| Literature DB >> 29962928 |
Jin Woo Lee1, Shanna R Daly2, Aileen Y Huang-Saad3, Colleen M Seifert4, Jacob Lutz5.
Abstract
Microfluidics has been an important method in providing answers to a wide variety of research questions in chemistry, biochemistry, and biology. Microfluidic designers benefit from instructional textbooks describing foundational principles and practices in developing microfluidic devices; however, these texts do not offer guidance about how to generate design concepts for microfluidic devices. Research on design in related fields, such as mechanical engineering, documents the difficulties engineers face when attempting to generate novel ideas. For microfluidic device designers, support during idea generation may lead to greater exploration of potential innovations in design. To investigate successful idea generation in microfluidics, we analyzed successful microfluidic US patents, selecting those with the key word "microfluidic" over a 2-year period. After analyzing the features and functions of 235 patents, we identified 36 distinct design strategies in microfluidic devices. We document each strategy, and demonstrate their usefulness in a concept generation study of practitioners in microfluidic design. While some of the identified design strategies may be familiar to microfluidic designers, exposure to this large set of strategies helped participants generate more diverse, creative, and unique microfluidic design concepts, which are considered best practices in idea generation.Entities:
Keywords: Creativity; Design strategies; Idea generation; Microfluidics
Year: 2018 PMID: 29962928 PMCID: PMC6002441 DOI: 10.1007/s10404-018-2089-6
Source DB: PubMed Journal: Microfluid Nanofluidics ISSN: 1613-4982 Impact factor: 2.529
List of all Design Heuristics (Yilmaz et al. 2016a)
| 1. Add levels | 27. Cover or wrap | 53. Reduce material |
| 2. Add motion | 28. Create service | 54. Repeat |
| 3. Add natural features | 29. Create system | 55. Repurpose packaging |
| 4. Add to existing product | 30. Divide continuous surface | 56. Roll |
| 5. Adjust function through movement | 31. Elevate or lower | 57. Rotate |
| 6. Adjust functions for specific users | 32. Expand or collapse | 58. Scale up or down |
| 7. Align components around center | 33. Expose interior | 59. Separate functions |
| 8. Allow user to assemble | 34. Extend surface | 60. Simplify |
| 9. Allow user to customize | 35. Flatten | 61. Slide |
| 10. Allow user to reconfigure | 36. Fold | 62. Stack |
| 11. Allow user to reorient | 37. Hollow out | 63. Substitute way of achieving function |
| 12. Animate | 38. Impose hierarchy on functions | 64. Synthesize functions |
| 13. Apply existing mechanism in new way | 39. Incorporate environment | 65. Telescope |
| 14. Attach independent functional components | 40. Incorporate user input | 66. Twist |
| 15. Attach product to user | 41. Layer | 67. Unify |
| 16. Bend | 42. Make components attachable or detachable | 68. Use common base to hold components |
| 17. Build user community | 43. Make multifunctional | 69. Use continuous material |
| 18. Change direction of access | 44. Make product recyclable | 70. Use different energy source |
| 19. Change flexibility | 45. Merge surfaces | 71. Use human-generated power |
| 20. Change geometry | 46. Mimic natural mechanisms | 72. Use multiple components for one function |
| 21. Change product lifetime | 47. Mirror or array | 73. Use packaging as functional component |
| 22. Change surface properties | 48. Nest | 74. Use repurposed or recyclable materials |
| 23. Compartmentalize | 49. Offer optional components | 75. Utilize inner space |
| 24. Contextualize | 50. Provide sensory feedback | 76. Utilize opposite surface |
| 25. Convert 2-D to 3-D | 51. Reconfigure | 77. Visually distinguish functions |
| 26. Convert for second function | 52. Redefine joints |
Fig. 1Design Heuristic card #24 (of 77), contextualize. a Front of card features a written description and graphic image; b back of card shows two example designs in which this Design Heuristic was evident
Fig. 2Examples of strategies identified from patents. a (McCormack et al. 2016) temperature-controlling element that suggested the strategy adjust temperature. b (Ingber and Huh 2016) An organ mimic device that suggested the strategies utilize opposite surface and mimic natural mechanisms. c (Jarvius and Melin 2016) A microfluidic device that suggested the strategies layer and change flexibility
New design strategies evident in the study of microfluidic device patents
| Microfluidic strategy | Description | Frequency |
|---|---|---|
| Add modularity | Design a device comprising of multiple components that can be arranged in multiple layouts and are easily replaced. This can allow for rapid prototyping | 2 |
