Literature DB >> 30395809

Improving action video games abilities increases the phonological decoding speed and phonological short-term memory in children with developmental dyslexia.

Sandro Franceschini1, Sara Bertoni2.   

Abstract

Learning to read is extremely difficult for about 10% of the children because they are affected by a heritable neurobiological disorder called developmental dyslexia (DD). The causal role of cognitive deficits typically associated to DD can be investigated through intervention studies. It has been demonstrated that visual-attention and reading speed could be simultaneously improved by using action video game (AVG) training both in shallow and deep alphabetic orthographies. Here, in a clinical study we showed that after this general-domain behavioral intervention both the phonological decoding speed and phonological short-term memory were increased only in DD children in which their video game score was improved. These findings confirm that an AVG training enhances the efficiency of both visual and auditory processing. The plasticity of the multi-sensory attentional network could explain the reading and reading-related improvements induced by the AVG training in children with DD.
Copyright © 2018 Elsevier Ltd. All rights reserved.

Entities:  

Keywords:  Dyslexia remediation; Fronto-parietal attentional network; Reading behavioral intervention; Reading difficulties

Mesh:

Year:  2018        PMID: 30395809     DOI: 10.1016/j.neuropsychologia.2018.10.023

Source DB:  PubMed          Journal:  Neuropsychologia        ISSN: 0028-3932            Impact factor:   3.139


  10 in total

1.  Enhancing reading skills through a video game mixing action mechanics and cognitive training.

Authors:  Daphne Bavelier; Paola Venuti; Angela Pasqualotto; Irene Altarelli; Antonella De Angeli; Zeno Menestrina
Journal:  Nat Hum Behav       Date:  2022-01-17

2.  Visual Motion and Decision-Making in Dyslexia: Reduced Accumulation of Sensory Evidence and Related Neural Dynamics.

Authors:  Catherine Manning; Cameron D Hassall; Laurence T Hunt; Anthony M Norcia; Eric-Jan Wagenmakers; Margaret J Snowling; Gaia Scerif; Nathan J Evans
Journal:  J Neurosci       Date:  2021-11-15       Impact factor: 6.709

3.  Action Video Games Enhance Attentional Control and Phonological Decoding in Children with Developmental Dyslexia.

Authors:  Sara Bertoni; Sandro Franceschini; Giovanna Puccio; Martina Mancarella; Simone Gori; Andrea Facoetti
Journal:  Brain Sci       Date:  2021-01-29

4.  RALF: an adaptive reinforcement learning framework for teaching dyslexic students.

Authors:  Seyyed Amir Hadi Minoofam; Azam Bastanfard; Mohammad Reza Keyvanpour
Journal:  Multimed Tools Appl       Date:  2022-01-10       Impact factor: 2.577

Review 5.  Effects of screen exposure on young children's cognitive development: A review.

Authors:  Bahia Guellai; Eszter Somogyi; Rana Esseily; Adrien Chopin
Journal:  Front Psychol       Date:  2022-08-17

6.  Visuo-spatial attention deficit in children with reading difficulties.

Authors:  Sandro Franceschini; Sara Bertoni; Giovanna Puccio; Simone Gori; Cristiano Termine; Andrea Facoetti
Journal:  Sci Rep       Date:  2022-08-17       Impact factor: 4.996

7.  Aberrant Prestimulus Oscillations in Developmental Dyslexia Support an Underlying Attention Shifting Deficit.

Authors:  Lars Meyer; Gesa Schaadt
Journal:  Cereb Cortex Commun       Date:  2020-03-23

8.  The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities.

Authors:  Xia Wu; Ying Jiang; Yunpeng Jiang; Guodong Chen; Ying Chen; Xuejun Bai
Journal:  Front Psychol       Date:  2021-06-02

9.  A Temporal Sampling Basis for Visual Processing in Developmental Dyslexia.

Authors:  Kim Archer; Kristen Pammer; Trichur Raman Vidyasagar
Journal:  Front Hum Neurosci       Date:  2020-07-08       Impact factor: 3.169

10.  Development of thalamus mediates paternal age effect on offspring reading: A preliminary investigation.

Authors:  Zhichao Xia; Cheng Wang; Roeland Hancock; Maaike Vandermosten; Fumiko Hoeft
Journal:  Hum Brain Mapp       Date:  2021-07-04       Impact factor: 5.038

  10 in total

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