| Literature DB >> 27768756 |
Lisa K Fazio1, Casey A Kennedy1, Robert S Siegler1,2.
Abstract
We examined whether playing a computerized fraction game, based on the integrated theory of numerical development and on the Common Core State Standards' suggestions for teaching fractions, would improve children's fraction magnitude understanding. Fourth and fifth-graders were given brief instruction about unit fractions and played Catch the Monster with Fractions, a game in which they estimated fraction locations on a number line and received feedback on the accuracy of their estimates. The intervention lasted less than 15 minutes. In our initial study, children showed large gains from pretest to posttest in their fraction number line estimates, magnitude comparisons, and recall accuracy. In a more rigorous second study, the experimental group showed similarly large improvements, whereas a control group showed no improvement from practicing fraction number line estimates without feedback. The results provide evidence for the effectiveness of interventions emphasizing fraction magnitudes and indicate how psychological theories and research can be used to evaluate specific recommendations of the Common Core State Standards.Entities:
Mesh:
Year: 2016 PMID: 27768756 PMCID: PMC5074569 DOI: 10.1371/journal.pone.0165243
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Relevant Common Core State Standards for Mathematics.
| Standard | Text |
|---|---|
| 3.NF.A.1 | “Understand a fraction 1∕b as the quantity formed by 1 part when a whole is partitioned into b equal parts; understand a fraction a∕b as the quantity formed by a parts of size 1∕b.” |
| 3.NF.A.2 | “Understand a fraction as a number on the number line; represent fractions on a number line diagram.” |
| 3.NF.A.2.A | “Represent a fraction 1∕b on a number line diagram by defining the interval from 0 to 1 as the whole and partitioning it into b equal parts. Recognize that each part has size 1∕b and that the endpoint of the part based at 0 located the number 1∕b on the number line.” |
| 3.NF.A.2.B | “Represent a fraction a∕b on a number line diagram by marking off a lengths 1∕b from 0. Recognize that the resulting interval has size a∕b and that its endpoint located the number a∕b on the number line.” |
| 4.NF.A.2 | “Compare two fractions with different numerators and denominators, e.g., by creating common denominators or numerators, or by comparing to a benchmark fraction such as ½. Recognize that comparisons are valid only when the two fractions refer to the same whole. Record the results of comparisons with symbols >, =, or <, and justify the conclusions, e.g., by using a visual fraction model.” |
Fig 1A sample correct trial from the least demanding level of “Catch the Monster with Fractions” (top) and a sample incorrect trial from the most demanding level (bottom).
Sample Items from the Fraction Recall Task.
| Story | Question 1 | Question 2 | Question 3 |
|---|---|---|---|
| Jamie ordered a pepperoni pizza for her and her friends. Jamie ate 4∕7 of the pizza and her friend Sam ate 2∕9 of the pizza. | What kind of pizza did Jamie order? | What fraction of the pizza did Jamie eat? | What fraction of the pizza did Sam eat? |
| Sarah wanted to find something to read at her school’s library. Sarah’s favorite books are about horses. On one shelf, she saw that 3∕7 of the books were fiction and on another shelf 2∕5 of the books were nonfiction. | What fraction of the books were fiction? | What fraction of the books were nonfiction? | What are Sarah’s favorite books about? |
| Mr. Smith asked the children in his class how they liked to travel best. 5∕8 of the children in his class liked airplanes best and 3∕10 of the children in his class liked cars best. Mr. Smith likes to travel by train. | How does Mr. Smith like to travel? | What fraction of the children liked airplanes best? | What fraction of the children liked cars best? |
Fig 2Mean pretest and posttest performance on fraction number line estimation, magnitude comparison, and recall for children in the control and experimental conditions (Study 2).
Descriptive Statistics of Pretest Fraction Knowledge and Gains from Pretest to Posttest for Children who played the Catch the Monster Game.
| Range | |||
|---|---|---|---|
| Pretest fraction knowledge (z-score) | 0 | 2.31 | -5.57–3.61 |
| NLE Gain (PAE) | 8.50 | 9.78 | -9.80–39.35 |
| Mag Comp Gain (% correct) | 6.54 | 15.54 | -27.67–53.33 |
| Fraction Memory Gain (PAE) | 4.93 | 10.78 | -11.80–37.36 |