| Literature DB >> 29311890 |
Marco Iosa1, Giovanni Morone1, Stefano Paolucci1.
Abstract
Human walking is a complex task which includes hundreds of muscles, bones and joints working together to deliver harmonic movements with the need of finding equilibrium between moving forward and maintaining stability. Many different computational approaches have been used to explain human walking mechanisms, from pendular model to fractal approaches. A new perspective can be gained from using the principles developed in the field of Optimization theory and in particularly the branch of Game Theory. In particular we provide a new insight into human walking showing as the trade-off between advancement and equilibrium managed during walking has the same solution of the Ultimatum game, one of the most famous paradigms of game theory, and this solution is the golden ratio. The golden ratio is an irrational number that was found in many biological and natural systems self-organized in a harmonic, asymmetric, and fractal structure. Recently, the golden ratio has also been found as the equilibrium point between two players involved into the Ultimatum Game. It has been suggested that this result can be due to the fact that the golden ratio is perceived as the fairest asymmetric solution by the two players. The golden ratio is also the most common proportion between stance and swing phase of human walking. This approach may explain the importance of harmony in human walking, and provide new perspectives for developing quantitative assessment of human walking, efficient humanoid robotic walkers, and effective neurorobots for rehabilitation.Entities:
Keywords: anthropometry; divine proportion; fractal; game theory; golden section; neuroscience; rehabilitation; walking
Year: 2017 PMID: 29311890 PMCID: PMC5742096 DOI: 10.3389/fnbot.2017.00069
Source DB: PubMed Journal: Front Neurorobot ISSN: 1662-5218 Impact factor: 2.650
Figure 1Schematic representation of the Ultimatum Game of Game Theory. Above the amount taken by player 1 (red line) and that taken by player 2 (blue line). The dash line is the Nash equilibrium (chosen by completely rational intelligence that accepts each offer higher than zero), the solid line the equipartition (fifty-fifty), the dot line the golden ratio solution (golden equilibrium, that observed in experimental data). Below, the offer and gain are expressed as proportions: red line is the offer ratio (expressed in percentage of whole amount) and the blue line is the gain of player 2 (with respect to that taken by player 1). The equilibrium is given by golden ratio solution (partition: about 38.2% for player 2 and 61.8% for player 1): player 2 tends to accept an offer of the minor fraction of φ (38.2%) because they accept a proportion of that taken by player 1 if this latter sum is in the same proportion with the whole amount.
Figure 2Above: stick diagram of walking obtained linking right (R, black lines) and left (L, red lines) markers of foot toe and ankle (foot), ankle and knee (thigh), knee and center of mass (lengthened shank). The blue line is the trajectory of the whole body center of mass. FS, foot strike; FO, foot off; DS, Double Support. Stereophotogrammetric data of an healthy subject walking at comfortable speed (Iosa et al., 2007) were used for depicting this stick diagram. Below: Theoretical model of the gait ratios DS/Sw (red line) and Sw/St (blue line). Absolute value of Ds/Sw was adopted for Sw > 50%, being this value the transition limit between walking and running. Experimental data of slow (squares), comfortable (circles) and fast (stars) walking are also shown. Data related to comfortable walking converged to the Golden Equilibrium.