| Literature DB >> 27555824 |
Kun Zhao1, Eamonn Ferguson2, Luke D Smillie1.
Abstract
Recent research has highlighted the role of prosocial personality traits-agreeableness and honesty-humility-in egalitarian distributions of wealth in the dictator game. Expanding on these findings, we ran two studies to examine individual differences in two other forms of prosociality-generosity and reciprocity-with respect to two major models of personality, the Big Five and the HEXACO. Participants (combined N = 560) completed a series of economic games in which allocations in the dictator game were compared with those in the generosity game, a non-constant-sum wealth distribution task where proposers with fixed payoffs selected the size of their partner's payoff ("generosity"). We further examined positive and negative reciprocity by manipulating a partner's previous move ("reciprocity"). Results showed clear evidence of both generosity and positive reciprocity in social preferences, with allocations to a partner greater in the generosity game than in the dictator game, and greater still when a player had been previously assisted by their partner. There was also a consistent interaction with gender, whereby men were more generous when this was costless and women were more egalitarian overall. Furthermore, these distinct forms of prosociality were differentially predicted by personality traits, in line with the core features of these traits and the theoretical distinctions between them. HEXACO honesty-humility predicted dictator, but not generosity allocations, while traits capturing tendencies toward irritability and anger predicted lower generosity, but not dictator allocations. In contrast, the politeness-but not compassion-aspect of Big Five agreeableness was uniquely and broadly associated with prosociality across all games. These findings support the discriminant validity between related prosocial constructs, and have important implications for understanding the motives and mechanisms taking place within economic games.Entities:
Keywords: HEXACO; agreeableness; big five; compassion; dictator game; honesty-humility; politeness; social preferences
Year: 2016 PMID: 27555824 PMCID: PMC4977318 DOI: 10.3389/fpsyg.2016.01137
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Prosocial domains of the Big Five and HEXACO models of personality.
| Personality dimension | Defining characteristic | Known roles in relevant games |
|---|---|---|
| Agreeableness | Broad tendencies toward altruism and cooperation | Fair allocations of wealth Amount returned in trust game Acceptance in ultimatum game |
| Politeness | Tendency to adhere to social norms; alignment with the group | Fair allocations of wealth |
| Compassion | Tendency to be emotionally concerned about others; alignment with another individual | |
| Honesty-Humility | Tendency to cooperate despite opportunities for exploitation; active cooperation | Fair allocations of wealth Amount returned in trust game |
| Agreeableness | Tendency to cooperate despite the misgivings of others; reactive cooperation | Acceptance in ultimatum game |
Correlations between prosocial personality traits.
| Study 1: Hypothetical | Study 2: Incentivized | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | 1 | 2 | 3 | 4 | 5 | ||
| (1) | B5 Agreeableness | 0.86 | 0.91 | ||||||||
| (2) | B5 Politeness | 0.84∗∗ | 0.74 | 0.85∗∗ | 0.82 | ||||||
| (3) | B5 Compassion | 0.84∗∗ | 0.44∗∗ | 0.88 | 0.90∗∗ | 0.56∗∗ | 0.92 | ||||
| (4) | HEX Honesty-Humility | 0.44∗∗ | 0.51∗∗ | 0.24∗∗ | 0.82 | 0.41∗∗ | 0.48∗∗ | 0.27∗∗ | 0.87 | ||
| (5) | HEX Agreeableness | 0.22∗∗ | 0.26∗∗ | 0.14∗ | 0.19∗∗ | 0.84 | 0.53∗∗ | 0.52∗∗ | 0.42∗∗ | 0.31∗∗ | 0.88 |
Correlations between prosocial personality traits and game allocations.
| Study 1: Hypothetical | Study 2: Incentivized | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DG | DG0 | DG15 | GG | GG0 | GG10 | DG | DG0 | DG15 | GG | GG0 | GG10 | |
| Agreeableness | 0.20∗∗ | 0.17∗∗ | 0.16∗∗ | 0.02 | 0.05 | 0.01 | 0.19∗∗ | 0.11 | 0.18∗∗ | -0.01 | 0.0003 | -0.07 |
| Politeness | 0.17∗∗ | 0.16∗∗ | 0.15∗∗ | 0.02 | 0.07 | -0.01 | 0.17∗∗ | 0.12 | 0.15∗ | 0.07 | 0.07 | 0.04 |
| Compassion | 0.19∗∗ | 0.16∗∗ | 0.13∗ | 0.05 | 0.05 | 0.05 | 0.17∗∗ | 0.07 | 0.17∗∗ | -0.09 | -0.07 | -0.14∗ |
| Honesty-Humility | 0.20∗∗ | 0.12∗ | 0.26∗∗ | -0.06 | -0.04 | -0.01 | 0.30∗∗ | 0.21∗∗ | 0.31∗∗ | -0.04 | -0.02 | -0.08 |
| Agreeableness | 0.10 | 0.03 | -0.01 | 0.17∗∗ | 0.18∗∗ | 0.15∗∗ | 0.07 | -0.02 | 0.02 | 0.04 | 0.004 | -0.02 |
ANCOVA results for interactions between prosocial traits and game type.
| Study 1: Hypothetical | Study 2: Incentivized | |||||||
|---|---|---|---|---|---|---|---|---|
| Interaction term | df | ηp2 | df | ηp2 | ||||
| Game × B5A | 1, 302 | 0.84 | 0.36 | 0.003 | 1, 254 | 2.24 | 0.14 | 0.01 |
| Game × B5Pol | 1, 301 | 0.30 | 0.58 | 0.001 | 1, 253 | 1.97 | 0.16 | 0.01 |
| Game × B5Comp | 1, 301 | 0.18 | 0.67 | 0.001 | 1, 253 | 7.70 | 0.01 | 0.03 |
| Game × HEXH | 1, 301 | 12.84 | <0.001 | 0.04 | 1, 253 | 11.48 | 0.001 | 0.04 |
| Game × HEXA | 1, 301 | 9.62 | 0.002 | 0.03 | 1, 253 | 2.62 | 0.11 | 0.01 |
ANCOVA results for interactions between prosocial traits and reciprocity.
| Study 1: Hypothetical | Study 2: Incentivized | |||||||
|---|---|---|---|---|---|---|---|---|
| Interaction term | df | ηp2 | df | ηp2 | ||||
| Reciprocity × B5A | 1.83, 551.89 | 0.04 | 0.95 | <0.001 | 1.89, 478.90 | 0.19 | 0.82 | 0.001 |
| Reciprocity × B5Pol | 1.83, 550.24 | 0.22 | 0.78 | 0.001 | 1.89, 477.05 | 0.18 | 0.83 | 0.001 |
| Reciprocity × B5Comp | 1.83, 550.24 | 0.20 | 0.80 | 0.001 | 1.89, 477.05 | 0.002 | 0.99 | <0.001 |
| Reciprocity × HEXH | 1.84, 553.30 | 4.42 | 0.02 | 0.01 | 1.89, 478.16 | 0.17 | 0.84 | 0.001 |
| Reciprocity × HEXA | 1.84, 553.30 | 0.78 | 0.45 | 0.003 | 1.89, 478.16 | 1.87 | 0.16 | 0.01 |