Literature DB >> 27796177

Effects of virtual reality for stroke individuals based on the International Classification of Functioning and Health: a systematic review.

Gisele Carla Dos Santos Palma1, Tatiana Beline Freitas1, Giordano Márcio Gatinho Bonuzzi1, Marcos Antonio Arlindo Soares1, Paulo Henrique Wong Leite1, Natália Araújo Mazzini1, Murilo Ruas Groschitz Almeida1, José Eduardo Pompeu2, Camila Torriani-Pasin1.   

Abstract

OBJECTIVE: This review determines the effects of virtual reality interventions for stroke subjects based on the International Classification of Functioning, Disability,and Health (ICF) framework. Virtual reality is a promising tool for therapy for stroke rehabilitation, but the effects of virtual reality interventions on post-stroke patients based on the specific ICF domains (Body Structures, Body Functions, Activity, and Participation) have not been investigated.
METHOD: A systematic review was conducted, including trials with adults with a clinical diagnosis of a chronic, subacute, or acute stroke. Eligible trials had to include studies with an intervention protocol and follow-up, with a focus on upper limbs and/or lower limbs and/or balance. The Physiotherapy Evidence Database (PEDro) was used to assess the methodological quality of randomized controlled trials. Each trial was separated according to methodological quality into a high-quality trial (PEDro ≥ 6) and a low-quality trial (PEDro ≤ 6). Only high-quality trials were analyzed specifically based on the outcome of these trials.
RESULTS: In total, 54 trials involving 1811 participants were included. Of the papers included and considered high quality, 14 trials evaluated areas of the Body Structures component, 20 trials of the Body Functions domain, 17 trials of the Activity component, and 8 trials of the Participation domain. In relation to ICF Part 2, four trials evaluated areas of the Personal Factors component and one trial evaluated domains of the Environmental Factors component. DISCUSSION: The effects of virtual reality on stroke rehabilitation based on the ICF framework are positive in Body Function and Body Structure. However, the results in the domains Activity and Participation are inconclusive. More high-quality clinical trials are needed to confirm the effectiveness of virtual reality in the domains of Activity and Participation.

Entities:  

Keywords:  ICF; Virtual reality; physiotherapy; rehabilitation; stroke

Mesh:

Year:  2016        PMID: 27796177     DOI: 10.1080/10749357.2016.1250373

Source DB:  PubMed          Journal:  Top Stroke Rehabil        ISSN: 1074-9357            Impact factor:   2.119


  12 in total

Review 1.  Pharmacological Interventions and Rehabilitation Approach for Enhancing Brain Self-repair and Stroke Recovery.

Authors:  Rafał Szelenberger; Joanna Kostka; Joanna Saluk-Bijak; Elżbieta Miller
Journal:  Curr Neuropharmacol       Date:  2020       Impact factor: 7.363

2.  Mobile Mechatronic/Robotic Orthotic Devices to Assist-Rehabilitate Neuromotor Impairments in the Upper Limb: A Systematic and Synthetic Review.

Authors:  Gelu Onose; Nirvana Popescu; Constantin Munteanu; Vlad Ciobanu; Corina Sporea; Marian-Daniel Mirea; Cristina Daia; Ioana Andone; Aura Spînu; Andrada Mirea
Journal:  Front Neurosci       Date:  2018-09-05       Impact factor: 4.677

3.  Antioxidants, Dietary Fatty Acids, and Sperm: A Virtual Reality Applied Game for Scientific Dissemination.

Authors:  Giulia Collodel; Maurizio Masini; Cinzia Signorini; Elena Moretti; Cesare Castellini; Daria Noto; Simona Mattioli; Vincenzo Santalucia; Stefano Baraldi; Luca Maurizio Lusuardi; Matteo Sirizzotti; Alessandro Innocenti
Journal:  Oxid Med Cell Longev       Date:  2019-11-11       Impact factor: 6.543

Review 4.  Effects of Virtual Reality-Based Intervention on Cognition, Motor Function, Mood, and Activities of Daily Living in Patients With Chronic Stroke: A Systematic Review and Meta-Analysis of Randomized Controlled Trials.

Authors:  Yong Gao; Lu Ma; Changsheng Lin; Shizhe Zhu; Lingling Yao; Hong Fan; Jianqiu Gong; Xiaobo Yan; Tong Wang
Journal:  Front Aging Neurosci       Date:  2021-12-13       Impact factor: 5.750

Review 5.  Serious games for upper limb rehabilitation after stroke: a meta-analysis.

Authors:  Ioannis Doumas; Gauthier Everard; Stéphanie Dehem; Thierry Lejeune
Journal:  J Neuroeng Rehabil       Date:  2021-06-15       Impact factor: 4.262

Review 6.  Combining Upper Limb Robotic Rehabilitation with Other Therapeutic Approaches after Stroke: Current Status, Rationale, and Challenges.

Authors:  Stefano Mazzoleni; Christophe Duret; Anne Gaëlle Grosmaire; Elena Battini
Journal:  Biomed Res Int       Date:  2017-09-13       Impact factor: 3.411

7.  What do randomized controlled trials say about virtual rehabilitation in stroke? A systematic literature review and meta-analysis of upper-limb and cognitive outcomes.

Authors:  Anna Aminov; Jeffrey M Rogers; Sandy Middleton; Karen Caeyenberghs; Peter H Wilson
Journal:  J Neuroeng Rehabil       Date:  2018-03-27       Impact factor: 4.262

Review 8.  Learning and transfer of complex motor skills in virtual reality: a perspective review.

Authors:  Danielle E Levac; Meghan E Huber; Dagmar Sternad
Journal:  J Neuroeng Rehabil       Date:  2019-10-18       Impact factor: 4.262

9.  Reinforced Feedback in Virtual Environment for Plantar Flexor Poststroke Spasticity Reduction and Gait Function Improvement.

Authors:  Carlos Luque-Moreno; Fátima Cano-Bravo; Pawel Kiper; Ignacio Solís-Marcos; Jose A Moral-Munoz; Michela Agostini; Ángel Oliva-Pascual-Vaca; Andrea Turolla
Journal:  Biomed Res Int       Date:  2019-12-25       Impact factor: 3.411

10.  Virtual reality video promotes effectiveness in advance care planning.

Authors:  Wan-Ting Hsieh
Journal:  BMC Palliat Care       Date:  2020-08-16       Impact factor: 3.234

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