| Literature DB >> 29046651 |
Eva Wiese1, Giorgio Metta2, Agnieszka Wykowska2.
Abstract
Robots are increasingly envisaged as our future cohabitants. However, while considerable progress has been made in recent years in terms of their technological realization, the ability of robots to interact with humans in an intuitive and social way is still quite limited. An important challenge for social robotics is to determine how to design robots that can perceive the user's needs, feelings, and intentions, and adapt to users over a broad range of cognitive abilities. It is conceivable that if robots were able to adequately demonstrate these skills, humans would eventually accept them as social companions. We argue that the best way to achieve this is using a systematic experimental approach based on behavioral and physiological neuroscience methods such as motion/eye-tracking, electroencephalography, or functional near-infrared spectroscopy embedded in interactive human-robot paradigms. This approach requires understanding how humans interact with each other, how they perform tasks together and how they develop feelings of social connection over time, and using these insights to formulate design principles that make social robots attuned to the workings of the human brain. In this review, we put forward the argument that the likelihood of artificial agents being perceived as social companions can be increased by designing them in a way that they are perceived as intentional agents that activate areas in the human brain involved in social-cognitive processing. We first review literature related to social-cognitive processes and mechanisms involved in human-human interactions, and highlight the importance of perceiving others as intentional agents to activate these social brain areas. We then discuss how attribution of intentionality can positively affect human-robot interaction by (a) fostering feelings of social connection, empathy and prosociality, and by (b) enhancing performance on joint human-robot tasks. Lastly, we describe circumstances under which attribution of intentionality to robot agents might be disadvantageous, and discuss challenges associated with designing social robots that are inspired by neuroscientific principles.Entities:
Keywords: attribution of intentionality; human–robot interaction; mind perception; social neuroscience; social robotics
Year: 2017 PMID: 29046651 PMCID: PMC5632653 DOI: 10.3389/fpsyg.2017.01663
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Advantages and disadvantages of measures used to investigate human–robot interaction, together with example questions that can be best addressed with the respective measure; ERP, event related potential; PSP, postsynaptic potential; fMRI, functional magnetic resonance imaging; fNIRS, functional near infrared spectroscopy; TDS, transcranial doppler sonography; BF, blood flow.
| Method | Advantages | Disadvantages | Questions (examples) |
|---|---|---|---|
| Explicit processes | Subjective measures | Traits | |
| Likert scales | Inexpensive | Social acceptability bias | Attitudes |
| Implicit association | Easy-to-implement | Disrupts natural interaction | Acceptance |
| Interviews | No implicit processes | Judgments | |
| No performance measure | Likability | ||
| Classification/stereotyping | |||
| Objective measures | Disrupts natural interaction | Effectiveness/efficiency | |
| Reaction times | Implicit/explicit processes | Needs specified goals | Competition |
| Error rates | Inexpensive | Indirect neural measure | Distraction |
| Easy-to-implement | Cognitive load | ||
| Social attention | |||
| Joint action | |||
| Search and rescue | |||
| Objective measures | Some discomfort | Free exploration (mobile) | |
| Eye tracking | Implicit processes | Feeling of unnaturalness | Natural interaction (mobile) |
| Motion tracking | Relatively inexpensive | Indirect neural measure | Social attention (mobile) |
| Exploratory research | Not suitable for everyone | Social dynamics | |
| Non-disruptive | Preferences | ||
| Stress | |||
| Cognitive load | |||
| Movement kinematics | |||
| Objective measures | Not specific in terms of cognitive processes | Stress | |
| Heart rate | Implicit processes | Indirect neural measure | Alertness |
| Skin conductance | Relatively inexpensive | Low temporal resolution | Engagement |
| Respiratory rate | Non-disruptive | Cognitive load | |
| Objective measures | Some discomfort | Engagement | |
| ERPs | Implicit processes | Feeling of unnaturalness | Social reward |
| (Time-) frequency | Relatively inexpensive | Timely to set-up | Task monitoring |
| Non-disruptive | Bound to laboratory setting | Error processing | |
| Direct neural measure (PSP) | Low spatial resolution | Entrainment | |
| High temporal resolution | Movement/other artifacts | Conflict processing | |
| Source localization possible | Social attention | ||
| Joint action | |||
| Violation of expectation | |||
| Objective measures | Some discomfort | Social reward | |
| fMRI | Implicit processes | Feeling of unnaturalness | Social attention |
| fNIRS | Non-disruptive | Expensive | Bonding |
| TDS | Direct neural measure (BF) | Low temporal resolution | Empathy |
| High spatial resolution | Movement/other artifacts | Imitation | |
| Source localization possible | Anthropomorphism | ||
| Mind perception | |||