| Literature DB >> 28793983 |
Lori Wozney1, Anna Huguet1, Kathryn Bennett2, Ashley D Radomski3, Lisa Hartling3, Michele Dyson3, Amanda S Newton3, Patrick J McGrath1.
Abstract
BACKGROUND: Major depressive disorders are common among adolescents and can impact all aspects of their daily life. Traditional therapies, cognitive behavioral therapy (CBT), and interpersonal psychotherapy (IPT) have been delivered face-to-face. However, Internet-based (online) delivery of these therapies is emerging as an option for adolescents. Internet-based CBT and IPT involve therapeutic content, interaction between the user and the system, and different technological features embedded into the online program (eg, multimedia). Studies of Internet-based CBT and IPT for adolescent depression differ on all three aspects, and variable, positive therapy effects have been reported. A better understanding of the treatment conditions that influence therapy outcomes is important to designing and evaluating these novel therapies.Entities:
Keywords: Internet-based intervention; mental health; persuasive systems; psychological therapy; review
Mesh:
Year: 2017 PMID: 28793983 PMCID: PMC5569246 DOI: 10.2196/jmir.7573
Source DB: PubMed Journal: J Med Internet Res ISSN: 1438-8871 Impact factor: 5.428
The Persuasive Systems Design model.
| Category | Persuasive feature | Definition |
| Primary task support | Reduction | Reduces complex behavior into simple tasks |
| Tunneling | Guides a user through a process or experience | |
| Tailoring | Tailors the experience to the potential needs, interests, personality, or use context | |
| Personalization | Personalizes content (eg, allows you to customize the interface or populates your name) | |
| Self-monitoring | Keeps track of the user’s performance or status towards goal achievement | |
| Simulation | Provides simulations to enable the user to observe link between cause and effect | |
| Rehearsal | Provides a way for user to rehearse a skill or task | |
| Dialogue support | Praise | Offers praise as a form of feedback |
| Rewards | Rewards target behaviors | |
| Reminders | Reminds the user of their target behavior | |
| Suggestion | Offers fitting suggestions | |
| Similarity | Reminds the user of themselves in some meaningful way | |
| Liking | Is visually attractive for the user | |
| Social role | Adopts a social role | |
| System credibility support | Trustworthiness | Provide information that is truthful, fair, and unbiased |
| Expertise | Provides information showing knowledge, experience, and competence | |
| Surface credibility | Has a competent look and feel | |
| Real-world feel | Provides information of the actual people behind its content and services | |
| Authority | Refers to people in the role of authority | |
| Third-party endorsement | Provides endorsements from other sources | |
| Verifiability | Provides means to verify the accuracy of program via outside sources | |
| Social support | Social learning | Can use the system to observe others performing tasks or behaviors |
| Social comparison | Can use the system to compare their performance with the performance of others | |
| Normative influence | Leverages normative influence or peer pressure | |
| Social facilitation | User is able to discern via the system that others are performing the behavior along with them | |
| Cooperation | Leverages drive to cooperate to complete tasks or behaviors | |
| Competition | Leverages drive to compete against others in completing a task or action | |
| Recognition | Offers public recognition for an individual or group |
Reported structure and delivery characteristics of Internet-based psychological therapies for adolescent MDD.
| Program | Participants | Program details | ||||||
| Target age | Testing | Parent | Time commitment | Contact | Adapted from | |||
| Before | During | |||||||
| Blues Blaster (USA) [ | 11-15 | P | No | Total: 60-90 minutes over 1 wk | None | None | Face-to-face Coping With Depression | |
| CATCH-IT (USA) [ | 14-21 | P | Yes | Total: 660-840 minutes over 7-8 wks | In-personb | Phone | ||
| Chilled Plus (AUS) [ | 12-17 | T | Yes | Total: 600 minutes over 8 weeks | In-person | Face-to-face Chilled | ||
| Cope2thrive (USA) [ | 13-18 | P, T | No | Total: 350 minutes over 7 weeks | None | Email/ Phone | Face-to-face COPE group | |
| CURB (USA) [ | 13-17 | P | Yes | Total: 660-840 minutes over 7-8 weeks | In-person | Phone | CATCH-IT | |
| DEAL (AUS) [ | 18-25 | T | No | Total: 240 minutes over 4 wks | None | Computerized SHADE | ||
| DWD (CAN) [ | 13-18 | P, T | No | Total: unspecified | None | None | Manualized DWD | |
| Feeling Better (CAN) [ | 16-30 | T | No | Total: 120-200 minutes over 6-10 wks | None | Email/ Phone | Telehealth Family Help | |
| iRFCBT (UK) [ | 15-22 | P | No | Total: 360 minutes over 6-12 wks | None | Internet MindReSolve | ||
