Nobu Shirai1, Erika Izumi2, Tomoko Imura3, Masami Ishihara4, Kuniyasu Imanaka5. 1. Department of Psychology, Faculty of Humanities, Niigata University, Japan. 2. Graduate School of Modern Society and Culture, Niigata University, Japan. 3. Department of Psychology, Faculty of Integrated Arts and Social Sciences, Japan Women's University, Japan. 4. Department of Human Sciences, Tokyo Metropolitan University, Japan. 5. Department of Health Promotion Sciences, Tokyo Metropolitan University, Japan.
Abstract
Representational momentum (RM) is the phenomenon that occurs when an object moves and then disappears, and the recalled final position of the object shifts in the direction of its motion. Some previous findings indicate that the magnitude of RM in early childhood is comparable to that in adulthood, whereas other findings suggest that the magnitude of RM is significantly greater in childhood than in adulthood. We examined whether the inconsistencies between previous studies could be explained by differences in the experimental tasks used in these studies. Futterweit and Beilin used a same-different judgment between the position where a moving stimulus disappeared and where a comparison stimulus reappeared (judging task), whereas Hubbard et al. used a task wherein a computer mouse cursor pointed to the position where the moving stimulus disappeared (pointing task). Three age groups (M = 7.4, 10.7, and 22.1 years, respectively) participated in both the judging and pointing tasks in the current study. A multivariate analysis of variance with the magnitudes of RM in each task as dependent variables revealed a significant main effect for age. A one-way analysis of variance performed for each of the judging and pointing tasks also indicated a significant main effect of age. However, post hoc multiple comparisons detected a significant age effect only for the pointing task. The inconsistency between the judging and pointing tasks was discussed related to the distinct effect size of the age difference in the magnitude of RM between the two tasks.
Representational momentum (RM) is the phenomenon that occurs when an object moves and then disappears, and the recalled final position of the object shifts in the direction of its motion. Some previous findings indicate that the magnitude of RM in early childhood is comparable to that in adulthood, whereas other findings suggest that the magnitude of RM is significantly greater in childhood than in adulthood. We examined whether the inconsistencies between previous studies could be explained by differences in the experimental tasks used in these studies. Futterweit and Beilin used a same-different judgment between the position where a moving stimulus disappeared and where a comparison stimulus reappeared (judging task), whereas Hubbard et al. used a task wherein a computer mouse cursor pointed to the position where the moving stimulus disappeared (pointing task). Three age groups (M = 7.4, 10.7, and 22.1 years, respectively) participated in both the judging and pointing tasks in the current study. A multivariate analysis of variance with the magnitudes of RM in each task as dependent variables revealed a significant main effect for age. A one-way analysis of variance performed for each of the judging and pointing tasks also indicated a significant main effect of age. However, post hoc multiple comparisons detected a significant age effect only for the pointing task. The inconsistency between the judging and pointing tasks was discussed related to the distinct effect size of the age difference in the magnitude of RM between the two tasks.
The perception of dynamic and directional visual patterns (visual motion) is
undoubtedly important for our perception of our own body state, the
environment, and the interaction between them. Various types of perception
and relevant adaptive actions depend on our ability to perceive motion.
