Celia Dauvergne1, Valentin Bégel2, Christian Gény3, Frédéric Puyjarinet4, Isabelle Laffont5, Simone Dalla Bella6. 1. Euromov, Montpellier University, Montpellier, 34090 France; Medicine and Rehabilitation, Nîmes University Hospital, 30029 Nîmes, France. 2. Euromov, Montpellier University, Montpellier, 34090 France; NaturalPad, SAS, Montpellier, 34090 France. 3. Euromov, Montpellier University, Montpellier, 34090 France; Neurology, Parkinson Expert Center, Montpellier University Hospital, 34090 Montpellier, France. 4. Euromov, Montpellier University, Montpellier, 34090 France. 5. Euromov, Montpellier University, Montpellier, 34090 France; Physical Medicine and Rehabilitation, Montpellier University Hospital, 34090 Montpellier, France. 6. Euromov, Montpellier University, Montpellier, 34090 France; International Laboratory for Brain, Music, and Sound Research (BRAMS), H3C 3J7 Montreal, Canada; Department of Psychology, University of Montreal, H3C 3J7 Montreal, Canada; Centre for Research on Brain, Language and Music (CRBLM), H3C 3J7 Montreal, Canada; Department of Cognitive Psychology, WSFiZ in Warsaw, 01-030 Warsaw, Poland. Electronic address: simone.dalla.bella@umontreal.ca.
Abstract
OBJECTIVES: To evaluate the adherence, usability and acceptance of a rehabilitation protocol with a music-based serious game (SG) and its effect on rhythmic skills in Parkinson disease (PD). METHODS: Sixteen PD patients with mild cognitive and motor impairments were included (mean [SD] age 65 [7.28] years and Hoehn & Yahr score 2-3). Rehabilitation consisted of a 6-week at-home training program targeting rhythmic skills with a dedicated SG, Rhythm Workers, implemented on a tablet device. Patients were asked to play the game at least 30min, 3 times a week. Two half-day evaluations were conducted before and after rehabilitation. Time played and average game scores were recorded. Suitability was evaluated by a questionnaire inspired by the Suitability Evaluation Questionnaire (SEQ) and rhythmic skills by the Beat Alignment Test from the Battery for the Assessment of Auditory Sensorimotor and Timing Abilities (BAASTA). RESULTS: Patients played a mean (SD) of 313 (243) min, namely 57.9% of the expected time; the mean game score was 48.8/100 (19.5). The mean SEQ score for 12 patients was 29.2/45 (8.2); suitability was good to excellent for 10 patients. Beat perception reflecting rhythmic skills improved significantly in all but 5 patients. CONCLUSION: This study showed good to excellent suitability of an SG used on a tablet interface for rhythmic training in PD and the feasibility of this type of training in this population.
OBJECTIVES: To evaluate the adherence, usability and acceptance of a rehabilitation protocol with a music-based serious game (SG) and its effect on rhythmic skills in Parkinson disease (PD). METHODS: Sixteen PDpatients with mild cognitive and motor impairments were included (mean [SD] age 65 [7.28] years and Hoehn & Yahr score 2-3). Rehabilitation consisted of a 6-week at-home training program targeting rhythmic skills with a dedicated SG, Rhythm Workers, implemented on a tablet device. Patients were asked to play the game at least 30min, 3 times a week. Two half-day evaluations were conducted before and after rehabilitation. Time played and average game scores were recorded. Suitability was evaluated by a questionnaire inspired by the Suitability Evaluation Questionnaire (SEQ) and rhythmic skills by the Beat Alignment Test from the Battery for the Assessment of Auditory Sensorimotor and Timing Abilities (BAASTA). RESULTS:Patients played a mean (SD) of 313 (243) min, namely 57.9% of the expected time; the mean game score was 48.8/100 (19.5). The mean SEQ score for 12 patients was 29.2/45 (8.2); suitability was good to excellent for 10 patients. Beat perception reflecting rhythmic skills improved significantly in all but 5 patients. CONCLUSION: This study showed good to excellent suitability of an SG used on a tablet interface for rhythmic training in PD and the feasibility of this type of training in this population.
Authors: Anna Fiveash; Simone Dalla Bella; Emmanuel Bigand; Reyna L Gordon; Barbara Tillmann Journal: Atten Percept Psychophys Date: 2022-04-18 Impact factor: 2.157
Authors: Álvaro Astasio-Picado; Paula Cobos-Moreno; Beatriz Gómez-Martín; Lorena Verdú-Garcés; María Del Carmen Zabala-Baños Journal: Int J Environ Res Public Health Date: 2022-01-29 Impact factor: 3.390