w;5d/w;30min; +AM | 9 | 63 (31) | 400 (5,805) | 33.3 | 33.3 | ( | |
| 10 | RGS | Chronic | 6w;5d/w;30min | 9 | 57 (36) | 735 (4,471) | 11.1 | 55.6 | ( | |
| 11 | Control | Chronic | 3w;5d/w;20min; domiciliary | 18 | 68.5 (40) | 751 (1,536) | 33.3 | 50 | 6/2/4/0/6 | ( |
| 12 | RGS | Chronic | 3w;5d/w;20min; +OT | 20 | 64.5 (37) | 770 (2,789) | 40 | 30 | 7/0/4/0/9 | ( |
| 13 | RGS | Late Chronic | 3w;5d/w;20min; domiciliary | 17 | 61.5 (43) | 997 (2,987) | 47.1 | 35.3 | 4/3/4/0/6 | ( |
| 14 | RGS | Late Chronic | 4w;5d/w;30min; haptics | 14 | 63 (45) | 1,051 (3,250) | 50 | 57.1 | 6/0/4/1/3 | ( |
| 15 | RGS | Late Chronic | 3w;5d/w;30min | 15 | 58 (60) | 1,261 (2,041) | 33.3 | 46.7 | 0/1/2/0/12 | ( |
| 16 | RGS | Late Chronic | 4w;5d/w;30min | 16 | 69.5 (46) | 1,536 (3,891) | 43.8 | 62.5 | 6/4/5/0/1 | ( |
| 17 | RGS | Late Chronic | 4w;5d/w;30min; exoskeleton | 14 | 60 (32) | 1,758 (2,880) | 35.7 | 71.4 | 3/1/4/1/5 | ( |
Intervention: duration of included protocols indicated per number of weeks (w), days per week (d/w), and minutes (min) of occupational therapy (OT) and virtual reality (VR)-based therapy per day. AM, condition including the amplification of movements in VR; HA, percentage of patients with left hemisphere affected; Haptics, condition including delivery of haptic feedback during training; IOT, condition including intensive occupational therapy; N, sample size in the experimental group; NSG, protocol based on nonspecific gaming system (i.e., Nintendo Wii); Oxf. Class., count of stroke types [lacunar stroke (LACS)/partial anterior circulation stroke (PACS)/total anterior circulation stroke (TACS)/or posterior circulation stroke (POCS)] according to the Oxford Stroke Classification scale; RGS, Rehabilitation Gaming System; Sex, percentage of men; TSO, median (maximum − minimum) days since the stroke.
Fig. 1.Effect of Rehabilitation Gaming System (RGS)-based treatment from the start (baseline) to the end of the treatment (T1). Impact measured on upper limb motor function in the Upper Extremity section of the Fugl-Meyer scale (UE-FM; top) and performance in Instrumental Activities of Daily Living (iADLs) captured by the Chedoke Arm and Hand Activity Inventory (CAHAI; bottom). The effect represents a change in each scale from the start to the end of the treatment. Notice that the horizontal axis refers to the RGS conditions listed in Table 1 and follows the same order. Shaded areas indicate the data distribution color coded according to the chronicity of stroke patients participating in each rehabilitation condition: acute (green), subacute (orange), early (blue), and late (purple) chronic stage. *P < 0.05, **P < 0.01.
Fig. 2.A: averaged normalized improvement rates per week after the Rehabilitation Gaming System (RGS)-based treatment and at follow-up (FU) for Upper Extremity section of the Fugl-Meyer scale (UE-FM; top) and Chedoke Arm and Hand Activity Inventory (CAHAI) scales (bottom) by patient’s chronicity at the time of the evaluation. The number of observations is indicated within or above each bar. *P < 0.05, **P < 0.01. B: comparison of the RGS, occupational therapy (OT), and FU measures of normalized improvement rates per week for UE-FM (top) and CAHAI (bottom) scales, by patient’s chronicity at the time of the evaluation. Solid lines indicate the average estimates based on the Whittaker smoothing algorithm (Eilers 2003). Vertical dashed lines indicate the limits of the 3 chronicity categories.
Fig. 3.Spearman correlation coefficients of recovery scores captured by the Upper Extremity section of the Fugl-Meyer scale (UE-FM), Chedoke Arm and Hand Activity Inventory (CAHAI), and Barthel Index (BI), for each chronicity quartile. Q1 (2–39 days), Q2 (39–430 days), Q3 (439–1,198 days), and Q4 (1,198–5,844 days). Dashed horizontal lines indicate significance thresholds.