These include perceiving or controlling the direction of self-motion (Warren & Hannon,
1988), intercepting a moving object (Savelsbergh, Whiting, & Bootsma,
1991), estimating the time to collision with an obstacle (Bootsma & Oudejans,
1993), perceiving individuals (Johansson, 1973), and so on.Despite the importance of visual motion perception, our visual system faces a
fundamental challenge in perceiving dynamic visual events. The visual system
needs time to process the neural signals that originate from visual stimuli,
so the perceived location of a moving object should lag behind its actual
location at that moment in real time. However, we are apparently able to
perceive the location in real time. This can be achieved by complementing
the representation of a dynamic event with a prediction
about the state of the dynamic event in the next moment. For instance, when
we observe a moving object and the object suddenly disappears, we tend to
make a systematic error when identifying the position where the object
disappeared: The memorized point of disappearance is usually shifted in the
direction of the motion of the moving object. This phenomenon is called
representational momentum (RM) because the position of the moving object in
our memory is shifted in the direction of motion by the momentum exhibited
by our mental representation (Freyd & Finke, 1984). RM seems
to be related to relatively higher (cognitive) mechanisms, rather than to
lower sensory mechanisms, as the shift in position of a disappearing object
depends on object’s anticipated path of motion rather than its actual path
of motion (Hubbard &
Bharucha, 1988). RM may share common mechanisms with other
forms of predictive perception of dynamic events, such as
the flash-lag effect (e.g., Nijhawan, 1994), the phenomenon
whereby the perceived position of a stationary object often lags behind the
perceived position of a moving target (for review, see Hubbard, 2014). Such apparent
positional shifts of moving objects and relevant static objects may
compensate for the delay incurred by the neural processing in our visual
system when perceiving dynamic events (e.g., Hubbard, 2005; Nijhawan,
2002).The predictive perception of dynamic events is observed at
relatively early stages of life. Perry, Smith, and Hockema (2008)
demonstrated that 2- to 3-year-old toddlers potentially experience RM. In
their experiments, toddlers were shown a toy car moving down a slope. A
barrier could be placed around the slope to stop the toy car at an
appropriate position on the slope. Motion in the picture plane was from the
upper left to the lower right, and the toddlers’ line of sight was
perpendicular to the picture plane. An opaque occluder was set over the
bottom half of the slope to prevent toddlers from directly observing the
position at which the toy car stopped. However, because the barrier was
higher than the occluder, the toddlers could see the position of the barrier
and use this as a cue to guess the position at which the toy car would stop.
There were several small doors on the surface of the occluder, from which
the toddlers could retrieve the toy car. In this experimental setting, Perry et al.
(2008) found that 2 to 3 year olds made a systematic error in
choosing which door to open. Rather than choosing the closest door to the
actual stopping point of the toy car, the toddlers chose a door farther in
the direction that the toy car was moving. Perry et al. (2008) argued that
the results indicated that these 2- to 3-year-old toddlers overestimated the
stopping position of a moving object in its direction of motion, thus
exhibiting RM.Although several studies have confirmed that RM is also exhibited in later
childhood, such as at school age, the findings are inconsistent. Futterweit and Beilin
(1994) reported that the magnitude of RM was comparable in
school-aged children (younger children, mean age = 8.9 years; older
children, mean age = 10.9 years) and adults. They used sequences of
snapshots of various actions (e.g., a person walking, running, jumping,
etc.) as visual stimuli. In their experiment, two
frames of each action sequence were presented in series. Then, participants
were asked to judge whether the second frame was the same as the first one.
The second frame showed a position that was either backward or forward
relative to the first frame. It was expected that if the participants
experienced RM, the second frame would be more likely to be considered the
same as the first frame when the second frame was a forward frame. On the
other hand, it was expected that participants would perceive the second
frame as different from the first frame when the second frame was a backward
frame. In all age groups, the same response was more
frequently selected in the cases with the forward frames than with the
backward frames. No significant differences among age groups were observed
in the rate of the same response with the forward
frames.Another developmental study reported that the magnitude of RM decreased
significantly between school age and adulthood. Hubbard, Matzenbacher, and Davis
(1999) tested younger (mean age = 6.7 years) and older (mean
age = 10.7 years) children and adults using visual stimuli showing
real motion. In their experiment, a moving target
appeared on a computer screen and then suddenly disappeared. The
participants were required to use a mouse cursor to point to the position at
which the target disappeared. The magnitude of RM was calculated by
subtracting the position indicated by the mouse cursor from the position at
which the target disappeared. They found that the younger (but not older)
children exhibited greater RM magnitude than did the adults and concluded
that the younger children exhibited greater RM than the adults.Hubbard et al.
(1999) proposed a possible interpretation for the inconsistency
of these findings compared with the findings of Futterweit and Beilin (1994),
which showed no significant developmental change between childhood and
adulthood: Because younger children may be less sensitive to dynamic events
represented by static figures than adults are, the use of static figures as
visual stimuli might have reduced RM in the younger children tested by Futterweit and Beilin
(1994). However, even younger children (Carello, Rosenblum, & Grosofsky,
1986; Friedman & Stevenson, 1975) and infants (Shirai & Imura,
2014, 2016) are able to perceive dynamic events from still images.
Hence, the proposal offered by Hubbard et al. (1999) does not
fully explain the inconsistency between their results and those of Futterweit and Beilin
(1994).Hubbard et al.
