Literature DB >> 30303946

The Effect of a Distributed Virtual Reality Simulation Training Program on Dissection Mastoidectomy Performance.

Steven Arild Wuyts Andersen1,2, Søren Foghsgaard1, Per Cayé-Thomasen1, Mads Sølvsten Sørensen1.   

Abstract

OBJECTIVE: To investigate the effect on final-product performance of a distributed, virtual reality (VR) simulation training program on cadaveric dissection performance and learning curves compared with standard VR simulation training during a temporal bone course. STUDY
DESIGN: Educational interventional cohort study.
SETTING: The national Danish temporal bone courses of 2016 and 2017.
SUBJECTS: Postgraduate year 2 to 5 residents in otorhinolaryngology. INTERVENTION: Nine participants volunteered for additional VR simulation training (intervention) before the temporal bone course, with training blocks distributed (i.e., separated). The remaining 28 participants received standard VR simulation training during the temporal bone course (control). MAIN OUTCOME MEASURE: VR simulation and cadaveric dissection final-product performances were analyzed by blinded raters using a 26-item modified Welling Scale.
RESULTS: Distributed VR simulation training before the temporal bone course (intervention) significantly increased dissection final-product performance by 25% compared with standard VR simulation training during the course (control) (mean scores 12.8 points versus 10.3 points, p < 0.01). Distributed and repeated VR simulation practice markedly decreased drilling time. Guidance by the simulator-integrated tutor-function significantly increased final-product performance by 2.3 points compared with nontutored procedures but at the cost of increased drilling time.
CONCLUSION: Skills acquired in a VR simulation environment translate to cadaveric dissection skills and repeated and distributed VR simulation can be used to further increase performance compared with standard VR simulation training during a temporal bone course. Further dissemination of inexpensive VR simulators would allow all future temporal bone course participants to train locally before attending future centralized courses.

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Year:  2018        PMID: 30303946     DOI: 10.1097/MAO.0000000000002031

Source DB:  PubMed          Journal:  Otol Neurotol        ISSN: 1531-7129            Impact factor:   2.311


  4 in total

1.  The effect of structured self-assessment in virtual reality simulation training of mastoidectomy.

Authors:  Steven Arild Wuyts Andersen; Mads Guldager; Peter Trier Mikkelsen; Mads Sølvsten Sørensen
Journal:  Eur Arch Otorhinolaryngol       Date:  2019-09-20       Impact factor: 2.503

2.  Ultra-high-fidelity virtual reality mastoidectomy simulation training: a randomized, controlled trial.

Authors:  Andreas Frithioff; Martin Frendø; Peter Trier Mikkelsen; Mads Sølvsten Sørensen; Steven Arild Wuyts Andersen
Journal:  Eur Arch Otorhinolaryngol       Date:  2020-02-17       Impact factor: 2.503

3.  Decentralized virtual reality mastoidectomy simulation training: a prospective, mixed-methods study.

Authors:  Martin Frendø; Ebbe Thingaard; Lars Konge; Mads Sølvsten Sørensen; Steven A W Andersen
Journal:  Eur Arch Otorhinolaryngol       Date:  2019-07-26       Impact factor: 2.503

4.  Effect of 3D-Printed Models on Cadaveric Dissection in Temporal Bone Training.

Authors:  Andreas Frithioff; Martin Frendø; Kenneth Weiss; Søren Foghsgaard; David Bue Pedersen; Mads Sølvsten Sørensen; Steven Arild Wuyts Andersen
Journal:  OTO Open       Date:  2021-12-13
  4 in total

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