| Literature DB >> 30286092 |
Paolo Crosetto1, Marco Mantovani2.
Abstract
We explore the effects on strategic behavior of alternative representations of a centipede game that differ in terms of complexity. In a laboratory experiment, we manipulate the way in which payoffs are presented to subjects in two different ways. In both cases, information is made less accessible relative to the standard representation of the game. Results show that these manipulations shift the distribution of take nodes further away from the equilibrium prediction. The evidence is consistent with the view that failures of game-form recognition and the resulting limits to strategic reasoning are crucial for explaining non-equilibrium behavior in the centipede game.Entities:
Mesh:
Year: 2018 PMID: 30286092 PMCID: PMC6171843 DOI: 10.1371/journal.pone.0204422
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Fig 1The representation of the game in the Tree condition, payoffs in euro.
Fig 2The representation of the game in the Decomposed condition, payoffs in euro.
Fig 3Distribution of endnodes in each treatment.
Notes: the Figure shows, separately for each treatment, the distribution of the endnodes over the twelve repetitions of the game.
Non-parametric tests of hypothesis.
| Threefold comparison | ||||
|---|---|---|---|---|
| z | -.259 |
Notes: the first three columns of the table report the Wilcoxon rank-sum test, and corresponding p-value, on the pairwise difference between treatments. A negative and significant statistic means that the median endnode is higher for the second term of the comparison. The last column reports the Kruskal-Wallis test, and corresponding p-value, for the comparison of the medians among the three treatments. A significant statistic means that medians in the three treatments do not come from the same population. All tests are based on one independent observation for each pair of matched subjects—i.e. 444, 432, 384 ind. obs. in treatment Tree, Formula, and Decomposed, respectively. Bold indicates significance at the.01 level.
OLS regressions by group.
| Dep. var.: endstage | |||||
|---|---|---|---|---|---|
| (1) | (2) | (3) | (4) | (5) | |
| 0.556 | 0.773 | 0.521 | 0.484 | 0.552 | |
| 0.646 | 0.724 | 0.697 | 0.864 | 0.718 | |
| repetition | -0.210 | -0.226 | -0.226 | -0.225 | |
| -0.0334 | |||||
| -0.0119 | |||||
| min( | 0.0786 | 0.142 | |||
| min( | 0.118 | 0.140 | |||
| min( | -0.00470 | ||||
| min( | -0.0222 | ||||
| min( | -0.000902 | ||||
| -0.00247 | |||||
| -0.0721 | |||||
| 0.112 | |||||
| -0.205 | |||||
| Intercept | 3.520 | 4.885 | 4.648 | 4.528 | 4.940 |
| 1260 | 1260 | 1260 | 1260 | 1260 | |
| R-squared | 0.0355 | 0.294 | 0.314 | 0.313 | 0.295 |
Notes: the Table presents OLS regression estimates on the endnodes of the game. The unit of observation is one game—i.e., a pair of matched subjects in one specific repetition of the game. Repetitions are treated as a continuous variable. Variable ‘trust’ is a dummy taking value 1 if a subject agrees, or completely agrees, with the statement: “In general, one can trust other people”. ‘Risk’ represents a self-reported measure, on a 1 to 10 scale, on one’s propensity to take risks (higher values = lower risk aversion), and is treated as a continuous variable. ‘Complexity’ is a measure, on a 1 to 5 scale, of one’s perception of the complexity of the task (higher values = higher complexity), and is treated as a continuous variable. Variable ‘Errors’ is the number of mistakes recorded before completing the control quiz. ‘Timequiz’ is the number of seconds taken before correctly completing the control quiz. ‘min()’ indicates that the minimal value in the pair of matched subjects is considered. Standard errors are clustered at the session level. P-values:
*: <0.1;
**: <0.05;
***: <0.01;
Fig 4Mean endnode by treatment and repetition.
Notes: the Figure shows, separately for each treatment, the evolution of the average endnode over the twelve repetitions of the game. Each dot represent the average endnode for one repetition, and is plotted together with its 95% confidence interval.