(1999) discussed another explanation for the larger RM observed
in younger children than in adults: Because RM relies more on an analog
representation than on a propositional representation (Kelly & Freyd, 1987), younger
children, who might be more dependent on analog than on propositional
representation, showed greater RM than did adults. However, recent
behavioral and neural research has shown that sensitivity to smooth visual
motion events is significantly lower even in later childhood than in
adulthood (e.g., Falkenberg, Simpson, & Dutton, 2014; Gilmore, Thomas, & Fesi,
2016; Joshi &
Falkenberg, 2015). Although younger individuals may generally
rely more on analog representation than older individuals do, with regard to
the perception of smooth visual motion, younger individuals seem to have
poorer representation of a moving object than do older individuals. Thus,
the difference in the use of analog representation might not be an exclusive
explanation for the larger magnitude of RM in younger individuals observed
by Hubbard et al.
(1999).One novel alternative explanation for the inconsistency between the two sets of
results is that they arose from differences in the experimental paradigm
used to measure the magnitude of RM. Futterweit and Beilin (1994) asked
the participants to judge whether two visual stimuli were the same or not;
therefore, the participants were engaged in a recognition task. Conversely,
Hubbard et al.
(1999) asked the participants to point directly at the position
at which the moving target disappeared; therefore, the participants were
engaged in a recall task. Moreover, the difference between the judging and
pointing tasks may be comparable to that between passive and active
perceptual tasks related to separate visual systems for perception and
action, such as ventral and dorsal pathways (cf. Goodale & Milner, 1992, 2004). When we
observe pictorial illusion figures, such as the Ebbinghaus (Titchener)
illusion, the figures produce a compelling perception of visual stimuli’s
over or underestimated size; a central circle surrounded by a circular array
of larger or smaller circles tends to be perceived as smaller or larger than
its actual size. However, when we pick up the central circle surrounded by a
circular array in an Ebbinghaus figure by the thumb and index finger, the
perceived distance between them is less affected by the apparent size of the
central circle and is adjusted appropriately by the actual size of the
central circle (e.g., Aglioti, DeSouza, & Goodale, 1995; Haffenden & Goodale, 1998,
2000; Haffenden, Schiff, &
Goodale, 2001; but see also Franz & Gegenfurtner, 2008;
Pavani, Boscagli,
Benvenuti, Rabuffetti, & Farnè, 1999). The difference
between seeing and action in the effect of
a pictorial illusion is explained by the functional difference between the
two separate visual pathways; the ventral pathway mediates the perception of
a visual scene and is deceived by the illusory figure, whereas the dorsal
pathway mediates motor actions guided by visual information and is not
deceived by the illusion. Because the judging and pointing tasks for RM are
also related to seeing and action, respectively, it is
plausible that the difference in the experimental paradigm (i.e., whether a
judging or pointing task was performed) might have affected the results of
the two studies. We explored this possibility by instructing the
participants, who were younger children, older children, and adults, to
perform both the judging and the pointing tasks. The children who
participated in the current study ranged from 6 to 12 years of age.
Participants were divided into two groups (younger vs. older children) to
approximately match the age range with that of the previous studies (Futterweit & Beilin,
1994; Hubbard et al., 1999).The judging task used in the current study required participants to orally
judge whether the position on a computer screen at which a moving target
(moving either rightward or leftward) disappeared was the same as the
position at which a subsequent comparison stimulus appeared. The pointing
task required participants to indicate the position at which a moving target
(moving either rightward or leftward) disappeared by touching a
touch-sensitive computer screen. In addition, the judging and pointing tasks
each included two types of trials (immediate- and delayed vanish), which
differed according to the timing of the object’s vanishing, to calculate the
magnitude of the RM. In the immediate-vanish trials, a moving character
vanished immediately after reaching an arbitrary position on the computer
screen. Under the delayed-vanish condition, the character reached an
arbitrary position, remained there for 500 ms, and then vanished. Because
under the delayed-vanish condition, the moving character remained stationary
for 500 ms before it disappeared, any differences between participants’
responses and the actual vanishing position could be regarded as potential
response biases that were irrelevant to RM. Thus, data from the immediate
and the delayed trials were used to define the magnitude of each
participant’s RM by subtracting the reported displacement of the position at