| Add motion | Add motion as part of the device’s function. This can improve function or change user interaction. This applies to the microfluidic device rather than the fluid within it | 4 |
| Adjust temperature | Alter the typical or expected temperature of the device’s material or sample | 15 |
| Automate | Make the device run with minimal user input. This can improve accuracy of results and usability of the device | 8 |
| Change volume–surface area | Highlight areas where the sample interfaces with the device. Altering the volume to surface area ratio can change how much the sample interacts with the surface of the device | 2 |
| Create a multi-phase system | Design a device that incorporates multiple phases or immiscible fluids. This can prevent unwanted false positives and cross-contamination/cross-talk | 5 |
| Embed electronics or electrodes | Design a device that has built-in electronics or electrodes. This can improve fluid control, increase functionality, and increase usability | 23 |
| Impede flow | Explore ways of deviating flow from its preferred path. This can increase interactions between analytes and channel surfaces, and help regulate flow | 5 |
| Incorporate filtration, separation, and/or sorting | Explore ways of separating, containing, or isolating parts of samples. This can serve as a method of isolation without knowing biochemical properties. It can also increase sensitivity, decrease contamination, and improve fluid flow | 19 |
| Incubate | Store droplets or particles or increase the time it takes for them to move through channels. This can allow for processes that take longer than a few minutes to complete to be incorporated into a microfluidic assay | 7 |
| Merge droplets | Consider incorporating droplets that converge. This can control mixing ratios and increase precisions | 3 |
| Run on passive flow | Allow the fluid to flow using passive methods, which include the gravitational force and capillary action. This can save energy, eliminate need for external equipment, and simplify the device | 4 |
| Run parallel operations | Consider making a device that can run similar operations simultaneously. This further increases throughput, and can decrease run time and cost | 24 |
| Simplify sample preparation | Consider treating the sample within the device. This can increase usability by reducing pretreatment steps | 9 |
| Use a disposable cartridge | Consider using a small, removable component designed to be inserted into a device. This can reduce cost, increase usability, and increase variety of applications | 15 |
| Use colorimetric or fluorescent reading | Utilize visual color changes or fluorescence to detect the status of the samples. This can improve detectability in devices and provides an easy way to visualize the reaction progress | 10 |
| Use magnets and/or a magnetic field | Consider incorporating magnets or using a magnetic field for proper device function. This can allow for better control of samples and analytes | 12 |
The list of transferable design strategies identified from the original Design Heuristics in the microfluidics device patents
| Transferable strategy | Description | Frequency |
|---|---|---|
| Add to existing product (DH #4) | Use an existing item as part of the product’s function. Consider attaching components or defining relationships between objects. This can reduce material and cost, or improve efficiency | 2 |
| Adjust functions for specific users (DH #6) | Design the functions of the device with target user characteristics in mind. This can improve device performance | 2 |
| Allow user to customize (DH #9) | Give the user customizable options to best fit their needs and preferences. The final product is developed for each user based on their choices. This can allow the user to use multiple experimental procedures with only one device | 13 |
| Apply existing mechanism in new way (DH #13) | Consider whether existing devices or their components can fulfill the desired function. This can facilitate reuse of existing devices, make the design process more efficient, and expand the pool of options | 6 |
| Attach independent functional components (DH #14) | Identify different parts or systems with distinct functions, assign form to each, and add a connection between them. This can increase product efficiency, reduce material, facilitate compactness, and unite separate functions | 2 |
| Attach product to user (DH #15) | Design the device around the user by attaching it to the user’s body, and redefine how the function is achieved. Consider attachments to a variety of body parts such as the head, finger, back, and feet. This can increase device portability and efficiency | 7 |
| Change flexibility (DH #19) | Alter the typical or expected flexibility of the device’s material. This can affect durability, collapsibility, function, and adjustability of the device | 13 |
