| Literature DB >> 29401476 |
Ricardo Ferraz1,2, Bruno Gonçalves2,3, Diogo Coutinho2,3, Daniel A Marinho1,2, Jaime Sampaio2,3, Mário C Marques1,2.
Abstract
The study aimed to identify the influence of prior knowledge of exercise duration associated with initial information about momentary match status (losing or winning) on the pacing behaviour displayed during soccer game-based activities. Twenty semi-professional male players participated in four game scenarios divided in two sessions. In the first game scenario, players were not informed about the time duration or initial match status. In the second, players were only informed they would be required to play a small-sided game for 12 minutes. In the third, players were told they would play a small-sided game for 12 minutes and that one of the teams was winning 2 to 0. Finally, in the fourth game scenario, players were instructed they would play a small-sided game for 12 minutes and the score lines used at the start of the previous game scenario were reversed. The results showed a tendency for the unknown task duration to elicit greater physical responses in all studied variables, compared with knowing the task duration. Knowing the task duration and starting the game winning or losing did not affect the players' activity profile between the two conditions. Thus, during small-sided soccer games, knowledge (or not) about the exercise duration alters the pacing behaviour of the players. Moreover, short and undisclosed-length exercise durations resulted in the adoption of more aggressive pacing strategies, characterised by higher initial exercise intensities. Furthermore, previous information on match status does not seem to interfere with pacing patterns if the players are aware of the exercise duration. Coaches may use knowledge of exercise duration to manipulate the small-sided games' demands.Entities:
Mesh:
Year: 2018 PMID: 29401476 PMCID: PMC5798980 DOI: 10.1371/journal.pone.0192399
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Fig 1Characterisation of rate of perceived exertion and La- according to each testing session (Session 1: Unknowing and knowing the task duration; Session 2: Knowing the task duration and winning or losing).
Note: Grey solid lines indicate the responses of individual participants; black dotted lines indicate the group mean value.
Descriptive statistics on the different condition variables.
| Variables | Unknown | Known | Known | Known | Change in mean (%; ±90% confidence limits) | |||
|---|---|---|---|---|---|---|---|---|
| a | b | c | d | |||||
| Total distance meters/min | 1073.1±87.6 | 961.6±131.0 | 981.4±118.3 | 987.0±110.2 | -10.9; ±5.4, very likely–ive | 2.3; ±7.1, unclear | 3.0; ±6.4, unclear | 0.6; ±4.3, unclear |
| Ratio (H/VH) meters | 26.6±9.8 | 20.0±9.4 | 17.8±10.6 | 19.2±10.2 | -29.1; ±19.8, likely–ive | -18.2; ±32.1, unclear | -8.0; ±27.6, unclear | 12.5; ±30.3, unclear |
| Ratio (moderate) meters | 78.7±21.9 | 59.0±20.0 | 63.1±23.5 | 63.1±20.5 | -26.2; ±9.4, most likely–ive | 6.3; ±17.7, unclear | 6.5; ±18.9, unclear | 0.2; ±13.7, unclear |
| Ratio (low) meters | 154.5±13.0 | 141.4±8.1 | 142.7±12.4 | 141.5±14.4 | -8.3; ±3.6, most likely–ive | 0.7; ±3.8, unclear | -0.3; ±4.6, unclear | -0.9; ±4.1, unclear |
| Total impacts a.u. | 190.5±97.0 | 156.8±74.2 | 152.0±70.3 | 158.1±77.7 | -16.1; ±24.9, unclear | -1.6; ±27.8, unclear | 3.7; ±30.3, unclear | 5.5; ±10.5, likely trivial |
| Game pace km/h | 6.4±0.5 | 5.8±0.8 | 5.9±0.7 | 5.9±0.7 | -10.8; ±5.4, very likely–ive | 2.2; ±7.1, unclear | 2.7; ±6.4, unclear | 0.5; ±4.3, unclear |
| Avg HR a.u. | 174.1±13.1 | 168.8±14.9 | 173.3±18.0 | 171.8±18.4 | -3.2; ±4.7, possibly–ive | 2.5; ±5.7, unclear | 1.6; ±5.6, unclear | -0.9; ±1.8, likely trivial |
Note: Abbreviations and symbols: -ive = negative. Differences in means (%; ± 90% CL) are identified as: a) Unknown vs. Known; b) Known vs. Known Winning; c) Known vs. Known Losing; d) Known Winning vs. Known Losing
Fig 2Standardised (Cohen) differences in physical variables according to (a) Not knowing vs knowing the task duration; (b) Know the task duration and start winning vs Know the task duration and start losing; c) Know the task duration vs Know the task duration and start winning; d) Know the task duration vs Know the task duration and start losing. Error bars indicate uncertainty in the true mean changes with 90% confidence intervals.