which the character vanished under the delayed-vanish condition from that
under the immediate-vanish condition. The specific advantages of this new
type of control will be discussed later.Pointing actions could vary among the different combinations of hands used for
pointing (left or right) and the direction of the moving target (leftward or
rightward). For instance, when one points to a target moving toward the left
or right using the right or left hand, the kinematics relevant to the
pointing action involves primarily stretching the right or left elbow. On
the other hand, when one points to a target moving to the right or left
using the right or left hand, the relevant kinematics involves stretching
and abduction of the right or left elbow. This means that different
combinations of hand use and moving-target direction may result in
variations in pointing actions, rendering direct comparisons among the
magnitudes of RM in different age groups problematic.For instance, participants in the current study could choose to use either the
right or the left hand, and they were allowed to change hands on a
trial-by-trial basis. Although we did not expect this (and thus made no
video recording of the experiments), some participants, especially young
children, often changed the hand used for pointing during an experimental
session. This may be because children have a shorter reach than adults,
which might make it easier to touch the final position of a moving target
with the hand on the same side as the final position. This informal
observation implies that there might be individual (and potentially age)
differences in the kinematics relevant to pointing actions. Older
individuals might tend to use one hand (e.g., the dominant hand)
consistently across experiments; thus, the kinematics of pointing actions
could vary between stretching of the elbow and stretching and
abduction of the elbow depending on the final position of the
target in each trial. In contrast, younger individuals might change the hand
used for pointing according to the final position of the target (e.g.,
always use the right or left hand when the final position was on the right
or left side of the screen). In such cases, the kinematics of pointing
actions could consistently involve stretching and abduction of the
elbow regardless of the final position of the target. These
individual (and potentially age related) variations in the kinematics of
pointing could act as noise during analysis of RM in the pointing task
experiment according to age-group. However, it should be noted that,
ideally, such noise, which is related to the kinesiology of the human body,
should be equivalent under the immediate- and delayed-vanish conditions.
Thus, in theory, subtracting the results under the immediate-vanish
condition (RM + noise) from those under the delayed-vanish condition
(non-RM + noise) should functionally cancel out any such noise.Notably, we also adopted the subtraction paradigm in the judging task for the
following two reasons. First, we wanted to analyze the results of the
judging task using the same method as was used for the pointing task.
Second, even in the judging task, participants might have unexpected biases
in estimating the position of the vanished character (e.g., tend to
overestimate or underestimate the position relative to the direction of
motion of the object unrelated to RM). Such unexpected potential biases in
the judging task are also ruled out by the subtraction paradigm.
Methods
Ethics Statement
The experimental procedures performed in this study were approved by the
Ethics Committee for Psychological Research of Niigata University and
were conducted according to the principles of the Declaration of
Helsinki. Written informed consent was obtained from all participants
(and, in the case of the children, from their parents as well).
Participants
The final sample consisted of 16 younger children (7 females, mean
age = 7.4 years, standard deviation [SD] = 0.7, age
range = 6.7–9.1 years), 16 older children (10 females, mean age = 10.8
years, SD = 0.7, age range = 9.8–12.0 years), and 16
adults (8 females, mean age = 22.0 years, SD = 0.7,
age range = 20.4–23.4 years). All participants had normal or
corrected-to-normal vision and had no reported history of any visual
or motoric disorder. An additional male child aged 9.9 years also took
part in the experiment but was excluded from the final analysis. This
child did not follow the experimental instructions and made no
systematic responses to the visual stimuli.
Apparatus
A 27-in. LCD touch-sensitive screen (ProLite T2735MSC; resolution:
1920 × 1080 pixels; refresh rate: 60 Hz; size of the presentation
field: height = 336.2 mm; width = 597.6 mm; Iiyama, Inc.) was used to
present visual stimuli in both the judging and pointing tasks. In
addition, the touch-sensitive function of the LCD screen was used to
retrieve participants’ responses in the pointing task. The
presentation software package (version 17.1; Neurobehavioral Systems,
Inc.) was used for stimuli presentation and to record participants’
responses. This software was run on a personal computer (CF-AX3NEABR;
Panasonic, Inc.).
