Literature DB >> 29709226

Physical Activity and Sociodemographic Correlates of Adolescent Exergamers.

Daheia J Barr-Anderson1, Brian Cook2, Katie Loth3, Dianne Neumark-Sztainer4.   

Abstract

PURPOSE: Exergame use (or active video games that promote physical activity [PA]) has the potential to increase PA in youth, but there is a scarcity of information about PA of youth who are current exergamers. The current study examined PA behaviors in exergamers versus nonexergamers.
METHODS: Adolescents (N = 2,793; mean age = 14.4 ± 2.0 years) participating in EAT 2010 (Eating and Activity in Teens) self-reported sociodemographic characteristics and exergaming and PA behavior. Height and weight were measured.
RESULTS: Both male and female exergamers tended to be younger and black compared with nonexergamers (p < .001). Generally, exergamers did not report significantly more PA than nonexergamers, except for female exergamers who engaged in more vigorous PA than female nonexergamers (p < .01; 1.3 ± .05 h/wk vs. 1.6 ± .06 h/wk, respectively).
CONCLUSIONS: PA behavior in exergamers is similar to PA behavior in nonexergamers. However, when targeting vigorous PA, exergaming may be an innovative and appealing intervention strategy for adolescent girls.
Copyright © 2018 The Society for Adolescent Health and Medicine. Published by Elsevier Inc. All rights reserved.

Entities:  

Keywords:  Active video games; Screen time; Sedentary behavior

Mesh:

Year:  2018        PMID: 29709226      PMCID: PMC5935126          DOI: 10.1016/j.jadohealth.2017.12.009

Source DB:  PubMed          Journal:  J Adolesc Health        ISSN: 1054-139X            Impact factor:   5.012


  6 in total

Review 1.  Using active video games for physical activity promotion: a systematic review of the current state of research.

Authors:  Wei Peng; Julia C Crouse; Jih-Hsuan Lin
Journal:  Health Educ Behav       Date:  2012-07-06

2.  Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games.

Authors:  Wei Peng; Jih-Hsuan Lin; Julia Crouse
Journal:  Cyberpsychol Behav Soc Netw       Date:  2011-06-13

3.  The Association Between Exergaming and Physical Activity in Young Adults.

Authors:  Lisa Kakinami; Erin K O'Loughlin; Erika N Dugas; Catherine M Sabiston; Gilles Paradis; Jennifer O'Loughlin
Journal:  J Phys Act Health       Date:  2014-08-15

4.  Secular trends in weight status and weight-related attitudes and behaviors in adolescents from 1999 to 2010.

Authors:  Dianne Neumark-Sztainer; Melanie M Wall; Nicole Larson; Mary Story; Jayne A Fulkerson; Marla E Eisenberg; Peter J Hannan
Journal:  Prev Med       Date:  2011-10-15       Impact factor: 4.018

5.  Engagement, enjoyment, and energy expenditure during active video game play.

Authors:  Elizabeth J Lyons; Deborah F Tate; Dianne S Ward; Kurt M Ribisl; J Michael Bowling; Sriram Kalyanaraman
Journal:  Health Psychol       Date:  2013-03-25       Impact factor: 4.267

6.  The association between exercise behavior regulation and exergaming in adolescents.

Authors:  Erin K O'Loughlin; Catherine M Sabiston; Erika N Dugas; Jennifer L O'Loughlin
Journal:  J Phys Act Health       Date:  2014-05-09
  6 in total

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