Literature DB >> 31135344

Virtual Reality Pioneer Tom Furness on the Past, Present, and Future of VR in Health Care.

Leslie Mertz.   

Abstract

Back in the Mid-1960s rotary-dial telephones were the norm, music cassette tapes were brand new, and microwave ovens hadn't made it into houses yet. That's also when newly minted electrical engineer Thomas Furness joined a U.S. Air Force Lab and began developing what would become the first virtual reality (VR) systems, including the fighter-jet Super Cockpit that gives pilots 3D representations of avionics data, along with the ability to use voice commands, hand gestures, and even eye movements to control the aircraft.

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Year:  2019        PMID: 31135344     DOI: 10.1109/MPULS.2019.2911808

Source DB:  PubMed          Journal:  IEEE Pulse        ISSN: 2154-2287            Impact factor:   0.924


  4 in total

Review 1.  Virtual Reality in Neurosurgery: Beyond Neurosurgical Planning.

Authors:  Rakesh Mishra; M D Krishna Narayanan; Giuseppe E Umana; Nicola Montemurro; Bipin Chaurasia; Harsh Deora
Journal:  Int J Environ Res Public Health       Date:  2022-02-02       Impact factor: 3.390

Review 2.  How, for Whom, and in Which Contexts or Conditions Augmented and Virtual Reality Training Works in Upskilling Health Care Workers: Realist Synthesis.

Authors:  Norina Gasteiger; Sabine N van der Veer; Paul Wilson; Dawn Dowding
Journal:  JMIR Serious Games       Date:  2022-02-14       Impact factor: 4.143

Review 3.  Trends in the Use of Augmented Reality, Virtual Reality, and Mixed Reality in Surgical Research: a Global Bibliometric and Visualized Analysis.

Authors:  Jing Zhang; Na Yu; Bin Wang; Xin Lv
Journal:  Indian J Surg       Date:  2022-02-24       Impact factor: 0.656

4.  Immersive Virtual Reality-Based Cognitive Intervention for the Improvement of Cognitive Function, Depression, and Perceived Stress in Older Adults With Mild Cognitive Impairment and Mild Dementia: Pilot Pre-Post Study.

Authors:  KaiYan Zhu; QiongYao Zhang; BingWei He; MeiZhen Huang; Rong Lin; Hong Li
Journal:  JMIR Serious Games       Date:  2022-02-21       Impact factor: 3.364

  4 in total

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