Literature DB >> 29845514

Examination of a board game approach to children's involvement in family-based weight management vs. traditional family-based behavioral counseling in primary care.

Merve Sen1, Arzu Uzuner2, Mehmet Akman2, Aliye Tugba Bahadir3, Nazire Oncul Borekci2, Emanuela Viggiano4.   

Abstract

The most effective intervention model for childhood obesity is known as family-based behavioral group treatments. There are also studies that investigate the effects of educational games for children to gain healthy eating and physical exercise habits. The aim of this study was to compare the efficacy of a family-based group treatment with an educational game (Kaledo) intervention in childhood obesity. Kaledo is a board game that was designed to improve nutritional knowledge and healthy life style habits. It is played with nutrition and activity cards that players can select from, and a total score is calculated in the end of the game according to energy intake and expenditure. Obese children between 9 and 12 ages were involved in this study. Participants randomly divided into behavioral and game intervention groups. Clinical evaluation was performed in the first and second counseling in both groups. Marmara University Family Medicine Department Obese Children and Adolescents Interview Form, Physical Activity Evaluation Form, and Three-day Food Record Form were used for this purpose. Strengths and Difficulties Questionnaire-Parent Report Version and Children's Depression Inventory were used for the assessment of psychiatric symptoms. After the clinical evaluation, an education session about healthy eating and physical activity was attended by both groups. After that, for the behavioral groups, parents and children were assigned to different groups, while for the game intervention group, parents were assigned to behavioral sessions and children were assigned to game (Kaledo) sessions. A total of six sessions with 1-h duration and 2-week interval were performed in both groups. Height and weight were measured in each session and analysis was performed on the data of the children who participated in all of the sessions. Although a total of 108 children were clinically evaluated, 52 children and their parents, 26 in the behavioral group and 26 in the game intervention group, participated in two or more sessions. Twenty-four participants, 12 in behavioral and 12 in the game intervention group, finished the study by participating in all of the six sessions. Thus, dropout rate was 74%. BMI and BMI z-scores decreased in both groups compared with the initial measures and these changes were statistically significant. For the behavioral group, these changes were - 1.01 (25.44 to 24.43, p = 0.03) and - 0.17 (2.07 to 1.90, p = 0.000) and for the game group, - 0.74 (26.98 to 26.24, p = 0.007) and - 0.09 (2.07 to 1.98, p = 0.003). There were no significant differences between behavioral and game intervention groups in point of BMI and BMI z-scores (p = 0.130 and p = 0.706).
CONCLUSION: Family-based behavioral group treatment and game (Kaledo) intervention were found to be effective in childhood obesity management in this research. There was no significant difference between the two interventions. According to this study, these intervention models can be advised to primary care physicians to be used in the management of childhood obesity. What is Known: - Family-based behavioral group treatment is known as the most efficient model for childhood obesity management. What is New: - In this study, for the first time, a game (Kaledo) intervention was found to be effective in childhood obesity management. - Compared with family-based behavioral group treatment, there was no significant difference between the two interventions.

Entities:  

Keywords:  Childhood obesity; Family-based group treatment; Game intervention; Kaledo; Obesity

Mesh:

Year:  2018        PMID: 29845514     DOI: 10.1007/s00431-018-3177-z

Source DB:  PubMed          Journal:  Eur J Pediatr        ISSN: 0340-6199            Impact factor:   3.183


  16 in total

1.  The Strengths and Difficulties Questionnaire: a research note.

Authors:  R Goodman
Journal:  J Child Psychol Psychiatry       Date:  1997-07       Impact factor: 8.982

2.  Kalèdo, a new educational board-game, gives nutritional rudiments and encourages healthy eating in children: a pilot cluster randomized trial.

Authors:  Salvatore Amaro; Alessandro Viggiano; Anna Di Costanzo; Ida Madeo; Andrea Viggiano; Maria Ena Baccari; Elena Marchitelli; Maddalena Raia; Emanuela Viggiano; Sunil Deepak; Marcellino Monda; Bruno De Luca
Journal:  Eur J Pediatr       Date:  2006-05-30       Impact factor: 3.183

3.  Kaledo, a board game for nutrition education of children and adolescents at school: cluster randomized controlled trial of healthy lifestyle promotion.