| Change geometry (DH #20) | Alter the typical or expected geometric form of the device or its components while maintaining function. This can redefine user interactions, make the device more intuitive, and suggest new product functions | 8 |
| Change Device and/or Sample Lifetime (DH #21) | Consider the assumed lifetime of a device or sample, and alter the number of times it can be used. For example, replace disposable components with reusable ones, or vice versa. This can optimize material use, allow environmentally friendly material use, and decrease waste | 5 |
| Change surface interactions (DH #22) | Highlight areas where the sample interfaces with the device by changing hydrophobicity, changing surface tension, or allowing for capture of molecules. This can improve existing function, and improve usability | 20 |
| Contextualize (DH #24) | Envision the details of how and where the device will be used, and fit the device to this context. Alternatively, redesign a device to function in a new context. This can specialize the device for target user groups and environments, including point-of-care testing and use in low resource settings | 30 |
| Convert 2-D to 3-D (DH #25) | Create a three-dimensional object or environment that improves upon existing 2-D designs. This can provide more accurate modeling environments | 4 |
| Incorporate environment (DH #39) | Use the surrounding environment (living or artificial) to perform a part of the product’s function or serve as a product component. This can reduce material, create uniformity with the environment, and increase environmental awareness | 2 |
| Incorporate user input (DH #40) | Identify product functions that are adjustable and allow users to make those changes through an interface control, using buttons, sliders, levers, dials, touch screens, etc. This can make the product adjustable to the user’s needs | 2 |
| Layer (DH #41) | Build the device through a series of layers of similar or different materials. Different layers can provide a variety of functions | 15 |
| Mimic natural mechanisms (DH #46) | Imitate naturally occurring processes, mechanisms, or systems. This can provide efficiency and proven effectiveness | 10 |
| Slide (DH #61) | Move one component smoothly along a surface or another component. This can expose or cover surfaces, open or close spaces, and offer options to the user | 2 |
| Substitute way of achieving function (DH #63) | Replace one or more components with other designs that can achieve the same function. This can improve device performance, change device cost, and facilitate use of more readily available materials. This may include removing an important or costly piece of equipment, such as a thermal cycler for PCR | 10 |
| Utilize opposite surface (DH #76) | Create a distinction between exterior and interior, front and back, or bottom and top. Make use of both surfaces for complimentary or different functions. This can increase efficiency in the use of surfaces and materials, or facilitate a new way to achieve function | 2 |
The list of inherent strategies from Design Heuristics. The inherent strategies were ones typical in most microfluidic devices due to the constraints of the domain
| Inherent strategy | Description |
|---|---|
| Compartmentalize (DH# 23) | Divide the product into distinct compartments, or add a new compartment. This can separate distinct or complimentary product functions, or create an organizational scheme for multiple functions |
| Cover or wrap (DH# 27) | Overlay a cover, form a shell, or wrap the surface of the product or its parts with another material |
| Create system (DH# 29) | Identify the core product functions and define a multi-stage process to achieve the overall goal. Separate the stages to organize functional steps, build a complex function, and increase efficiency |
| Expose interior (DH# 33) | Reveal the inner components of the product by partially or entirely removing the outer surface, or making it transparent or translucent. This can affect users’ understanding of the product’s function |
| Hollow out (DH #37) | Identify product volumes and remove a portion of that volume to create a cavity (without impacting structural integrity). This can improve the product’s fit to the user, other products, or its environment |
| Impose hierarchy on functions (DH #38) | Present the functions of the product in a set order to assist in using the product. Make the steps for each function clear; for example, access to the second function only occurs after the first. This can increase safety, make the product more intuitive, and guide the user through the product’s functions |