| iTreAD (AUS) [ | 18-30 | T | No | Total: minimum 240 minutes + social networking over 12 months | None | Email/ Online chat | Includes DEAL as component | |
| Master Your Mood (NZ) [ | 16-25 | T | No | Total: 720 minutes over 8 wks | None | Online chat | Face-to face group Grip op je dip | |
| MAYA (Chile) [ | 12-18 | T | No | Total: <20 minutes over <1 wk | None | None | ||
| Mood Mechanic Course (AUS) [ | 18-25 | T | No | Total: 1924 minutes over 8 wks | None | Email/ phone/ text | Internet UniWellbeing | |
| MoodGym (AUS) [ | 12-17 | P, T | No | Total: 150-300 minutes over 2-3 wks | Nonec | None | ||
| MoodHelper (USA) [ | 18-24 | T | No | Total: unspecified | None | None | Internet for adults ODIN | |
| OIPE (USA) [ | 12-17 | T | No | Total: unspecified number of minutes over 12 wks | In-person | Text | ||
| Rebound (AUS) [ | 15-24 | RP | No | Total: unspecified number of minutes over 12 wks | None | Social network moderation | Internet Horysons for youth psychosis | |
| SPARX (AUS) [ | 13-18 | P, T | No | Total: 210 minutes | Noned | Phone | CD-ROM SPARX | |
| Thiswayup (AUS) [ | 12-16 | P | No | Total: 228-263 minutes over 7 wks | In-person | In-person | Face-to-face CLIMATE Schools | |
aTesting context refers to the type of population who received the therapy: P=prevention (ie, recruited participants with subthreshold depression), T=treatment (ie, inclusion criteria stipulated that participant meet threshold for depressive symptomology, risk, or diagnosis), RP=relapse prevention (ie, required participant have had a previous depressive episode)
bContact with primary care provider was either motivational interview or brief advice.
cMoodGym was tested in different implementation contexts; some included no in-person contact and some with in-person contact.
dSPARX was tested in different implementation contexts; some included no in-person contact and some with in-person contact.
Figure 2Reported therapeutic and persuasive system design features in evaluated Internet-based psychological therapies for adolescent MDD.
The availability and contribution of evidence related to Internet-based psychological therapies.
| Therapy | Level of contributiona | Documentation available for review | Associated MMAT scoresa | ||||
| Context | Mechanism | Outcome | Usability | Protocol | Efficacy/Effectiveness | ||
| CATCH-IT | High | High | High | [ | [ | [ | 4 [ |
| MoodGym | High | High | High | None | None | [ | 3 [ |
| SPARX | High | High | High | [ | [ | [ | 4 [ |
| Blues Blaster | High | High | Medium | None | None | [ | 3 [ |
| DEAL | High | Medium | High | [ | [ | [ | 3 [ |
| Master Your Mood | Medium | High | High | None | [ | [ | 2 [ |
| MoodHelper | Low | High | Medium | None | None | [ | 3 [ |
| Feeling Better | Medium | Medium | Low | [ | None | None | 2 [ |
| Thiswayup | Medium | Low | Medium | None | None | [ | 2 [ |
| Maya | Low | Medium | Medium | [ | None | [ | 2 [ |
| OIPE | Low | Low | Medium | None | None | [ | 2 [ |
| Mood Mechanic Course | Low | Low | Medium | None | None | [ | 3 [ |
| Rebound | Medium | Medium | Low | [ | None | [ | 3 [ |
| Cope2thrive | Medium | Low | Medium | None | None | [ | 3 [ |
| CURB | Medium | Low | None | [ | None | None | N/A |
| iRFCBT | Low | Low | None | None | [ | Ongoing trial | N/A |
| iTreAD | Low | Low | None | None | [ | Ongoing trial | N/A |
| Chilled Plus | Low | Low | None | None | None | Ongoing trial | N/A |
| DWD | Low | Low | None | None | None | Open Access | N/A |
aFollowing published guidelines for MMAT scoring, in instances where multiple documents reported on the same data set, a single MMAT score was calculated.
Summary of the C-M-O configurations substantively supported by evidence.
| C-M-O configuration | C, M, O | Supporting programs | |
| 1. Computer-mediated dialogue required real-time support and monitoring to optimize therapy adherence. | C: real-time support | CATCH-IT, MAYA, MoodGym, SPARX, ThisWayUp | |
| 2. Therapies with surface credibility led to engagement and satisfaction with the therapy. | C: user interface | Blues Blaster, CATCH-IT, Feeling Better, Master Your Mood, MAYA, SPARX | |
| 3. Therapies that included liking and similarity features led to engagement and satisfaction with the therapy. | C: user interface | Blues Blaster, CATCH-IT, CURB, DEAL, Feeling Better, MoodGym, MAYA, SPARX | |
| 4. Reduction and tunneling of therapy content were necessary for adolescents to complete more of the therapy. | C: user interface | Blues Blaster, CATCH-IT, CURB, DEAL, Feeling Better, Master Your Mood, MAYA, MoodGym, SPARX | |
| 5. Self-monitoring was a key PSD component for facilitating symptom improvements among adolescent users with a MDD diagnosis or functional impairments. | C: users with a MDD diagnosis and/or functional impairments | Blues Blaster, CATCH-IT, DEAL, Feeling Better, Master Your Mood, Mood Helper | |