Authors:  Alessandro Viggiano; Emanuela Viggiano; Anna Di Costanzo; Andrea Viggiano; Eleonora Andreozzi; Vincenzo Romano; Ines Rianna; Claudia Vicidomini; Giuliana Gargano; Lucia Incarnato; Celeste Fevola; Pietro Volta; Caterina Tolomeo; Giuseppina Scianni; Caterina Santangelo; Roberta Battista; Marcellino Monda; Adela Viggiano; Bruno De Luca; Salvatore Amaro
Journal:  Eur J Pediatr       Date:  2014-07-22       Impact factor: 3.183

4.  The Children's Depression, Inventory (CDI).

Authors:  M Kovacs
Journal:  Psychopharmacol Bull       Date:  1985

Review 5.  Effectiveness of lifestyle interventions in child obesity: systematic review with meta-analysis.

Authors:  Mandy Ho; Sarah P Garnett; Louise Baur; Tracy Burrows; Laura Stewart; Melinda Neve; Clare Collins
Journal:  Pediatrics       Date:  2012-11-19       Impact factor: 7.124

6.  Healthy lifestyle promotion in primary schools through the board game Kaledo: a pilot cluster randomized trial.

Authors:  Emanuela Viggiano; Alessandro Viggiano; Anna Di Costanzo; Adela Viggiano; Andrea Viggiano; Eleonora Andreozzi; Vincenzo Romano; Claudia Vicidomini; Daniela Di Tuoro; Giuliana Gargano; Lucia Incarnato; Celeste Fevola; Pietro Volta; Caterina Tolomeo; Giuseppina Scianni; Caterina Santangelo; Maria Apicella; Roberta Battista; Maddalena Raia; Ilaria Valentino; Marianna Palumbo; Giovanni Messina; Antonietta Messina; Marcellino Monda; Bruno De Luca; Salvatore Amaro
Journal:  Eur J Pediatr       Date:  2018-01-20       Impact factor: 3.183

7.  Clinical efficacy of group-based treatment for childhood obesity compared with routinely given individual counseling.

Authors:  M P Kalavainen; M O Korppi; O M Nuutinen
Journal:  Int J Obes (Lond)       Date:  2007-04-17       Impact factor: 5.095

8.  Childhood obesity treatment: targeting parents exclusively v. parents and children.

Authors:  Moria Golan; Vered Kaufman; Danit R Shahar
Journal:  Br J Nutr       Date:  2006-05       Impact factor: 3.718

9.  Family-based group treatment versus individual treatment in the management of childhood obesity: randomized, prospective clinical trial.

Authors:  Muazzez Garipağaoğlu; Yusuf Sahip; Feyza Darendeliler; Oznur Akdikmen; Sibel Kopuz; Necdet Sut
Journal:  Eur J Pediatr       Date:  2008-12-16       Impact factor: 3.183

10.  Expert committee recommendations regarding the prevention, assessment, and treatment of child and adolescent overweight and obesity: summary report.

Authors:  Sarah E Barlow
Journal:  Pediatrics       Date:  2007-12       Impact factor: 7.124

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  3 in total

1.  A digital movement in the world of inactive children: favourable outcomes of playing active video games in a pilot randomized trial.

Authors:  Dilsad Coknaz; Ayse Dilsad Mirzeoglu; Halil Ibrahim Atasoy; Seval Alkoy; Hakki Coknaz; Kemal Goral
Journal:  Eur J Pediatr       Date:  2019-08-30       Impact factor: 3.183

Review 2.  Tabletop Board Game Elements and Gamification Interventions for Health Behavior Change: Realist Review and Proposal of a Game Design Framework.

Authors:  Daniel S Epstein; Adam Zemski; Joanne Enticott; Christopher Barton
Journal:  JMIR Serious Games       Date:  2021-03-31       Impact factor: 4.143

3.  An Exploratory Digital Board Game Approach to the Review and Reinforcement of Complex Medical Subjects Like Anatomical Education: Cross-sectional and Mixed Methods Study.

Authors:  Jun Wen Tan; Kian Bee Ng; Sreenivasulu Reddy Mogali
Journal:  JMIR Serious Games       Date:  2022-01-10       Impact factor: 4.143

  3 in total

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