Stimulus
To direct the young children’s attention to the experiment, we used a
moving cartoon character as the visual stimulus (Figure 1). At the beginning
of each experimental trial, the character (465 pixels [14.4 deg] in
width and 644 pixels [19.8 deg] in height) was presented at the center
of a white presentation field. The aim of this presentation mode was
to capture the participant’s attention. The character’s body was
colored black. After 1900 ms, the character’s body size rapidly
decreased to 390 pixels (12.1 deg) in width and 535 pixels (16.6 deg)
in height, and it jumped toward a position 500 pixels (15.5 deg) away
at the right or left (randomly chosen in each trial) edge of the
presentation field. After a randomly chosen interval of 500 to
1000 ms, the character’s size shrunk again to a width of 78 pixels
(2.4 deg) and a height of 105 pixels (3.3 deg). Then, it began to run
from its current position toward the other side of the presentation
field. The speed of the character increased from 0 to 30 pixels/frame (52.1 deg/s)[1] in the first five frames, after which it remained at a constant
speed of 30 pixels/frame (52.1 deg/s). The distance between the
initial and end positions was randomly chosen from 960 to 1410 pixels
(30.6–42.1 deg). After the character reached the final position, it
behaved in accordance with the immediate-vanish or the delayed-vanish
protocol. In the immediate-vanish trials, the character vanished
immediately after reaching the end position. In the delayed-vanish
trials, the character remained at the end position for 500 ms and then
vanished.
Figure 1.
(a) Flowchart of the visual stimuli used under the
immediate-vanish condition. (1) At the beginning of
the trial, a cartoon character was presented at the
center of the presentation field. (2) After 1900 ms,
the body size of the character decreased rapidly as
it jumped toward either the right or the left edge
of the presentation field. (3) At a randomly chosen
time between 500 and 1000 ms after Step 2, the
character’s size shrank again, and (4) it began to
run toward the other side of the presentation field.
(5) The character vanished immediately after
reaching the end position. Moreover, in the judging
task, (6) after 400 ms, the character reappeared to
the right or left of the position from which it
vanished. (b) Flowchart of the visual stimuli under
the delayed-vanish condition. (1) At the beginning
of the trial, a cartoon character was presented at
the center of the presentation field. (2) After
1900 ms, the body size of the character decreased
rapidly as it jumped toward either the right or the
left edge of the presentation field. (3) At a
randomly chosen time between 500 and 1000 ms after
Step 2, the character’s size shrank again, and (4)
it began to run from its current position toward the
other side of the presentation field. (5) The
character remained at the end position for 500 ms
and (6) then vanished. In the judging task, (7)
after 400 ms, the character reappeared to the right
or the left of the position from which it vanished
(for more details, see the Stimulus and Procedure
sections).
(a) Flowchart of the visual stimuli used under the
immediate-vanish condition. (1) At the beginning of
the trial, a cartoon character was presented at the
center of the presentation field. (2) After 1900 ms,
the body size of the character decreased rapidly as
it jumped toward either the right or the left edge
of the presentation field. (3) At a randomly chosen
time between 500 and 1000 ms after Step 2, the
character’s size shrank again, and (4) it began to
run toward the other side of the presentation field.
(5) The character vanished immediately after
reaching the end position. Moreover, in the judging
task, (6) after 400 ms, the character reappeared to
the right or left of the position from which it
vanished. (b) Flowchart of the visual stimuli under
the delayed-vanish condition. (1) At the beginning
of the trial, a cartoon character was presented at
the center of the presentation field. (2) After
1900 ms, the body size of the character decreased
rapidly as it jumped toward either the right or the
left edge of the presentation field. (3) At a
randomly chosen time between 500 and 1000 ms after
Step 2, the character’s size shrank again, and (4)
it began to run from its current position toward the
other side of the presentation field. (5) The
character remained at the end position for 500 ms
and (6) then vanished. In the judging task, (7)
after 400 ms, the character reappeared to the right
or the left of the position from which it vanished
(for more details, see the Stimulus and Procedure
sections).
Procedure
Each participant sat in front of a touch-sensitive LCD screen with no
supportive equipment such as a head or chin rest. One experimenter,
who was naïve regarding the predictions and hypotheses of the current
study, sat beside the screen and the participant. Thus, the visual
stimuli on the screen were not totally invisible from the typical
vantage point of the experimenter. However, because the experimenter
was naïve regarding the predictions and hypotheses of the current
study, possible sources of experimental bias, such as the experimenter
effect, may have been minimized. The experimenter adjusted the
distance between the participant and the screen to 57 cm before
starting the experimental session. During the experimental session,
the experimenter monitored the distance between the participant and
the screen. If the viewing distance looked significantly shorter or
longer than the initial distance, the experimenter gently urged the
participant to return to the sitting position adopted at the beginning
of each trial. Each participant took part in two experimental tasks,
the judging task and the pointing task. The order of the two
experimental tasks was counterbalanced across participants. The time
required to complete the entire experiment, including the short rests
between experimental sessions, was usually less than 20 minutes, even
among younger children.
