Literature DB >> 30017414

Effectiveness of virtual reality in the treatment of hand function in children with cerebral palsy: A systematic review.

Chandrasekar Rathinam1, Vikram Mohan2, Janet Peirson3, Jane Skinner4, Kalidass Subash Nethaji3, Isla Kuhn5.   

Abstract

STUDY
DESIGN: Systematic review.
INTRODUCTION: Children with cerebral palsy (CP) may have limited use of their hands for functional activities and for fine motor skills. Virtual reality (VR) is a relatively new and innovative approach to facilitate hand function in children with CP. PURPOSE OF THE STUDY: The primary purpose of this study was to determine the effectiveness of VR as an intervention to improve hand function in children with CP compared to either conventional physiotherapy or other therapeutic interventions. The secondary purpose was to classify the outcomes evaluated according to the International Classification of Functioning, Disability and Health (ICF) dimensions.
METHODS: A International prospective register of systematic reviews (PROSPERO)-registered literature search was carried out in August 2015 in MEDLINE, CINAHL, ERIC, HealthSTAR, AMED, BNI, Embase, PsycINFO, PEDro, Cochrane Central Register, DARE, OTSeeker, REHABDATA, HaPI, CIRRIE, and Scopus. PRISMA guidelines were followed. Only randomized controlled trials (RCTs) were included, and their methodological qualities were examined using the Cochrane collaboration's risk of bias (RoB) tool. A narrative synthesis was performed.
RESULTS: The 6 RCTs published on this topic provide conflicting results. Four studies reported improved hand function (2 low RoB, 1 high RoB, and 1 unclear RoB), whereas 2 studies reported no improvement. All of the RCTs reported the activity element of ICF, but no study explicitly described the effect of VR intervention based on the ICF model.
CONCLUSION: The role of VR ti imrpove hand fucntion in children with CP is unclear due to limited evidence; use as an adjunct has some support.
Copyright © 2018 Hanley & Belfus. Published by Elsevier Inc. All rights reserved.

Entities:  

Keywords:  Cerebral palsy; Computer games; Hand function; ICF; Systematic review; Virtual reality

Mesh:

Year:  2018        PMID: 30017414     DOI: 10.1016/j.jht.2018.01.006

Source DB:  PubMed          Journal:  J Hand Ther        ISSN: 0894-1130            Impact factor:   1.950


  6 in total

Review 1.  Effectiveness of virtual reality in children and young adults with cerebral palsy: a systematic review of randomized controlled trial.

Authors:  Junior Vitorino Fandim; Bruno Tirotti Saragiotto; Gustavo José Martiniano Porfírio; Renato Figueiredo Santana
Journal:  Braz J Phys Ther       Date:  2020-12-05       Impact factor: 3.377

Review 2.  The Use of Virtual Reality Technologies in the Treatment of Duchenne Muscular Dystrophy: Systematic Review.

Authors:  Maria Rosa Baeza-Barragán; Rocío Martín-Valero; Maria Teresa Labajos Manzanares; Carmen Ruiz Vergara; María Jesús Casuso-Holgado
Journal:  JMIR Mhealth Uhealth       Date:  2020-12-08       Impact factor: 4.773

Review 3.  Upper Limb Movement Measurement Systems for Cerebral Palsy: A Systematic Literature Review.

Authors:  Celia Francisco-Martínez; Juan Prado-Olivarez; José A Padilla-Medina; Javier Díaz-Carmona; Francisco J Pérez-Pinal; Alejandro I Barranco-Gutiérrez; Juan J Martínez-Nolasco
Journal:  Sensors (Basel)       Date:  2021-11-26       Impact factor: 3.576

Review 4.  Virtual Reality-Based Intervention for Enhancing Upper Extremity Function in Children With Hemiplegic Cerebral Palsy: A Literature Review.

Authors:  Chanan Goyal; Vishnu Vardhan; Waqar Naqvi
Journal:  Cureus       Date:  2022-01-28

Review 5.  Nintendo® Wii Therapy Improves Upper Extremity Motor Function in Children with Cerebral Palsy: A Systematic Review with Meta-Analysis.

Authors:  Desirée Montoro-Cárdenas; Irene Cortés-Pérez; María Del Rocío Ibancos-Losada; Noelia Zagalaz-Anula; Esteban Obrero-Gaitán; María Catalina Osuna-Pérez
Journal:  Int J Environ Res Public Health       Date:  2022-09-28       Impact factor: 4.614

Review 6.  Leap Motion Controller Video Game-Based Therapy for Upper Extremity Motor Recovery in Patients with Central Nervous System Diseases. A Systematic Review with Meta-Analysis.

Authors:  Irene Cortés-Pérez; Noelia Zagalaz-Anula; Desirée Montoro-Cárdenas; Rafael Lomas-Vega; Esteban Obrero-Gaitán; María Catalina Osuna-Pérez
Journal:  Sensors (Basel)       Date:  2021-03-15       Impact factor: 3.576

  6 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.