| Literature DB >> 27826280 |
Kylie A Steel1, Eathan Ellem2.
Abstract
Perceiving and executing unfamiliar movements, such as left handed/footed movement skills in sports, places additional demands on the perceptual-cognitive system of players that may increase errors. The video self-modeling (VSM) method may provide an accessible solution to this issue, therefore the purpose of this study was to investigate the effect of the VSM method on the improvement of a non-preferred side kicking task. N = 28 participants engaged in one of three conditions; Mirror reversed/ physical practice (PP), best-of/ PP, or physical practice only. Though not significant, data analysis indicated improved kicking accuracy for all groups, with VSM groups showing the most improvement. However, qualitative data revealed the "best-of" group demonstrated more positive views toward their progress compared to other groups, and both VSM groups were more likely to attend to movement cues than target based cues. These trends may suggest merit for the use of VSM techniques, though its application and the source of mechanistic factors warrant further investigation.Entities:
Keywords: football; instep-kick; mixed practice; self-modeling; soccer; video training
Year: 2016 PMID: 27826280 PMCID: PMC5078264 DOI: 10.3389/fpsyg.2016.01665
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Figure 1Scoring system measured in the horizontal plan and experimental set up.
Variable Description.
| Target hit or miss | • Specific ball impact location inside or outside target area; miss left (1), hit left (2), hit center (3), hit right (4), miss right (5). |
| Absolute error | • Distance from target center, positive value for variation to the left and right, measured in centimeters. |
| Constant error | • Distance from target center, positive and negative values indicate right and left of center respectively, measured in centimeters. |
| Variable error | • Standard deviation measuring shot consistency, measured in centimeters. |
| • A reflective marker on the ankle was tracked from the frame indicating the first movement when starting from a stationary position, until frame indicating foot contact with the ball (ms). | |
| • Number of steps participant takes between commencing their movement and striking the ball. | |
| • Time between participant striking the ball and the ball contacting the wall, measured in seconds. |
These variables were measured from video footage sourced during the testing sessions.
Figure 2Absolute Error for left and right feet across Pre- and Post-Tests, measured in centimeters from target center.
Figure 3Variable Error in left and right feet across Pre- and Post-Tests, measured in centimeters from target center.
Group × Session Interaction.
| Target Hit or Miss (1–5) | 3.69 | 3.42 | 3.59 | 3.29 | 3.50 | 3.61 |
| SD | (0.36) | (0.36) | (0.36) | (0.36) | (0.36) | (0.36) |
| Absolute Error (cm) | 241.08 | 203.19 | 202.02 | 188.47 | 257.60 | 226.64 |
| SD | (64.91) | (64.91) | (64.91) | (64.91) | (64.91) | (64.91) |
| Constant Error (cm) | 145.63 | 90.87 | 129.32 | 60.20 | 132.21 | 120.67 |
| SD | (69.92) | (69.92) | (69.92) | (69.92) | (69.92) | (69.92) |
| Variable Error (cm) | 157.84 | 133.58 | 130.12 | 157.91 | 144.07 | 148.03 |
| SD | (35.37) | (35.37) | (32.00) | (32.00) | (33.73) | (33.73) |
| Movement Time (s) | 1.09 | 1.17 | 1.11 | 1.36 | 1.12 | 1.20 |
| SD | (0.21) | (0.21) | (0.21) | (0.21) | (0.20) | (0.20) |
| Steps (#) | 1.60 | 1.83 | 1.64 | 2.00 | 1.63 | 1.72 |
| SD | (0.37) | (0.37) | (0.38) | (0.38) | (0.38) | (0.38) |
| Ball Movement Time (s) | 3.90 | 4.22 | 3.37 | 3.71 | 4.34 | 4.20 |
| SD | (0.95) | (0.95) | (0.95) | (0.95) | (0.95) | (0.95) |
Average left foot values for all dependent variables for pre- and post-tests for all groups, data presented as mean (standard deviation) and
indicates significance.
# indicates “number” of Steps.
Figure 4Percentage of attentional cues afforded to various characteristics during training and testing.
Figure 5Task analysis strategies used by each group.