Judging task
In each trial of the judging task, the character reappeared to the
right or left of the position from which it vanished after
400 ms. The participant’s task was to report orally whether the
position of the reappeared character on the screen had shifted
forward or backward in the direction of the character’s motion
and relative to the position at which it vanished. The
participants had three alternatives: forward, backward,
or ambiguous (I don't know). We used the
staircase method to measure the point of subjective equality
(PSE) for the judgment of the position shift of the character
after it reappeared relative to the position from which it
vanished. In each trial, the distance by which the character had
shifted after it reappeared could increase or decrease, based on
the judgment made by the participant. If a participant made a
correct judgment, the absolute size of the shift decreased,
while its direction (a sign of ± corresponding to forward or
backward) was maintained. If a participant made an incorrect
judgment (or said, I don't know), the absolute
size of the shift increased while its direction was reversed.
The initial step size of the decreasing or increasing distance
by which the character had shifted when it reappeared was set to
200 pixels (6.2 deg). At every reversal point, the step size
decreased by half. Once the step size reached 25 pixels
(0.8 deg), it was kept fixed at 25 pixels (0.8 deg) until the
end of the experiment. In the first trial of each experimental
session, the position at which the character reappeared after it
finally vanished was always shifted backward by 400 pixels
(12.4 deg) (−400 pixels [−12.4 deg]) from the vanishing
position. Each experimental session continued until the
direction of the position shift had been reversed 12 times. The
PSE was defined as the mean of the shift in pixels over the last
10 reversals.The immediate- and delayed-vanish trials followed a block session
design. Each participant engaged in a session with
immediate-vanish trials and with delayed-vanish trials for PSE
measurement. Each session typically lasted a few minutes, even
among the younger children. The order of the two sessions was
counterbalanced across participants. We calculated the magnitude
of the RM in the judging task by subtracting the PSE under the
delayed-vanish condition from that under the immediate-vanish
condition.
Pointing task
In the pointing task, the visual stimuli were identical to those
used in the judging task, except that the character did not
reappear after vanishing (i.e., Frames 6 and 7 in the left and
right columns of Figure 1, respectively,
were not presented). The participants were instructed to touch
the position where the character vanished on the touch-sensitive
screen. The touched position was recorded by the touch-sensitive
devices built into the screen. The displacement along the
horizontal axis between the touched position and the position
where the character vanished was recorded in each trial. The
immediate- and delayed-vanish trials were conducted with a block
session design. Each participant engaged in an experimental
session of 30 immediate-vanish and 30 delayed-vanish trials, for
a total of 60 trials. Each session (30 trials) typically lasted
for a few minutes, even among the younger children. The order of
the two experimental sessions was counterbalanced across the
participants. The magnitude of RM for each participant was
calculated by subtracting the mean displacement under the
delayed-vanish condition from that under the immediate-vanish
condition.
Results
Data Before Subtracting Results Under the Delayed-Vanish Condition
From Those Under the Immediate-Vanish Condition
Although we used the difference between the immediate- and delayed-vanish
conditions as a dependent variable (the magnitude of the RM) in the
final analysis, we show each mean PSE under the immediate- and
delayed-vanish conditions in the judging task in Figure 2(a) and each mean
displacement under the immediate- and delayed-vanish conditions in the
pointing task in Figure 2(b).
Figure 2.
(a) Individual PSEs in the judging task under the
immediate-vanish and delayed-vanish conditions. The
vertical axes show the mean PSE for each
experimental condition. The left, center, and right
graphs show the data for younger children, older
children, and adults, respectively. The lines in
each graph represent individual results. (b)
Individual mean displacements between the touched
position and the position from which the character
vanished in the pointing task under the
immediate-vanish and delayed-vanish conditions. The
vertical axes show the mean displacement for each
experimental condition. The left, center, and right
graphs show the data for younger children, older
children, and adults, respectively. The lines in
each graph represent individual results. Additional
individual-level data are available at https://nyu.databrary.org/volume/482.
PSE = point of subjective equality.
