| Literature DB >> 28302594 |
Richard Harte1,2, Liam Glynn3, Alejandro Rodríguez-Molinero1, Paul Ma Baker4, Thomas Scharf5, Leo R Quinlan2,6, Gearóid ÓLaighin1,2.
Abstract
BACKGROUND: Design processes such as human-centered design, which involve the end user throughout the product development and testing process, can be crucial in ensuring that the product meets the needs and capabilities of the user, particularly in terms of safety and user experience. The structured and iterative nature of human-centered design can often present a challenge when design teams are faced with the necessary, rapid, product development life cycles associated with the competitive connected health industry.Entities:
Keywords: connected health; human factors; human-centered design; mHealth; usability testing; user interface design; user-centered design
Year: 2017 PMID: 28302594 PMCID: PMC5374275 DOI: 10.2196/humanfactors.5443
Source DB: PubMed Journal: JMIR Hum Factors ISSN: 2292-9495
Figure 1Human-centered design has four main activity phases: (1) Specify the user and the context of use; (2) Specify the user requirements; (3) Produce design solutions; and (4) Evaluate designs against requirements.
Figure 2Our human-centered design approach to a connected health app.
Figure 3The Wireless Insole for Independent and Safe Elderly Living (WIISEL) system.
Figure 4Phase 1 activity flow.
Figure 5Examples of the information included in the WIISEL use case. (A) A scenario presented in the use case where the user, John, must carry out a troubleshooting sequence with the app; a life-size color screenshot of the mobile phone interface is shown. (B) A section of the use case that profiles typical physical capabilities of the target user and how this might affect their interaction with the mobile phone. (C) A storyboard at the beginning of the document summarizing the whole process, from when the user is prescribed the system to when they return to the clinic having worn it for a period of time. (D) A scenario in the use case where it describes what might happen to the phone while the user is doing daily home chores. WIISEL: Wireless Insole for Independent and Safe Elderly Living; GP: general practitioner.
Figure 6Older adult participants analyzing and providing feedback on the use cases.
Figure 7Structured process for prioritizing usability problems.
Figure 8Phase 2 activity flow. ASQ: After-Scenario Questionnaire; SUS: System Usability Scale.
Figure 9Phone screen interface. (A) The experts walk through each scenario in the user manuals with the phone; the cradle camera captures all of their interactions with the mobile phone. (B) An expert attempts to log in to the mobile phone app. (C) An expert follows the connection sequence from the user manual. (D) An expert carries out the data upload sequence.
Figure 10An example of Phase 3 activities. ASQ: After-Scenario Questionnaire; SUS: System Usability Scale.
Figure 11Older adult users carrying out tasks using the user manual as a guide during the user testing phase.
Figure 12An overview of the complete methodology and all the suggested activities in each phase as applied to the Wireless Insole for Independent and Safe Elderly Living (WIISEL) system. ASQ: After-Scenario Questionnaire; TLX: Task Load Index.