| Literature DB >> 30728795 |
Benjamin Balas1,2, Amanda Auen1.
Abstract
Though artificial faces of various kinds are rapidly becoming more and more life-like due to advances in graphics technology (Suwajanakorn et al., 2015; Booth et al., 2017), observers can typically distinguish real faces from artificial faces. In general, face recognition is tuned to experience such that expert-level processing is most evident for faces that we encounter frequently in our visual world, but the extent to which face animacy perception is also tuned to in-group vs. out-group categories remains an open question. In the current study, we chose to examine how the perception of animacy in human faces and dog faces was affected by face inversion and the duration of face images presented to adult observers. We hypothesized that the impact of these manipulations may differ as a function of species category, indicating that face animacy perception is tuned for in-group faces. Briefly, we found evidence of such a differential impact, suggesting either that distinct mechanisms are used to evaluate the "life" in a face for in-group and out-group faces, or that the efficiency of a common mechanism varies substantially as a function of visual expertise.Entities:
Keywords: animacy perception; expertise; face recognition; perceptual learning; social vision
Year: 2019 PMID: 30728795 PMCID: PMC6351462 DOI: 10.3389/fpsyg.2019.00029
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
FIGURE 2Schematic view of the time course for a single trial in both experiments. Participants viewed a fixation cross for 500 ms, followed by a single image (human faces in Experiment 1 and dog faces in Experiment 2) that was presented either upright or inverted for either 160, 320, or 640 ms. Immediately following this image, participants viewed a noise mask for 500 ms before making a response.
FIGURE 1Average proportion “Real” responses to morphed human/doll face stimuli as a function of orientation and presentation time.
FIGURE 3Examples of morphed real/doll dog images used in Experiment 2. As in Figure 1, these images are a subset of the full stimulus set used in this task.
FIGURE 4Average proportion “Real” responses to morphed real dog/doll face stimuli as a function of orientation and presentation time.