Literature DB >> 27899835

Use of an Online Game to Evaluate Health Professions Students' Attitudes toward People in Poverty.

Carriann E Richey Smith1, Priscilla Ryder1, Ann Bilodeau1, Michele Schultz1.   

Abstract

Objective. To determine baseline attitudes of pharmacy, physician assistant studies, and communication science and disorders students toward people in poverty and to examine the effectiveness of using the online poverty simulation game SPENT to affect these attitudes. Methods. Students completed pre/postassessments using the validated Undergraduate Perceptions of Poverty Tracking Survey (UPPTS). Students played the online, open access, SPENT game alone and/or in pairs in a 50-minute class. Results. Significant improvements in scale scores were seen in students after playing SPENT. Quartile results by prescore indicated that students with the lowest attitudes towards patients in poverty improved the most. Results suggested that most students found the experience worthwhile for themselves and/or for their classmates. Conclusions. The results of this study suggest SPENT may improve perspectives of undergraduate pharmacy and other health professions students.

Entities:  

Keywords:  inter-professional education; poverty; serious game; simulation; student attitude

Mesh:

Year:  2016        PMID: 27899835      PMCID: PMC5116791          DOI: 10.5688/ajpe808139

Source DB:  PubMed          Journal:  Am J Pharm Educ        ISSN: 0002-9459            Impact factor:   2.047


  8 in total

1.  Enhancing nursing students' understanding of poverty through simulation.

Authors:  Nena Patterson; Linda J Hulton
Journal:  Public Health Nurs       Date:  2011-12-20       Impact factor: 1.462

2.  Second-degree bachelor of science in nursing students' preconceived attitudes toward the homeless and poor: a pilot study.

Authors:  Mary T Boylston; Rosemarie O'Rourke
Journal:  J Prof Nurs       Date:  2013-08-29       Impact factor: 2.104

3.  Demographic biases of scoring instruments for the results of total knee arthroplasty.

Authors:  M R Brinker; P J Lund; R L Barrack
Journal:  J Bone Joint Surg Am       Date:  1997-06       Impact factor: 5.284

4.  Are Serious Games a Good Strategy for Pharmacy Education?

Authors:  Jeff Cain; Peggy Piascik
Journal:  Am J Pharm Educ       Date:  2015-05-25       Impact factor: 2.047

5.  Influence of a poverty simulation on nursing student attitudes toward poverty.

Authors:  Joanne Noone; Stephanie Sideras; Paula Gubrud-Howe; Heather Voss; Launa Rae Mathews
Journal:  J Nurs Educ       Date:  2012-09-14       Impact factor: 1.726

6.  Relate better and judge less: poverty simulation promoting culturally competent care in community health nursing.

Authors:  Kyeongra Yang; Gail Ratliff Woomer; Kafuli Agbemenu; Lynne Williams
Journal:  Nurse Educ Pract       Date:  2014-09-18       Impact factor: 2.281

7.  The effect of patient race and socio-economic status on physicians' perceptions of patients.

Authors:  M van Ryn; J Burke
Journal:  Soc Sci Med       Date:  2000-03       Impact factor: 4.634

8.  Videotaped patient stories: impact on medical students' attitudes regarding healthcare for the uninsured and underinsured.

Authors:  Richard Bruno; Allen Andrews; Brian Garvey; Kristin Huntoon; Rajarshi Mazumder; Jaleh Olson; David Sanders; Ilana Weinbaum; Paul Gorman
Journal:  PLoS One       Date:  2012-12-12       Impact factor: 3.240

  8 in total
  2 in total

Review 1.  Game-Based Learning in Pharmacy Education.

Authors:  Julie H Oestreich; Jason W Guy
Journal:  Pharmacy (Basel)       Date:  2022-01-06

2.  The International Pharmacy Game: A Comparison of Implementation in Seven Universities World-Wide.

Authors:  Tanja Fens; Denise L Hope; Sarah Crawshaw; Eline Tommelein; Claudia Dantuma-Wering; Bertha Maria Verdel; Indrė Trečiokienė; Vibhu Solanki; Eugène P van Puijenbroek; Katja Taxis
Journal:  Pharmacy (Basel)       Date:  2021-07-13
  2 in total

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