Literature DB >> 29122571

360° Operative Videos: A Randomised Cross-Over Study Evaluating Attentiveness and Information Retention.

Cuan M Harrington1, Dara O Kavanagh2, Gemma Wright Ballester3, Athena Wright Ballester3, Patrick Dicker4, Oscar Traynor2, Arnold Hill5, Sean Tierney2.   

Abstract

OBJECTIVE: Although two-dimensional (2D) and three-dimensional videos have traditionally provided foundations for reviewing operative procedures, the recent 360º format may provide new dimensions to surgical education. This study sought to describe the production of a high quality 360º video for an index-operation (augmented with educational material), while evaluating for variances in attentiveness, information retention, and appraisal compared to 2D.
DESIGN: A 6-camera synchronised array (GoPro Omni, [California, United States]) was suspended inverted and recorded an elective laparoscopic cholecystectomy in 2016. A single-blinded randomised cross-over study was performed to evaluate this video in 360º vs 2D formats. Group A experienced the 360º video using Samsung (Suwon, South-Korea) GearVR virtual-reality headsets, followed by the 2D experience on a 75-inch television. Group B were reversed. Each video was probed at designated time points for engagement levels and task-unrelated images or thoughts. Alternating question banks were administered following each video experience. Feedback was obtained via a short survey at study completion.
SETTING: The New Academic and Education Building (NAEB) in Dublin, Royal College of Surgeons in Ireland, July 2017. PARTICIPANTS: Preclinical undergraduate students from a medical university in Ireland.
RESULTS: Forty students participated with a mean age of 23.2 ± 4.5 years and equal sex involvement. The 360º video demonstrated significantly higher engagement (p < 0.01) throughout the experience and lower task-unrelated images or thoughts (p < 0.01). Significant variances in information retention between the 2 groups were absent (p = 0.143) but most (65%) reported the 360º video as their learning platform of choice. Mean appraisal levels for the 360º platform were positive with mean responses of >8/10 for the platform for learning, immersion, and entertainment.
CONCLUSIONS: This study describes the successful development and evaluation of a 360º operative video. This new video format demonstrated significant engagement and attentiveness benefits compared to traditional 2D formats. This requires further evaluation in the field of technology enhanced learning.
Copyright © 2017 Association of Program Directors in Surgery. Published by Elsevier Inc. All rights reserved.

Entities:  

Keywords:  360° videos; Interpersonal and Communication Skills; Medical Knowledge; Operative recording; resident training; virtual reality

Mesh:

Year:  2017        PMID: 29122571     DOI: 10.1016/j.jsurg.2017.10.010

Source DB:  PubMed          Journal:  J Surg Educ        ISSN: 1878-7452            Impact factor:   2.891


  8 in total

1.  Digital Transformation Will Change Medical Education and Rehabilitation in Spine Surgery.

Authors:  Tadatsugu Morimoto; Hirohito Hirata; Masaya Ueno; Norio Fukumori; Tatsuya Sakai; Maki Sugimoto; Takaomi Kobayashi; Masatsugu Tsukamoto; Tomohito Yoshihara; Yu Toda; Yasutomo Oda; Koji Otani; Masaaki Mawatari
Journal:  Medicina (Kaunas)       Date:  2022-04-02       Impact factor: 2.948

2.  Use of GoPro point-of-view camera in intubation simulation-A randomized controlled trial.

Authors:  Wenjun Koh; Deborah Khoo; Ling Te Terry Pan; Lyn Li Lean; May-Han Loh; Tze Yuh Vanessa Chua; Lian Kah Ti
Journal:  PLoS One       Date:  2020-12-01       Impact factor: 3.240

3.  Impact of 360° vs 2D Videos on Engagement in Anatomy Education.

Authors:  Vivian Chan; Nathaniel D Larson; David A Moody; David G Moyer; Neeral L Shah
Journal:  Cureus       Date:  2021-04-02

4.  Use of 360° virtual reality video in medical obstetrical education: a quasi-experimental design.

Authors:  Vera Arents; Pieter C M de Groot; Veerle M D Struben; Karlijn J van Stralen
Journal:  BMC Med Educ       Date:  2021-04-10       Impact factor: 2.463

5.  Impacts of Cues on Learning and Attention in Immersive 360-Degree Video: An Eye-Tracking Study.

Authors:  Rui Liu; Xiang Xu; Hairu Yang; Zhenhua Li; Guan Huang
Journal:  Front Psychol       Date:  2022-01-27

6.  Using virtual reality in lumbar puncture training improves students learning experience.

Authors:  Agathe Vrillon; Laurent Gonzales-Marabal; Pierre-François Ceccaldi; Patrick Plaisance; Eric Desrentes; Claire Paquet; Julien Dumurgier
Journal:  BMC Med Educ       Date:  2022-04-04       Impact factor: 2.463

7.  Virtual reality and augmented reality in radiation oncology education - A review and expert commentary.

Authors:  David L Kok; Sathana Dushyanthen; Gabrielle Peters; Daniel Sapkaroski; Michelle Barrett; Jenny Sim; Jesper Grau Eriksen
Journal:  Tech Innov Patient Support Radiat Oncol       Date:  2022-09-16

Review 8.  XR (Extended Reality: Virtual Reality, Augmented Reality, Mixed Reality) Technology in Spine Medicine: Status Quo and Quo Vadis.

Authors:  Tadatsugu Morimoto; Takaomi Kobayashi; Hirohito Hirata; Koji Otani; Maki Sugimoto; Masatsugu Tsukamoto; Tomohito Yoshihara; Masaya Ueno; Masaaki Mawatari
Journal:  J Clin Med       Date:  2022-01-17       Impact factor: 4.241

  8 in total

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