Literature DB >> 28641235

Computer-aided training sensorimotor cortex functions in humans before the upper limb transplantation using virtual reality and sensory feedback.

Marek Kurzynski1, Anna Jaskolska2, Jaroslaw Marusiak2, Andrzej Wolczowski3, Przemyslaw Bierut4, Lukasz Szumowski2, Jerzy Witkowski3, Katarzyna Kisiel-Sajewicz2.   

Abstract

One of the biggest problems of upper limb transplantation is lack of certainty as to whether a patient will be able to control voluntary movements of transplanted hands. Based on findings of the recent research on brain cortex plasticity, a premise can be drawn that mental training supported with visual and sensory feedback can cause structural and functional reorganization of the sensorimotor cortex, which leads to recovery of function associated with the control of movements performed by the upper limbs. In this study, authors - based on the above observations - propose the computer-aided training (CAT) system, which generating visual and sensory stimuli, should enhance the effectiveness of mental training applied to humans before upper limb transplantation. The basis for the concept of computer-aided training system is a virtual hand whose reaching and grasping movements the trained patient can observe on the VR headset screen (visual feedback) and whose contact with virtual objects the patient can feel as a touch (sensory feedback). The computer training system is composed of three main components: (1) the system generating 3D virtual world in which the patient sees the virtual limb from the perspective as if it were his/her own hand; (2) sensory feedback transforming information about the interaction of the virtual hand with the grasped object into mechanical vibration; (3) the therapist's panel for controlling the training course. Results of the case study demonstrate that mental training supported with visual and sensory stimuli generated by the computer system leads to a beneficial change of the brain activity related to motor control of the reaching in the patient with bilateral upper limb congenital transverse deficiency.
Copyright © 2017 Elsevier Ltd. All rights reserved.

Entities:  

Keywords:  Brain plasticity; Computer-aided mental training; Sensory feedback; Virtual upper limb; Visual feedback

Mesh:

Year:  2017        PMID: 28641235     DOI: 10.1016/j.compbiomed.2017.06.010

Source DB:  PubMed          Journal:  Comput Biol Med        ISSN: 0010-4825            Impact factor:   4.589


  3 in total

Review 1.  Applications of Head-Mounted Displays for Virtual Reality in Adult Physical Rehabilitation: A Scoping Review.

Authors:  David Saldana; Meghan Neureither; Allie Schmiesing; Esther Jahng; Lynn Kysh; Shawn C Roll; Sook-Lei Liew
Journal:  Am J Occup Ther       Date:  2020 Sep/Oct

2.  Motor Imagery Training of Reaching-to-Grasp Movement Supplemented by a Virtual Environment in an Individual With Congenital Bilateral Transverse Upper-Limb Deficiency.

Authors:  Joanna Mencel; Anna Jaskólska; Jarosław Marusiak; Łukasz Kamiński; Marek Kurzyński; Andrzej Wołczowski; Artur Jaskólski; Katarzyna Kisiel-Sajewicz
Journal:  Front Psychol       Date:  2021-03-22

3.  High-density surface electromyography maps after computer-aided training in individual with congenital transverse deficiency: a case study.

Authors:  Katarzyna Kisiel-Sajewicz; Jarosław Marusiak; Mónica Rojas-Martínez; Damian Janecki; Sławomir Chomiak; Łukasz Kamiński; Joanna Mencel; Miguel Ángel Mañanas; Artur Jaskólski; Anna Jaskólska
Journal:  BMC Musculoskelet Disord       Date:  2020-10-15       Impact factor: 2.362

  3 in total

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