(a) Individual PSEs in the judging task under the
immediate-vanish and delayed-vanish conditions. The
vertical axes show the mean PSE for each
experimental condition. The left, center, and right
graphs show the data for younger children, older
children, and adults, respectively. The lines in
each graph represent individual results. (b)
Individual mean displacements between the touched
position and the position from which the character
vanished in the pointing task under the
immediate-vanish and delayed-vanish conditions. The
vertical axes show the mean displacement for each
experimental condition. The left, center, and right
graphs show the data for younger children, older
children, and adults, respectively. The lines in
each graph represent individual results. Additional
individual-level data are available at https://nyu.databrary.org/volume/482.PSE = point of subjective equality.
Main Analysis
Figure 3(a) and
(b)
presents the results of the judging task and the pointing task,
respectively. Because the current two experimental tasks, the judging
task and the pointing task, employed different dependent variables
(estimated PSE and gap between the pointed position and
the position where the target vanished, respectively),
we first conducted a one-way multivariate analysis of variance
(MANOVA) to investigate the effect of age on the magnitude of RM with
the mean magnitudes of RM in the judging and pointing tasks as
dependent measures. The MANOVA revealed that the effect of age was
significant (Wilks’λ = 0.775, p = .023, multivariate
η2 = 0.120). An additional one-way analysis of
variance (ANOVA) for each of the two dependent measures (RM in the
judging and pointing tasks) indicated that the main effect of age was
significant in both the judging and pointing tasks,
F(2, 45) = 3.387, p = .043,
ηp2 = 0.131, and F(2,
45) = 5.379, p = .008,
ηp2 = 0.193, respectively. These results
indicate again that the magnitude of RM decreased with age in the
current study. On the other hand, the post hoc multiple comparisons
(Tukey’s HSD tests, α = 0.05) for the one-way ANOVAs revealed that the
difference between any pair of the three age groups was not
significant in the judging task (younger [M = 53.25,
SE = 9.29] vs. older children
[M = 53.38, SE = 6.08];
younger children vs. adults [M = 30.88,
SE = 5.03]; older children vs. adults), whereas
the difference between the younger children
(M = 73.31, SE = 8.02) and the
adults (M = 37.19, SE = 7.70) was
significant in the pointing task. The differences between the younger
and older children (M = 63.13,
SE = 8.36) and between the older children and the
adults were not significant in the pointing task. The results of the
post hoc comparisons implied that the age difference in the magnitude
of RM was relatively modest in the judging task.
Figure 3.
The results of the (a) judging and (b) pointing tasks.
The vertical axes show the mean magnitude of RM. The
white, light gray, and dark gray bars indicate the
mean magnitude of RM in younger children, older
children, and adults, respectively. The error bars
represent ±1 SEM.
RM = representational momentum.
The results of the (a) judging and (b) pointing tasks.
The vertical axes show the mean magnitude of RM. The
white, light gray, and dark gray bars indicate the
mean magnitude of RM in younger children, older
children, and adults, respectively. The error bars
represent ±1 SEM.RM = representational momentum.
Discussion
The significant main effect of age on the magnitude of RM revealed by the
MANOVA indicates that RM magnitude decreased significantly with age in the
current study. This trend was mostly replicated by further analysis with a
separate one-way ANOVA for each of the two dependent variables; the main
effect of age was significant in both the judging and pointing tasks. Thus,
the main conclusion of the current study is that the magnitude of RM
decreases with age as reported by Hubbard et al. (1999).Post hoc multiple comparisons (Tukey’s HSD test) performed on the results of
the separate one-way ANOVA for each of the judging and pointing tasks
revealed a significant difference in the magnitude of RM between younger
children and adults in the pointing task, whereas the post hoc comparison
revealed no significant difference in the magnitude of RM between any pair
of the three age groups in the judging condition. These results suggest that
the age effect on the magnitude of RM was weak in the judging task. The
results of the judging task are similar to those reported by Futterweit and Beilin
(1994), who found no significant difference in the RM magnitude
between younger or older children and adults. The modest age effect on RM in
the current judging task might be due to the small effect size of
developmental change in the magnitude of RM measured by the current judging
task. For instance, the effect size of the main effect of age in the one-way
ANOVA was smaller for the judging task (ηp2 = 0.131)
than for the pointing task (ηp2 = 0.193). The
relatively small effect size might result in weaker statistical power such
that it was harder for some statistical tests (e.g., the multiple
comparisons in the current study) to detect a significant age effect in the
judging task than the pointing task (although the age effect on RM may
actually exist under both the judging and pointing conditions). It is
unclear whether a difference in the tasks (e.g., judging task vs. pointing
task) generally affect the effect size during a developmental change in RM.
