Literature DB >> 28857228

An active-learning methodology for teaching oxidative phosphorylation.

Maria Fernanda Forni, Wilson Garcia-Neto, Alicia J Kowaltowski, Guilherme A Marson.   

Abstract

Mesh:

Year:  2017        PMID: 28857228     DOI: 10.1111/medu.13418

Source DB:  PubMed          Journal:  Med Educ        ISSN: 0308-0110            Impact factor:   6.251


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  2 in total

1.  A Behavioral Strategy to Nudge Young Adults to Adopt In-Person Counseling: Gamification.

Authors:  Shengen Piao; Jaewoo Joo
Journal:  Behav Sci (Basel)       Date:  2022-02-07

2.  Effects of Gamification on the Benefits of Student Response Systems in Learning of Human Anatomy: Three Experimental Studies.

Authors:  Juan J López-Jiménez; José L Fernández-Alemán; José A García-Berná; Laura López González; Ofelia González Sequeros; Joaquín Nicolás Ros; Juan M Carrillo de Gea; Ali Idri; Ambrosio Toval
Journal:  Int J Environ Res Public Health       Date:  2021-12-15       Impact factor: 3.390

  2 in total

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