Literature DB >> 31047650

Virtual Reality for Pediatric Needle Procedural Pain: Two Randomized Clinical Trials.

Evelyn Chan1, Michael Hovenden2, Emma Ramage3, Norman Ling4, Jeanette H Pham4, Ayesha Rahim2, Connie Lam2, Linly Liu2, Samantha Foster2, Ryan Sambell2, Kasthoori Jeyachanthiran5, Catherine Crock6, Amanda Stock7, Sandy M Hopper8, Simon Cohen9, Andrew Davidson5, Karin Plummer5, Erin Mills3, Simon S Craig10, Gary Deng11, Paul Leong12.   

Abstract

OBJECTIVE: To assess the efficacy and safety of a virtual reality distraction for needle pain in 2 common hospital settings: the emergency department (ED) and outpatient pathology (ie, outpatient laboratory). The control was standard of care (SOC) practice. STUDY
DESIGN: In 2 clinical trials, we randomized children aged 4-11 years undergoing venous needle procedures to virtual reality or SOC at 2 tertiary Australian hospitals. In the first study, we enrolled children in the ED requiring intravenous cannulation or venipuncture. In the second, we enrolled children in outpatient pathology requiring venipuncture. In the ED, 64 children were assigned to virtual reality and 59 to SOC. In pathology, 63 children were assigned to virtual reality and 68 to SOC; 2 children withdrew assent in the SOC arm, leaving 66. The primary endpoint was change from baseline pain between virtual reality and SOC on child-rated Faces Pain Scale-Revised.
RESULTS: In the ED, there was no change in pain from baseline with SOC, whereas virtual reality produced a significant reduction in pain (between-group difference, -1.78; 95% CI, -3.24 to -0.317; P = .018). In pathology, both groups experienced an increase in pain from baseline, but this was significantly less in the virtual reality group (between-group difference, -1.39; 95% CI, -2.68 to -0.11; P = .034). Across both studies, 10 participants experienced minor adverse events, equally distributed between virtual reality/SOC; none required pharmacotherapy.
CONCLUSIONS: In children aged 4-11 years of age undergoing intravenous cannulation or venipuncture, virtual reality was efficacious in decreasing pain and was safe. TRIAL REGISTRATION: Australia and New Zealand Clinical Trial Registry: ACTRN12617000285358p.
Copyright © 2019 Elsevier Inc. All rights reserved.

Entities:  

Keywords:  anxiety; cannulation; distraction; pain; venipuncture

Mesh:

Year:  2019        PMID: 31047650     DOI: 10.1016/j.jpeds.2019.02.034

Source DB:  PubMed          Journal:  J Pediatr        ISSN: 0022-3476            Impact factor:   4.406


  16 in total

Review 1.  Recent Applications of Virtual Reality for the Management of Pain in Burn and Pediatric Patients.

Authors:  Samuel P Ang; Michael Montuori; Yuriy Trimba; Nicole Maldari; Divya Patel; Qian Cece Chen
Journal:  Curr Pain Headache Rep       Date:  2021-01-14

2.  Virtual reality for intravenous placement in the emergency department-a randomized controlled trial.

Authors:  Ran D Goldman; Amir Behboudi
Journal:  Eur J Pediatr       Date:  2020-08-10       Impact factor: 3.183

3.  Virtual Reality Support for Joint Attention Using the Floreo Joint Attention Module: Usability and Feasibility Pilot Study.

Authors:  Vijay Ravindran; Monica Osgood; Vibha Sazawal; Rita Solorzano; Sinan Turnacioglu
Journal:  JMIR Pediatr Parent       Date:  2019-09-30

4.  Regarding Iannicelli et al.

Authors:  Evelyn Chan; Paul Leong
Journal:  Ital J Pediatr       Date:  2021-03-27       Impact factor: 2.638

5.  Effect of an Immersive Virtual Reality Intervention on Pain and Anxiety Associated With Peripheral Intravenous Catheter Placement in the Pediatric Setting: A Randomized Clinical Trial.

Authors:  Jeffrey I Gold; Michelle SooHoo; Andrea M Laikin; Arianna S Lane; Margaret J Klein
Journal:  JAMA Netw Open       Date:  2021-08-02

6.  An Exploratory Study on the Effectiveness of Virtual Reality Analgesia for Children and Adolescents with Kidney Diseases Undergoing Venipuncture.

Authors:  Barbara Atzori; Laura Vagnoli; Daniela Graziani; Hunter G Hoffman; Mariana Sampaio; Wadee Alhalabi; Andrea Messeri; Rosapia Lauro-Grotto
Journal:  Int J Environ Res Public Health       Date:  2022-02-17       Impact factor: 3.390

7.  A gamified mobile health intervention for children in day surgery care: Protocol for a randomized controlled trial.

Authors:  Arja Rantala; Anna-Leena Vuorinen; Jonna Koivisto; Heidi Similä; Otto Helve; Pekka Lahdenne; Minna Pikkarainen; Kadri Haljas; Tarja Pölkki
Journal:  Nurs Open       Date:  2021-12-02

8.  Virtual reality distraction for acute pain in children.

Authors:  Veronica Lambert; Patrick Boylan; Lorraine Boran; Paula Hicks; Richard Kirubakaran; Declan Devane; Anne Matthews
Journal:  Cochrane Database Syst Rev       Date:  2020-10-22

9.  Self-Regulation in Children with Neurodevelopmental Disorders "SR-MRehab: Un Colegio Emocionante": A Protocol Study.

Authors:  Dulce Romero-Ayuso; Pablo Alcántara-Vázquez; Ana Almenara-García; Irene Nuñez-Camarero; José Matías Triviño-Juárez; Patrocinio Ariza-Vega; José-Pascual Molina; Pascual González
Journal:  Int J Environ Res Public Health       Date:  2020-06-12       Impact factor: 3.390

10.  Immersive virtual reality as analgesia for women during hysterosalpingography: study protocol for a randomized controlled trial.

Authors:  Yi-Ling Wang; Hai-Xiang Gao; Jin-She Wang; Jing-Hui Wang; Lei Bo; Ting-Ting Zhang; Ya-Liang Dai; Lu-Lu Gao; Qiang Liu; Jun-Jun Zhang; Ju-Min Cai; Jian-Qiang Yu; Yu-Xiang Li
Journal:  Trials       Date:  2020-01-20       Impact factor: 2.279

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