Literature DB >> 30093736

Injustice in Mobile Leisure: A Conceptual Exploration of Pokémon Go.

Eric K Layland1,2, Garrett A Stone3, J Tom Mueller1, Camilla J Hodge4.   

Abstract

In augmented reality, video games and the physical world converge as individuals participate in digital leisure overlaid on physical spaces. In Pokémon Go, game play in the physical world is impacted by constraints that limit access and play of marginalized groups. Global popularity of Pokémon Go created an opportunity to explore experiences of marginalized groups participating in augmented reality game play. Grey literature surrounding Pokémon Go is rich with accounts of constraints experienced by marginalized groups, particularly individuals self-identifying as White women, Black women, or Black men. Their experiences with Pokémon Go illustrate the need for social justice in digital leisure. Because the lifespan of mobile applications is limited, the gradual process from research to social change may be insufficient in addressing ever evolving digital platforms. Researchers need to strategically work with industry partners to identify needs for social justice during the planning and designing stages.

Entities:  

Keywords:  augmented reality; constraints; race; social justice; women’s leisure

Year:  2018        PMID: 30093736      PMCID: PMC6078435          DOI: 10.1080/01490400.2018.1426064

Source DB:  PubMed          Journal:  Leis Sci        ISSN: 0149-0400


  3 in total

1.  Availability of recreational resources in minority and low socioeconomic status areas.

Authors:  Latetia V Moore; Ana V Diez Roux; Kelly R Evenson; Aileen P McGinn; Shannon J Brines
Journal:  Am J Prev Med       Date:  2008-01       Impact factor: 5.043

2.  Gender swapping and socializing in cyberspace: an exploratory study.

Authors:  Zaheer Hussain; Mark D Griffiths
Journal:  Cyberpsychol Behav       Date:  2008-02

Review 3.  Barriers to Physical Activity Among African American Women: An Integrative Review of the Literature.

Authors:  Rodney P Joseph; Barbara E Ainsworth; Colleen Keller; Joan E Dodgson
Journal:  Women Health       Date:  2015-04-24
  3 in total
  1 in total

Review 1.  Scoping Review of Pokémon Go: Comprehensive Assessment of Augmented Reality for Physical Activity Change.

Authors:  Tom Baranowski; Elizabeth J Lyons
Journal:  Games Health J       Date:  2019-08-06
  1 in total

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