However, the inconsistency between Futterweit and Beilin (1994) and
Hubbard et al.
(1999) might be explained by similar reasoning, because the
effect size of developmental change in RM tends to be smaller with judging
tasks (e.g., Futterweit
& Beilin, 1994; the current judging task) than with
pointing tasks (e.g., Hubbard et al., 1999; the current pointing task), it may be
more difficult to detect a significant age difference in RM with judging
tasks than with pointing tasks. The impact of more systematic relationships
between differences in experimental tasks and effect sizes on age-related
changes in RM should be examined in future investigations.Another possible explanation for the inconsistency between Futterweit and Beilin
(1994) and Hubbard et al. (1999) is the difference in the mean age of
their participants. The mean age of younger children was 8.9 years
(range = 8 months) and that of the older children was 10.9 years (range = 6
months) in Futterweit and
Beilin (1994), whereas the mean age of younger children was 6.7
years (range = 3.4 years) and that of the older children was 10.7 years
(range = 3.9 years) in Hubbard et al. (1999). The younger children in Futterweit and Beilin
(1994) were about 2 years older than the younger children in
Hubbard et al.
(1999). The 2-year difference in mean age might have
contributed to the inconsistency between the two studies. It is plausible
that the larger magnitude of RM in children than adults might be typical for
relatively young children (e.g., until 6–7 years) but not for older (e.g.,
>8–9 years) children. However, because the age ranges of the children
were not matched between Futterweit and Beilin (1994) and Hubbard et al. (1999), it is
difficult to directly compare the mean ages of children in these two
previous studies. For example, Hubbard et al. (1999) reported
that the age range of the younger children who participated in their study
was 5.3 to 8.6 years. This means that the age range of the younger children
in Futterweit and Beilin
(1994) and that in Hubbard et al. (1999) partially
overlapped (note that the same thing is also applicable to the comparison
between the current study [younger children: M = 7.4 years,
range = 6.7–9.1 years; older children: M = 10.8 years,
range = 9.8–12.0 years] and Futterweit & Beilin, 1994).
Hence, although the difference in the mean age of the participants might
have contributed to the inconsistency between Futterweit and Beilin (1994) and
Hubbard et al.
(1999; or the current study), the difference in mean age does
not explain all the inconsistencies among these studies.It should be noted that the current pointing task and the task used by Hubbard et al.
(1999) are not identical; the current task involved touching
the vanishing point on the touch screen with one’s hand, whereas the task
used by Hubbard et al.
(1999) involved pointing to a vanishing point on a computer
screen with a cursor moved by handling a computer mouse. Thus, despite
previous research on pictorial illusions (e.g., Aglioti et al., 1995; Haffenden & Goodale,
1998, 2000; Haffenden et al., 2001), the conclusion that the difference in
RM between the judging and pointing tasks was related to a distinction
between seeing and acting should not be
generalized to current and previous results regarding the development of RM
without caution.The aim of this study was to examine whether the difference in the experimental
tasks would explain previously reported inconsistencies in the development
of RM; therefore, we did not directly address the reason for the difference
in RM magnitude between young children and adults in the pointing task. One
may speculate that RM is more pronounced in younger children than in adults
because younger children have more difficulty controlling their motor
actions than do adults during the pointing task. For instance, when young
children (6–8 years) pointed at a static target, they tended to overshoot
the target location (i.e., when they pointed at a target on the right or
left, they tended to overshoot to the right or left of the target), and the
tendency to overshoot was more pronounced under conditions in which a target
appeared in the right visual field (Pellizzer & Hauert, 1996).
This suggests that the presumed RM observed among children in the current
pointing task might not actually constitute RM and may reflect only
overshooting when pointing to a target position (i.e., biomechanical
constraints). However, in the current study, the magnitude of RM was
calculated by subtracting the results obtained from the trials using the
delayed-vanish condition from those obtained from trials with the
immediate-vanish condition. It should be noted that there is no a priori
reason to infer that the magnitude of the overshooting in the pointing
action would differ between the two conditions due to any causal factor
other than RM. In other words, the magnitude of RM calculated by subtracting
the results of the delayed-vanish condition from those of the
immediate-vanish condition should represent overshooting caused by RM; thus,
the subtraction method enabled us to compensate for potential biases arising
from the motor abilities of any age-group.