| Mirror or array (DH #47) | Reflect or repeat elements across a central axis or point of symmetry. This can help distribute force, reduce manufacturing cost, and improve esthetics |
| Reduce material (DH #53) | Remove material from the product by eliminating unnecessary components, reducing volume, or redesigning the product in ways that are more efficient. This can decrease product weight, reduce material cost, allow use in new spaces or with different products, and change esthetics |
| Repeat (DH #54) | Copy components or products. This can enhance function, allow for multiple simultaneous functions, evenly distribute load, and decrease manufacturing costs |
| Scale up or down (DH #58) | Increase or decrease any of the physical dimensions of the product or its parts. This can introduce a new function, alter the existing functions, and create options for different users |
| Separate functions (DH #59) | Identify different functional components of a product and separate them into individual forms. This can change user interaction, make the product more accessible, or allow easier replacement of individual components |
| Use common base to hold components (DH #68) | Align multiple components on the same base or railing system. This can reduce the number of parts needed, allow users to rearrange components, and make the product more compact |
| Use continuous material (DH #69) | Identify the different components of the product, and create them out of one continuous material. This can reduce the number of parts or joints, and simplify the product |
| Use multiple components for one function (DH #72) | Identify primary functions of the product and use multiple distinct components to achieve the same functions. This can maximize functional output |
| Utilize inner space (DH #75) | Identify inner volumes of the product or create them. Utilize this space to place other product components or a different product. This can increase the compactness and provide storage space |
Fig. 3a (Sjolander 2016) and b (Vangbo 2015) example microfluidic designs for layer. c (Borenstein et al. 2016) and d (Tachibana et al. 2016) example devices for strategy change geometry. e (Martin et al. 2016) and f (Pan and Xing 2016) example designs for strategy change surface interactions. g (Lee 2015) and h (Bell et al. 2016) example devices for strategy add motion
36 strategies identified in the analysis of microfluidic patents
| Add modularity | Add motion | Add to existing product | Adjust functions for specific users | Adjust temperature | Allow user to customize |
|---|---|---|---|---|---|
|
|
|
|
|
|
|
| This device is made up of cubes that each has one function. Assembled together, they make a functional device (Bhargava et al. | The platform of this device rotates to improve fluid movement and separation (Lee | This device reads fluorescent signals from a microfluidic assay that has already completed its reaction(s) (Handique and Brahmasandra | This is a regulator of intra-ocular pressure (IOC) that is inserted into patients with glaucoma. The amount of vitreous humor that needs to be removed is specific to each patient (Gunn and Johnson | The picture depicts the process in a microfluidic thermal reactor cassette (McCormack et al. | A breadth sensor, which performs multiple functions using the mouthpieces in specific combinations to obtain the required results (Vrtis and Landini |
Fig. 4Eight design strategies used in experimental session. Each strategy was printed on a card. The front of each card has the title, abstract image and description. The back has two examples of microfluidic devices that incorporate that design strategy a change flexibility, b contextualize, c impede, d change geometry, e change surface interactions, f mimic natural mechanisms, g substitute way of achieving function, and h utilize opposite surface
The frequency of each design strategy use
| Strategy # | Strategy card | Count |
|---|---|---|
| 12 | Change flexibility | 5 |
| 13 | Change geometry | 8 |
| 14 | Change surface interactions | 7 |
| 16 | Contextualize | 2 |
| 20 | Impede | 11 |
| 27 | Mimic natural mechanisms | 4 |
| 32 | Substitute way of achieving function | 5 |
| 36 | Utilize opposite surface | 5 |
| Total | 47 |
Fig. 5Examples of ideas generated to capture and analyze circulating tumor cells and clusters in blood. Concepts a–d were generated using participants’ own approaches. Concepts e–h were generated using design strategies
Fig. 6Participants’ reflection data. a Participants chose one concept as their most unusual, unique, creative, and suited for development. Concepts generated using design strategies were more often selected as creative and different. b Participants compared concepts generated using their own approaches to using design strategies. The sets of ideas generated using strategies were overall more creative, diverse, and unique