Daheia J Barr-Anderson1, Brian Cook2, Katie Loth3, Dianne Neumark-Sztainer4. 1. School of Kinesiology, University of Minnesota, Minneapolis, Minnesota. Electronic address: barra027@umn.edu. 2. Kinesiology Department, California State University Monterey Bay, Seaside, California. 3. Department of Family Medicine and Community Health, Medical School, University of Minnesota, Minneapolis, Minnesota. 4. Division of Epidemiology and Community Health, University of Minnesota, Minneapolis, Minnesota.
Abstract
PURPOSE: Exergame use (or active video games that promote physical activity [PA]) has the potential to increase PA in youth, but there is a scarcity of information about PA of youth who are current exergamers. The current study examined PA behaviors in exergamers versus nonexergamers. METHODS: Adolescents (N = 2,793; mean age = 14.4 ± 2.0 years) participating in EAT 2010 (Eating and Activity in Teens) self-reported sociodemographic characteristics and exergaming and PA behavior. Height and weight were measured. RESULTS: Both male and female exergamers tended to be younger and black compared with nonexergamers (p < .001). Generally, exergamers did not report significantly more PA than nonexergamers, except for female exergamers who engaged in more vigorous PA than female nonexergamers (p < .01; 1.3 ± .05 h/wk vs. 1.6 ± .06 h/wk, respectively). CONCLUSIONS: PA behavior in exergamers is similar to PA behavior in nonexergamers. However, when targeting vigorous PA, exergaming may be an innovative and appealing intervention strategy for adolescent girls.
PURPOSE: Exergame use (or active video games that promote physical activity [PA]) has the potential to increase PA in youth, but there is a scarcity of information about PA of youth who are current exergamers. The current study examined PA behaviors in exergamers versus nonexergamers. METHODS: Adolescents (N = 2,793; mean age = 14.4 ± 2.0 years) participating in EAT 2010 (Eating and Activity in Teens) self-reported sociodemographic characteristics and exergaming and PA behavior. Height and weight were measured. RESULTS: Both male and female exergamers tended to be younger and black compared with nonexergamers (p < .001). Generally, exergamers did not report significantly more PA than nonexergamers, except for female exergamers who engaged in more vigorous PA than female nonexergamers (p < .01; 1.3 ± .05 h/wk vs. 1.6 ± .06 h/wk, respectively). CONCLUSIONS: PA behavior in exergamers is similar to PA behavior in nonexergamers. However, when targeting vigorous PA, exergaming may be an innovative and appealing intervention strategy for adolescent girls.
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